Bulgaria NVO Grade 7 Mathematics study materials
Bulgaria NVO Grade 7 Mathematics study resources

Bulgaria NVO Grade 7 Mathematics cheat sheet

Bulgaria NVO Grade 7 Mathematics · Keep the key ideas within reach.

Quick reference

Numbers and Operations

  • Order of operations: brackets first, then powers and roots, then multiplication and division left to right, then addition and subtraction left to right.

  • For fractions a/b + c/d, first rewrite with common denominator bd: (ad + bc)/(bd); for division multiply by the reciprocal: (a/b) ÷ (c/d) = (a/b)·(d/c).

  • To add or subtract decimals, align the decimal points and fill empty places with zeros; the decimal point in a product has as many places as the two factors combined.

  • Multiplying by a power of 10 shifts the decimal point: ×10^n moves it n places right, ÷10^n moves it n places left.

  • Rules for signs: (+)(+)=+, (−)(−)=+, (+)(−)=−; a negative number squared is positive, but −a² means −(a²) and is negative for a ≠ 0.

  • Absolute value |a| is the distance from a to 0 on the number line, so |a| ≥ 0 and |−a| = |a|; the opposite of a is −a.

  • a^m · a^n = a^(m+n), a^m ÷ a^n = a^(m−n), (a^m)^n = a^(mn), a^0 = 1 for a ≠ 0, and a^(−n) = 1/a^n.

  • √(a·b) = √a·√b for a, b ≥ 0; √(a²) = |a|; a square root of a negative number is not defined in this course.

  • A number is divisible by 3 (or 9) exactly when the sum of its digits is; by 2 when the last digit is even; by 5 when it ends in 0 or 5.

Quick reference

Algebraic Expressions and Polynomials

  • A monomial is a product of numbers and variables with non-negative integer exponents; its degree is the sum of the variable exponents, and like monomials have identical variable parts.

  • Combine like terms by adding their coefficients: 5x²y − 8x²y = −3x²y; unlike terms such as 3x and 3x² cannot be merged.

  • Distributive law: a(b + c) = ab + ac and a(b − c) = ab − ac; when a minus sign precedes brackets, every sign inside changes.

  • (a + b)² = a² + 2ab + b²; (a − b)² = a² − 2ab + b²; (a + b)(a − b) = a² − b².

  • Difference of squares factors as a² − b² = (a − b)(a + b); a perfect square trinomial factors as a² ± 2ab + b² = (a ± b)².

  • Common-factor extraction is the first factoring step: ax + ay = a(x + y); check by multiplying back.

  • To multiply polynomials, multiply every term of one by every term of the other and then collect like terms.

  • x² + (p + q)x + pq = (x + p)(x + q): find two numbers whose product is the constant and whose sum is the x-coefficient.

Quick reference

Equations and Inequalities

  • Adding or subtracting the same number on both sides of an equation, or multiplying/dividing both sides by a nonzero number, keeps the solution set unchanged.

  • To solve a linear equation, expand brackets, clear fractions by multiplying by the common denominator, collect variable terms on one side and constants on the other.

  • A linear equation ax + b = 0 has exactly one solution when a ≠ 0, no solution when a = 0 and b ≠ 0, and every number as a solution when a = 0 and b = 0.

  • Multiplying or dividing an inequality by a negative number reverses the inequality sign; adding or subtracting a number never reverses it.

  • Solve a system by substitution (express one variable from one equation) or by elimination (make coefficients opposite and add the equations).

  • A system of two linear equations has one solution if the lines intersect, none if the lines are parallel, and infinitely many if the lines coincide.

  • For a compound inequality a < x + c ≤ b, apply the same operation to all three parts to isolate x.

  • Check a solution by substituting it back into the original equation or inequality; for inequalities, test whether the resulting statement is true.

Quick reference

Functions and Coordinate Geometry Basics

  • A point in the plane is given by an ordered pair (x, y): x is the horizontal coordinate, y the vertical; the origin is (0, 0).

  • The linear function y = kx + m has a straight-line graph with slope k and y-intercept m; the line crosses the y-axis at (0, m).

  • Slope k = (y₂ − y₁)/(x₂ − x₁) measures change in y per unit change in x; k > 0 means increasing, k < 0 decreasing, k = 0 horizontal.

  • A proportional relationship y = kx passes through the origin; its graph is a line through (0, 0) and the ratio y/x is constant.

  • Two lines are parallel exactly when their slopes are equal (k₁ = k₂); they are perpendicular when k₁·k₂ = −1.

  • To find where a line meets the x-axis, set y = 0 and solve for x; to find the y-intercept, set x = 0.

  • The graph of y = kx + m is obtained from y = kx by shifting m units vertically: up if m > 0, down if m < 0.

  • A point lies on the graph of y = f(x) exactly when its coordinates satisfy the equation.

Quick reference

Geometry: Triangles, Quadrilaterals, Congruence and Similarity

  • The angles of a triangle sum to 180°; an exterior angle equals the sum of the two non-adjacent interior angles.

  • A triangle is isosceles exactly when two sides are equal; then the angles opposite those sides are equal, and conversely.

  • Congruence tests for triangles: SSS, SAS, ASA (with AAS) and, for right triangles, hypotenuse–leg; AAA does not prove congruence.

  • Similar triangles have equal corresponding angles and proportional corresponding sides; the ratio of their areas equals the square of the similarity ratio.

  • The sum of the interior angles of an n-gon is (n − 2)·180°; the sum of exterior angles of any convex polygon is 360°.

  • A parallelogram has opposite sides equal and parallel, opposite angles equal, and diagonals that bisect each other.

  • A rhombus has all sides equal and perpendicular diagonals; a rectangle has equal diagonals; a square has both properties.

  • The midline of a triangle is parallel to the third side and half its length; the midline of a trapezoid is half the sum of the bases.

  • In a right triangle, the median to the hypotenuse equals half the hypotenuse, and the side opposite a 30° angle is half the hypotenuse.

Quick reference

Measurement and Plane Figures

  • Rectangle: perimeter P = 2(a + b), area S = ab; square: P = 4a, S = a².

  • Triangle: area S = (1/2)·a·h, where a is a base and h the height to that base; perimeter is the sum of the three sides.

  • Parallelogram: S = a·h; trapezoid: S = ((a + b)/2)·h, where a and b are the parallel bases.

  • Circle: circumference C = 2πr = πd, area S = πr²; a sector with central angle α has area (α/360)·πr² and arc length (α/360)·2πr.

  • Pythagorean theorem: in a right triangle a² + b² = c², where c is the hypotenuse; it gives the distance and diagonal lengths.

  • For composite figures, split the shape into rectangles, triangles, and circles, add the areas, and subtract areas of holes or overlaps.

  • When every length is multiplied by k, perimeters scale by k and areas scale by k².

  • Use consistent units: 1 m = 100 cm, 1 m² = 10 000 cm², 1 hectare = 10 000 m².

Quick reference

Data, Statistics and Probability

  • Mean = sum of all values ÷ number of values; it is affected by extreme values, unlike the median.

  • Median: arrange the data in order; take the middle value, or the mean of the two middle values when the count is even.

  • Mode is the most frequent value; a data set may have several modes or none.

  • Range = largest value − smallest value; it measures spread but ignores all middle values.

  • In a bar chart or line chart, read values from the axis scale; the height of a bar is proportional to the frequency it represents.

  • Probability of an event = number of favourable outcomes ÷ number of equally likely outcomes, so 0 ≤ P ≤ 1.

  • P(not A) = 1 − P(A); for mutually exclusive events P(A or B) = P(A) + P(B).

  • Relative frequency = number of occurrences ÷ total number of trials; it estimates probability and approaches it as trials increase.

Quick reference

Mathematical Reasoning and Problem Solving

  • Modeling steps: name the unknown with a variable, translate each condition into an equation or inequality, solve, then check the answer against the original wording and units.

  • Percent problems: part = percent × whole; a price increased by p% becomes the original multiplied by (1 + p/100).

  • Motion problems use distance = speed × time; for two objects moving toward each other, their speeds add; in the same direction, they subtract.

  • Work problems: if one worker finishes a job in a hours, the rate is 1/a of the job per hour; combined rates add.

  • Mixture problems track the amount of a substance: (concentration₁ × volume₁) + (concentration₂ × volume₂) = final concentration × total volume.

  • To prove a statement false, one counterexample suffices; to prove it true, a general argument covering all cases is needed.

  • Justify each step by naming the property or theorem used (distributive law, angle sum of a triangle, congruence test) rather than only stating the result.

  • Answers to word problems must satisfy the context: lengths and counts cannot be negative, and quantities are usually whole numbers.