OutSystems Mobile Developer Specialist study materials
OutSystems Mobile Developer Specialist study resources

OutSystems Mobile Developer Specialist: Mobile UI/UX and Screen Patterns

OutSystems Mobile Developer Specialist · Work through your exam, one topic at a time.

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Mobile UI/UX and Screen Patterns

Mobile UI/UX and Screen Patterns

This domain tests mobile-first UI decisions in OutSystems: touch targets, navigation, list behavior, feedback, and reusable Blocks.

Core rules

  • Design for touch: tap targets should be comfortably sized; avoid hover-only interactions.
  • Use OutSystems UI patterns such as List, Card, Gallery, Master Detail, and Bottom Navigation where they fit; do not rebuild them from scratch.
  • Use the List widget’s built-in infinite scroll and pull-to-refresh instead of custom JavaScript.
  • Show Feedback Messages and loading indicators for Server Action calls; never leave a blank screen.
  • Use Blocks for repeated UI, and pass data through Input Parameters.
  • Respect safe areas and keyboard behavior on iOS and Android.

Worked example

A catalog screen shows products with pull-to-refresh and infinite scroll. Use an Aggregate with Max Records set to a page size and a Start Index driven by a local variable. Enable infinite scroll on the List; in the OnScrollEnd event, increment the Start Index and re-run the Aggregate. Add pull-to-refresh to reset the Start Index. Reasoning: paging keeps memory and network use bounded; built-in behaviors are testable and consistent.

Traps

  • Using desktop tables and hover menus on mobile.
  • Loading all records into a List and expecting smooth scrolling.
  • Custom scroll listeners that fight the List widget.
  • Forgetting empty states and error feedback.
  • Putting a full screen inside a Block without handling safe areas.