QCAA Film TV & New Media study materials
QCAA Film TV & New Media study resources

QCAA Film TV & New Media cheat sheet

QCAA Film TV & New Media · Keep the key ideas within reach.

Quick reference

Film and Television Language, Codes and Conventions

  • Technical codes: camera (shot size, angle, movement, focus, lens), lighting (key/fill ratio, direction, colour temperature), sound (diegetic/non-diegetic, diegetic sound that characters can hear), and editing (cut, dissolve, match cut, jump cut, cross-cutting).

  • Symbolic codes: objects, costume, setting, colour and body language that carry connoted meaning beyond their literal presence in the frame.

  • Written codes: titles, captions, subtitles, signage within the frame, voice-over text and graphics that anchor or contradict the image.

  • Audio codes: dialogue, music, ambient sound, silence, sound perspective and sound bridges; a sound bridge joins two scenes across a visual cut.

  • Shot-size ladder from widest to tightest: extreme wide, wide, medium wide, medium, medium close-up, close-up, extreme close-up; shot size governs the audience's proximity to character psychology.

  • Camera angle decision rule: low angle confers power, high angle diminishes, Dutch tilt signals instability, eye level is neutral; the rule is a convention, not a law, and can be inverted for effect.

  • Mise-en-scène is everything visible in the frame - set, props, costume, lighting, composition, actor blocking - and is analysed as a single designed system rather than a list of items.

  • Continuity editing (180-degree rule, eyeline match, shot/reverse shot) constructs coherent space; discontinuity editing (jump cuts, axis breaks) deliberately disrupts that coherence.

Quick reference

New Media Forms, Platforms and Interactive Storytelling

  • Interactive narrative branching models: linear with false choices, branching tree (combinatorial explosion risk), and foldback/state-machine structures that reconverge to control production cost.

  • Agency versus immersion: agency is the player's meaningful capacity to affect outcomes; immersion is absorption in the world; increasing one can reduce the other if choices break narrative pacing.

  • Web series convention: short episodic runtimes (commonly 3–15 minutes), serialised hooks at episode end, platform-native vertical or horizontal framing, and distribution via streaming or social platforms.

  • Transmedia storytelling distributes story content across multiple platforms, each entry contributing distinct rather than duplicated material; the 'mothership' text anchors the spread.

  • Participatory culture (Jenkins): audiences act as producers through remix, fan fiction, memes and fan editing; spreadability describes how content travels through networks by audience action.

  • Platform logic: algorithmic recommendation, engagement metrics, autoplay and vertical video shape narrative form; a text's runtime and hook rhythm are often shaped by the host platform.

  • Virtual and augmented reality codes: presence, spatial sound, first-person embodiment, and the reduction or removal of the cut as an organising device.

  • Interactive documentary and serious games use procedural rhetoric - arguments made through rules and systems rather than through spoken or written statement.

Quick reference

Production Processes, Technologies and Roles

  • Pre-production: script and treatment, storyboard, shot list, recce, risk assessment, budget, schedule, casting and location permissions.

  • Production: camera operation, lighting set-ups, sound recording (boom and lavalier), continuity supervision, and clapper/slate sync reference.

  • Post-production: ingest and backup (3-2-1 rule: three copies, two media types, one off-site), rough cut, fine cut, sound design, colour grade, titles, export and delivery masters.

  • Key roles: director (interpretive vision), producer (finance, logistics, compliance), cinematographer (camera and lighting), editor (rhythm and structure), sound designer, production designer.

  • Frame-rate and shutter decision rule: 24 fps for cinematic motion, 25 fps for PAL broadcast, 50/60 fps for slow motion or high-motion content; the 180-degree shutter rule sets shutter speed at twice the frame rate.

  • Aspect ratio and delivery: 16:9 horizontal broadcast, 9:16 vertical social, 2.39:1 widescreen; safe areas protect titles from platform cropping.

  • Colour workflow: log or raw capture preserves dynamic range; LUTs are viewing transforms, not final grades; the grade is applied after edit lock.

  • Licensing and compliance: music and footage require clearance, talent requires release forms, and classification or content warnings apply before public distribution.

Quick reference

Analysis and Interpretation of Moving-Image Texts

  • Analytical sequence: identify the element (shot, sound, edit), describe it precisely, explain its connoted effect, then link to the text's broader meaning or purpose.

  • Auteur reading: traces recurring stylistic signatures (framing habits, colour palette, sound design) across a director's body of work and treats them as authored expression.

  • Genre reading: identifies repetition of iconography, narrative formula and expected audience affect, and analyses innovation as deviation from those expectations.

  • Ideological reading: examines whose values are naturalised - gender, class, race, nation - and how form positions the spectator to accept those values.

  • Reception and audience-positioning reading: considers the preferred, negotiated and oppositional readings a text invites, and which audiences are addressed by its mode of address.

  • Formalist versus contextual analysis: formalist attends to internal pattern and structure; contextual attends to production conditions, industry, history and audience.

  • Evidence standard: claims must cite a specific timestamped moment or repeated pattern, not a general impression of the whole text.

  • Interpretation is contestable: competing readings of the same sequence are evaluated on the strength of textual evidence and coherence, not on authorial intention alone.

Quick reference

Institutional, Cultural and Audience Contexts

  • Institutions include broadcasters, streaming platforms, funding bodies, regulators and production companies; each constrains what can be made and how it reaches audiences.

  • Funding models: public broadcasting licence or government appropriation, commercial advertising, subscription, and grant or screen-agency funding each carry different creative constraints.

  • Regulation and classification: ratings and content descriptors vary by jurisdiction; broadcasters also operate under codes of practice covering accuracy, fairness and harm.

  • Audience measurement: ratings panels and sampling, streaming platform internal metrics, and social platform engagement analytics produce different and non-comparable data.

  • Public sphere and nation-building: public broadcasters are often mandated to reflect national identity, cultural diversity and local production quotas.

  • Cultural context: texts circulate within national, diasporic and global flows; global formats are localised through casting, language and cultural reference.

  • Ownership and concentration: vertical and horizontal integration shape what gets commissioned, and independent producers negotiate access to distribution.

  • Ethics and representation: stereotyping, consent in documentary, and the ethics of depicting real people are analysed as institutional as well as creative questions.

Quick reference

Creative and Critical Response / Extended Response

  • Extended-response structure: a contestable thesis, sequenced argument paragraphs, integrated textual evidence, and a conclusion that resolves rather than restates.

  • Thesis test: a thesis must be arguable, specific to the text, and answer the question's key terms rather than merely naming the topic.

  • Paragraph template: claim, evidence (precise moment or pattern), analysis of technique and effect, then link back to the thesis.

  • Question verbs map to demands: 'analyse' requires decomposition and effect; 'evaluate' requires criteria and judgement; 'discuss' requires multiple positions; 'how' requires mechanism.

  • Creative response must demonstrate control of the chosen form: a screenplay uses slug lines, action and dialogue; a pitch uses logline, synopsis and audience rationale.

  • Reflective statement links creative decisions to the codes and conventions studied, naming the specific technique chosen and the intended audience effect.

  • Terminology precision: use exact terms (diegetic, match cut, Dutch tilt, three-point lighting) rather than vague descriptors such as 'good camera work'.

  • Time allocation rule of thumb: roughly one minute of writing per 10 marks, with several minutes reserved for planning and checking the response against the question.