GCE A/L Information & Communication Technology study materials
GCE A/L Information & Communication Technology study resources

GCE A/L Information & Communication Technology: Computer Systems: Hardware, Software and Data Representation

GCE A/L Information & Communication Technology · Work through your exam, one topic at a time.

All guide sections

Computer Systems: Hardware, Software and Data Representation

Domain 2 - Computer systems: hardware, software and data representation

Tests von Neumann architecture, CPU/memory/storage, system vs application software, and how text, images and sound are encoded.

Core rules

  • CPU fetch–decode–execute; registers include PC, MAR, MDR, CIR and accumulator; ALU, control unit, clock speed, cores and cache affect performance.
  • Memory hierarchy: registers → cache → RAM → SSD/HDD; RAM is volatile, ROM is non-volatile.
  • System software manages hardware (OS, utilities, drivers); application software serves user tasks.
  • Data are bits; 8 bits = 1 byte. Decimal prefixes differ from binary: 1 KiB = 1024 B.
  • Text: ASCII uses 7-bit codes; Unicode covers multilingual text. Images: resolution × colour depth. Audio: sampling rate × bit depth × channels × time.

Worked example

Estimate an uncompressed 800 × 600 image at 24-bit colour. Pixels = 800 × 600 = 480,000. Bits = 480,000 × 24 = 11,520,000 bits. Bytes = 11,520,000 / 8 = 1,440,000 B. In MiB = 1,440,000 / 1,048,576 ≈ 1.37 MiB. Reasoning: multiply pixel count by bits per pixel, divide by 8 for bytes, then by 1,024² for MiB. Compression reduces this, but lossy JPEG may discard detail.

Traps

Do not mix bits and bytes or MB and MiB. RAM is not long-term storage. “Software” is not only apps. Higher resolution alone does not guarantee better quality if colour depth or compression is poor.