SACE Stage 2 Visual Arts - Design key terms
SACE Stage 2 Visual Arts - Design · Get comfortable with the vocabulary.
- Design brief
- Related: Design constraint, Client, Design solution
A written statement setting out the problem to be solved, the intended audience, the constraints and the criteria against which the finished design will be judged.
- Design constraint
- Related: Design brief, Design specification
A limit placed on a design, such as budget, materials, time, safety rules, size or production method, that shapes which solutions are workable.
- Design specification
- Related: Design brief, Evaluation
A detailed list of measurable requirements a finished design must meet, derived from the brief and used later to test whether the outcome succeeds.
- Client
- Related: End user, Design brief
The person or organisation commissioning the design and deciding whether it is acceptable; their needs may differ from those of the end user.
- End user
- Related: Client, Ergonomics
The person who actually uses or encounters the designed product, whose abilities, habits and context should guide design decisions.
- Design solution
- Related: Design brief, Prototype
The resolved product, system or communication that answers the brief and is presented with evidence of how it meets the specification.
- Prototype
- Related: Mock-up, Iteration
A working or mock-up version of a design made to test function, form or production before committing to the final outcome.
- Mock-up
- Related: Prototype, Scale model
A quick, often low-cost physical or digital model used to check scale, proportion or layout rather than final appearance or performance.
- Practitioner's statement
- Related: Design rationale, Design solution
A short written commentary in which the designer explains intent, influences, decision-making and the relationship between the resolved work and its context.
- Design rationale
- Related: Practitioner's statement, Evaluation
The reasoned justification for choices made during a project, linking each decision to the brief, research evidence and the needs of the audience.
- Evaluation
- Related: Design specification, Design rationale
A judgement of how well the finished design meets its specification, identifying strengths, weaknesses and possible improvements with supporting evidence.
- Ergonomics
- Related: Anthropometrics, End user
The study of how people interact physically with products and environments, applied so that designs fit body size, reach, posture and comfort.
- Anthropometrics
- Related: Ergonomics, Accessibility
The measurement of human body dimensions and ranges of movement, used to set sizes and clearances in products and spaces.
- Accessibility
- Related: Universal design, Anthropometrics
The quality of a design that allows people with varied abilities, including disabilities, to perceive and use it without unnecessary barriers.
- Universal design
- Related: Accessibility, End user
An approach that deliberately creates products and environments usable by the widest possible range of people without special adaptation or separate versions.
- Sustainability
- Related: Life cycle analysis, Design constraint
Designing so that materials, energy and waste across a product's life cycle minimise harm and allow resources to continue into the future.
- Life cycle analysis
- Related: Sustainability, Design rationale
A method of assessing a product's environmental impact from raw material extraction through manufacture, distribution, use and disposal or recycling.
- Folio
- Related: Design process, Annotation
The organised record of a design project, holding research, sketches, experiments, feedback and reflection that show how thinking developed over time.
- Design process
- Related: Folio, Iteration
The staged sequence of investigating, defining, generating, developing, testing and resolving that moves a project from problem to outcome.
- Iteration
- Related: Prototype, Design process
A repeated cycle of making, testing and revising in which each version responds to what was learned from the previous one.
- Annotation
- Related: Folio, Reflection
Brief written notes placed beside visual material to explain what was tried, why choices were made and what was learned.
- Reflection
- Related: Annotation, Evaluation
Deliberate thinking back on progress and decisions to identify what worked, what failed and what to attempt next.
- Visual research
- Related: Practitioner study, Visual analysis
The gathering and analysis of images and objects, such as existing products or works by designers, used to inform a project's direction.
- Practitioner study
- Related: Visual research, Design influence
A focused investigation of a designer or studio, examining methods, materials, context and influence, and drawing lessons relevant to one's own work.
- Design influence
- Related: Practitioner study, Appropriation
A source, such as a movement, culture, material or individual designer, whose ideas visibly shape decisions in a candidate's own work.
- Appropriation
- Related: Design influence, Originality
The deliberate borrowing of existing imagery, styles or objects into new work, which should be acknowledged and transformed rather than simply copied.
- Originality
- Related: Appropriation, Design influence
The degree to which a design offers a fresh interpretation rather than a direct copy, while still drawing legitimately on researched sources.
- Visual diary
- Related: Folio, Thumbnail sketch
An informal, ongoing book of sketches, notes and collected material that captures early ideas before they are organised into the folio.
- Thumbnail sketch
- Related: Visual diary, Iteration
A very small, rapid drawing used to explore many compositional or layout options cheaply before developing the strongest ones.
- Visual analysis
- Related: Visual research, Composition
A structured examination of a design or artwork describing its formal elements, composition and technique, then interpreting their effect and meaning.
- Composition
- Related: Visual analysis, Grid
The arrangement of elements within a frame or on a surface, including balance, hierarchy, alignment, contrast and use of negative space.
- Grid
- Related: Composition, Typographic hierarchy
An underlying network of lines that aligns and spaces elements consistently, giving layouts order, rhythm and efficient structure.
- Typographic hierarchy
- Related: Grid, Legibility
The ordering of text by size, weight, spacing and placement so readers can see instantly which information matters most.
- Legibility
- Related: Typographic hierarchy, Contrast
How easily individual letters and words can be distinguished, affected by typeface choice, size, contrast and spacing.
- Contrast
- Related: Composition, Legibility
Strong visual difference between elements, such as light against dark or large against small, used to create emphasis and guide attention.
- Colour theory
- Related: Contrast, Composition
Principles describing how colours relate, including hue, value, saturation, harmony, temperature and the effects of simultaneous contrast.
- Semiotics
- Related: Visual analysis, Symbol
The study of signs and symbols, examining how images, words and colours carry meaning that audiences decode according to their culture.
- Symbol
- Related: Semiotics, Visual analysis
A visual element that stands for an idea or group through learned association, such as an icon representing a service or value.
- Resolved work
- Related: Design solution, Visual study
The final, fully realised design outcome presented for assessment, showing technical finish and coherence with the investigation that produced it.
- Visual study
- Related: Resolved work, Visual analysis
A body of practical and written inquiry into design ideas, processes and practitioners that culminates in resolved works and supporting analysis.