PSLE Science flashcards
PSLE Science · Build recall with a focused review session.
32 cards. Read the term and the definition here. The deck at the top of this page is optional.
- Life process check
- To decide if something is alive, test whether it needs air, water and food, grows, responds to changes, and reproduces. It is living only if all are true.
- Characteristics of living things
- Living things need air, water and food, grow, move by themselves, respond to changes around them, and reproduce. Non-living things fail at least one of these checks.
- Classifying with a key
- A classification key asks a series of yes-or-no questions about observable features. Each answer narrows the group until only one kind of object remains.
- Solid properties
- A solid has a fixed shape and a fixed volume. It does not flow to take the shape of its container, and it cannot be squeezed into a smaller space.
- Liquid properties
- A liquid has a fixed volume but no fixed shape. It flows and takes the shape of its container, and its surface stays level when the container is still.
- Gas properties
- A gas has no fixed shape and no fixed volume. It spreads to fill any container and can be compressed into a smaller space, unlike a liquid or solid.
- Melting and freezing
- Melting is a solid changing to a liquid when heated. Freezing is a liquid changing to a solid when cooled. Pure ice melts at 0 degrees Celsius.
- Evaporation and condensation
- Evaporation is liquid water changing to water vapour, which happens faster when warm, windy or exposed. Condensation is vapour cooling back into liquid droplets on a cold surface.
- Boiling point of water
- At normal air pressure, water boils at 100 degrees Celsius. While boiling, the temperature stays at 100 degrees Celsius until all the water has turned to vapour.
- What a force does
- A force is a push or a pull. It can start an object moving, stop it, speed it up, slow it down, change its direction, or change its shape.
- Friction direction and size
- Friction acts in the direction opposite to motion. It is larger on rough surfaces and smaller on smooth or oiled surfaces, and it warms the surfaces.
- Magnetic materials
- Only iron, steel, nickel and cobalt are attracted by a magnet. Copper, aluminium, plastic, wood and glass are not magnetic and are never pulled by a magnet.
- Magnet poles
- Every magnet has a north pole and a south pole. Like poles push apart, unlike poles pull together, and the pull is strongest at the poles.
- Light travels straight
- Light travels in straight lines unless it hits a surface. This is why an opaque object placed in a light beam makes a sharp shadow behind it.
- Opaque, translucent, transparent
- A transparent material lets most light through so objects behind are seen clearly. A translucent material lets some light through. An opaque material blocks all light and makes a shadow.
- Heat moves to cooler places
- Heat always flows from a hotter object to a cooler one until both reach the same temperature. It never flows on its own from cold to hot.
- Good and poor conductors
- Metals such as copper, iron and steel conduct heat well. Wood, plastic, rubber and air conduct heat poorly, so they are used as handles and insulators.
- Water cycle steps
- Water evaporates from seas and lakes when heated by the Sun, rises, cools and condenses into clouds, then falls as rain and flows back to the sea.
- Plant needs for growth
- Green plants need light, water, air (carbon dioxide) and mineral salts from the soil. They make their own food in their leaves using light energy.
- Plant parts and jobs
- Roots absorb water and minerals and anchor the plant. The stem carries water upward. Leaves make food using light. Flowers produce fruits and seeds.
- Seed germination needs
- A seed germinates when it has water, air and a suitable warm temperature. Light is not needed for most seeds to germinate, though seedlings need light later.
- Food chains
- A food chain shows who eats whom, starting with a green plant that makes food. Arrows point from the food to the eater. All chains begin with the Sun's energy.
- Producers, consumers, decomposers
- Producers are green plants that make food. Consumers eat other living things. Decomposers such as bacteria and fungi break down dead matter and return nutrients to the soil.
- Adaptations for survival
- An adaptation is a body feature or behaviour that helps an organism survive. Examples are thick fur in cold places, gills for breathing underwater, and spines on a cactus.
- The human digestive path
- Food passes from the mouth to the gullet, stomach, small intestine and large intestine. Most nutrients are absorbed through the small intestine's walls into the blood.
- Circulation and breathing
- The heart pumps blood through tubes called blood vessels. Blood carries oxygen and food to the body. Lungs take in oxygen and remove carbon dioxide.
- Skeleton and muscles
- The skeleton supports the body, protects organs such as the brain and heart, and works with muscles to move bones at joints. Muscles pull; they cannot push bones.
- Electric circuit rule
- A simple circuit needs a cell, connecting wires and a component such as a bulb, joined in one unbroken loop. A gap anywhere stops the current and the bulb goes out.
- Series and parallel bulbs
- In a series circuit, bulbs form one loop, so removing one bulb breaks the circuit. In a parallel circuit each bulb has its own branch and stays lit.
- Conductors of electricity
- Metals such as copper and iron let electricity pass and are conductors. Plastic, rubber, wood and dry string do not, so wires are covered with plastic for safety.
- Sound needs a medium
- Sound is made when something vibrates. It travels through solids, liquids and gases but cannot travel through empty space, so there is no sound in a vacuum.
- Pitch and loudness
- A faster vibration gives a higher pitch and a slower one gives a lower pitch. A larger vibration gives a louder sound and a smaller one gives a softer sound.