Ghana Immigration Service Recruitment Aptitude study materials
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Ghana Immigration Service Recruitment Aptitude: Logical and Abstract Reasoning

Ghana Immigration Service Recruitment Aptitude · Work through your exam, one topic at a time.

All guide sections

Logical and Abstract Reasoning

What this domain tests

Logical and abstract reasoning measures pattern recognition and rule-based thinking through supplied patterns and constraints rather than memorized recruitment facts. Item types include shape series, matrices, odd-one-out, rotation and reflection, coding–decoding, and ordering puzzles such as seating or scheduling. The exam wants the rule, not a guess.

Core rules

  • In shape sequences, track each attribute separately: number of elements, position, orientation, shading, size and line type.
  • For rotation, note the direction (clockwise or anticlockwise) and the step (90°, 45°). Reflection changes chirality; rotation does not.
  • Rules may alternate on odd and even steps, so check step 1 to 2, then 2 to 3, before assuming one constant rule.
  • For coding, write the alphabet with positions 1–26 and test +1/−1 shifts, reversal (A↔Z), or position arithmetic.
  • In ordering puzzles, draw a line or grid. Place fixed items first, then apply “immediately before/after” and all “not” constraints.
  • For odd-one-out, find the property shared by all but one: symmetry, number of sides, enclosed regions, or curve versus straight lines.

Worked example

A square has a dot in one corner. At step 1 the dot is top-left and the square is shaded solid. Each step the dot moves 90° clockwise and the shading alternates. Step 2 is dot top-right, outline; step 3 is dot bottom-right, solid. What is step 4?

The dot moves one corner clockwise each step: top-left → top-right → bottom-right → bottom-left, so step 4 is bottom-left. Shading alternates solid, outline, solid, outline, so step 4 is outline. Answer: dot bottom-left, outline. The common error is to let the shading rule reset or to move the dot anticlockwise after the first step.

Traps that cost marks

  • Assuming a single rule controls every attribute at once.
  • Continuing a pattern that fits the first three terms but fails the fourth.
  • Confusing reflection with rotation when a symbol is not symmetric.
  • Ignoring one “not” constraint in an ordering puzzle.
  • Overfitting: prefer the simplest rule that explains every given step.