PPA CPP (Photography) study materials
PPA CPP (Photography) study resources

PPA CPP (Photography): Printing, Output, and File Delivery

PPA CPP (Photography) · Work through your exam, one topic at a time.

All guide sections

Printing, Output, and File Delivery

What this domain tests

Printing, Output, and File Delivery tests whether you can translate a screen image into a physical or client-ready file with predictable color, size, and sharpness. It includes resolution math, soft proofing, paper choice, and delivery specs.

Core rules

  • ppi describes pixel density in a file at a given print size; dpi describes printer dots. A 300 ppi file is a common lab request, but large prints can succeed at lower ppi when viewed from farther away.
  • Print size in inches equals pixels divided by ppi. A 6000 x 4000 px file at 300 ppi prints 20 x 13.3 in; at 200 ppi it prints 30 x 20 in.
  • Soft proofing simulates the paper and ink profile on a calibrated monitor. Use the correct ICC profile, rendering intent, and black point compensation.
  • Glossy papers show deeper blacks and more saturation; matte and fine-art papers have lower Dmax and a flatter tonal range. Paper choice changes the image, not just the surface.
  • Output sharpening depends on media and viewing distance. Ink limits and media settings belong in the printer driver or lab profile.
  • Delivery: sRGB JPEG for general web, TIFF or high-quality JPEG for print, embedded profiles, sensible naming, and metadata as requested.

Worked example

A lab asks for 16 x 20 in at 300 ppi. Multiply 16 x 300 = 4800 px and 20 x 300 = 6000 px. The file must be at least 4800 x 6000 px, ignoring crop. If your master is 4000 x 5000 px, you are at 250 ppi for that size. You can resample upward, but resampling does not create detail; inspect the print at normal viewing distance and sharpen for output. A 16 x 20 print is often viewed from about arm’s length or more, so 250 ppi may be acceptable.

Traps that cost marks

  • Confusing ppi with dpi.
  • Assuming upsampling restores lost detail.
  • Soft proofing without a calibrated monitor.
  • Using the wrong rendering intent or skipping black point compensation.
  • Judging print brightness from an uncalibrated, too-bright screen.
  • Sending a wide-gamut file to a lab that expects sRGB.