Math 30-2 Diploma study materials
Math 30-2 Diploma study resources

Math 30-2 Diploma key terms

Math 30-2 Diploma · Get comfortable with the vocabulary.

Conjunction

A compound statement formed by joining two statements with the word 'and'. It is true only when both of the original statements are true; otherwise it is false.

Related: Disjunction, Truth Table
Disjunction

A compound statement formed by joining two statements with the word 'or'. It is false only when both original statements are false; if at least one part is true, the whole is true.

Related: Conjunction, Truth Table
Negation

The opposite of a statement, usually formed by adding 'not' or by rewording so the statement's truth value flips. If a statement is true, its negation is false, and vice versa.

Related: Truth Value, Converse
Conditional Statement

A statement of the form 'if P then Q', where P is the hypothesis and Q is the conclusion. It is false only in the case where P is true but Q is false.

Related: Converse, Inverse, Contrapositive
Converse

The statement formed by swapping the hypothesis and conclusion of a conditional. 'If P then Q' becomes 'if Q then P'; the converse is not logically equivalent to the original.

Related: Conditional Statement, Inverse
Inverse

The statement formed by negating both the hypothesis and conclusion of a conditional. 'If P then Q' becomes 'if not P then not Q'; it is not equivalent to the original statement.

Related: Converse, Contrapositive
Contrapositive

The statement formed by swapping and negating both parts of a conditional. 'If P then Q' becomes 'if not Q then not P'; it is always logically equivalent to the original.

Related: Converse, Inverse
Truth Table

A table that lists every possible combination of truth values for the simple statements in a compound statement and shows the resulting truth value of the whole.

Related: Conjunction, Disjunction, Truth Value
Truth Value

The classification of a statement as either true or false. Every well-formed logical statement has exactly one truth value.

Related: Truth Table, Negation
Logically Equivalent

Two statements are logically equivalent when they have identical truth values in every possible case, so one can replace the other without changing meaning.

Related: Contrapositive, Truth Table
Valid Argument

A reasoning structure in which the conclusion must be true whenever all the premises are true. Validity concerns the form of the argument, not the actual truth of the premises.

Related: Premise, Counterexample
Premise

A statement offered as a reason or piece of evidence in an argument. The conclusion is supposed to follow from the premises.

Related: Valid Argument, Conclusion
Counterexample

A single specific case that shows a general statement or argument is false. Finding one counterexample is enough to disprove a universal claim.

Related: Valid Argument, Conjecture
Conjecture

A general statement believed to be true based on observed patterns but not yet proven. It can be tested by searching for counterexamples.

Related: Counterexample, Inductive Reasoning
Inductive Reasoning

Reasoning that moves from specific observations or examples to a general conclusion. The conclusion is probable but not guaranteed, so it can be overturned by a counterexample.

Related: Deductive Reasoning, Conjecture
Deductive Reasoning

Reasoning that moves from general statements accepted as true to a specific conclusion that must follow. If the premises are true and the form is valid, the conclusion is certain.

Related: Inductive Reasoning, Valid Argument
Permutation

An arrangement of items in which the order matters. The number of ways to arrange r items chosen from n distinct items is found using factorial expressions.

Related: Combination, Factorial
Combination

A selection of items in which the order does not matter. Choosing a group of 3 from 10 people is a combination because rearranging the same 3 people gives the same group.

Related: Permutation, Factorial
Factorial

The product of all positive whole numbers from 1 up to a given number, written with an exclamation mark. For example, 4! equals 4 × 3 × 2 × 1 = 24, and 0! is defined as 1.

Related: Permutation, Combination
Fundamental Counting Principle

If one choice can be made in m ways and a second independent choice in n ways, then the two choices together can be made in m × n ways.

Related: Permutation, Combination
Mutually Exclusive Events

Two events that cannot both happen at the same time. For such events, the probability of either occurring is the sum of their individual probabilities.

Related: Non-Mutually Exclusive Events, Addition Rule
Non-Mutually Exclusive Events

Two events that can occur together in at least one outcome. When finding the probability of either, the overlap counted twice must be subtracted once.

Related: Mutually Exclusive Events, Addition Rule
Addition Rule

A probability rule for finding the chance that event A or event B occurs. For overlapping events it is P(A) + P(B) − P(A and B).

Related: Mutually Exclusive Events, Multiplication Rule
Multiplication Rule

A probability rule for finding the chance that two events both occur. For independent events it is the product of their individual probabilities.

Related: Independent Events, Addition Rule
Independent Events

Two events where the outcome of one has no effect on the probability of the other. The probability of both happening equals the product of their separate probabilities.

Related: Dependent Events, Multiplication Rule
Dependent Events

Two events where the outcome of one changes the probability of the other. The second probability must be recalculated based on what already happened.

Related: Independent Events, Conditional Probability
Conditional Probability

The probability that an event occurs given that another event has already occurred. It is written P(A|B) and read as the probability of A given B.

Related: Dependent Events, Independent Events
Sample Space

The complete set of all possible outcomes of a probability experiment. Listing the sample space helps count favourable outcomes and total outcomes.

Related: Outcome, Theoretical Probability
Theoretical Probability

The probability calculated from counting outcomes, found by dividing the number of favourable outcomes by the total number of equally likely outcomes in the sample space.

Related: Experimental Probability, Sample Space
Experimental Probability

The probability estimated from actually performing an experiment, found by dividing the number of times an event occurred by the total number of trials.

Related: Theoretical Probability, Sample Space
Function

A relation in which each input value is paired with exactly one output value. Passing the vertical line test confirms a graph represents a function.

Related: Relation, Domain, Range
Relation

Any set of ordered pairs linking input values to output values. A relation may or may not be a function depending on whether any input repeats with different outputs.

Related: Function, Domain
Domain

The set of all possible input values (usually x-values) for which a relation or function is defined. It describes what values may be put into the rule.

Related: Range, Function
Range

The set of all possible output values (usually y-values) a function actually produces. It describes the results that come out of the rule.

Related: Domain, Function
Vertical Line Test

A visual check for functions: if no vertical line crosses a graph more than once, the graph represents a function because no input has two outputs.

Related: Function, Horizontal Line Test
Horizontal Line Test

A visual check for one-to-one behaviour: if no horizontal line crosses a graph more than once, each output has only one input, so the inverse is also a function.

Related: Vertical Line Test, Inverse Function
Inverse Function

A function that reverses the effect of another, swapping inputs and outputs. Its graph is a reflection of the original graph across the line y = x.

Related: Horizontal Line Test, Function
Asymptote

A line that a graph approaches more and more closely but generally never touches or crosses. Exponential and rational functions commonly have horizontal or vertical asymptotes.

Related: Exponential Function, Rational Function
Exponential Function

A function of the form y = a·b^x where the variable is in the exponent and the base b is positive and not equal to 1. It models growth when b > 1 and decay when 0 < b < 1.

Related: Asymptote, Logarithm
Logarithm

The exponent to which a base must be raised to produce a given number. It is the inverse of an exponential relationship, so it can solve equations with the unknown in an exponent.

Related: Exponential Function, Inverse Function
Amplitude

Half the vertical distance between the maximum and minimum values of a periodic graph. It measures how far the wave rises or falls from its middle level.

Related: Period, Midline
Period

The length of the smallest repeating section of a periodic graph, or the horizontal distance for one complete cycle. It tells how often the pattern repeats.

Related: Amplitude, Sinusoidal Function
Midline

The horizontal centre line midway between the maximum and minimum values of a sinusoidal graph. It is the vertical shift of the wave from the x-axis.

Related: Amplitude, Sinusoidal Function
Sinusoidal Function

A function whose graph has the smooth repeating wave shape of sine or cosine, described by amplitude, period, phase shift, and vertical displacement.

Related: Amplitude, Period, Midline
Phase Shift

The horizontal translation of a sinusoidal graph from its usual starting position. It tells how far left or right the wave has been moved.

Related: Sinusoidal Function, Period
Reference Angle

The acute angle between the terminal arm of an angle and the nearest part of the x-axis. It helps determine trigonometric values in any quadrant.

Related: Standard Position, Terminal Arm
Standard Position

An angle drawn on a coordinate plane with its vertex at the origin and its initial arm along the positive x-axis. The angle is measured from that starting arm.

Related: Terminal Arm, Reference Angle
Terminal Arm

The rotating ray of an angle in standard position that determines where the angle ends. Its position identifies the quadrant and the signs of the trigonometric ratios.

Related: Standard Position, Reference Angle
Unit Circle

A circle of radius 1 centred at the origin, used to define sine and cosine as the y- and x-coordinates of points on the circle. It links angles to trigonometric values.

Related: Standard Position, Sinusoidal Function
Sine Ratio

In a right triangle, the ratio of the side opposite a given angle to the hypotenuse. On the unit circle it equals the y-coordinate of the point at that angle.

Related: Cosine Ratio, Tangent Ratio
Cosine Ratio

In a right triangle, the ratio of the side adjacent to a given angle to the hypotenuse. On the unit circle it equals the x-coordinate of the point at that angle.

Related: Sine Ratio, Tangent Ratio
Tangent Ratio

In a right triangle, the ratio of the side opposite a given angle to the side adjacent to it, equal to sine divided by cosine. It can be undefined where cosine is zero.

Related: Sine Ratio, Cosine Ratio
Law of Sines

A rule stating that in any triangle the ratio of a side to the sine of its opposite angle is constant for all three sides. Useful for non-right triangles when a matching pair is known.

Related: Law of Cosines, Sine Ratio
Law of Cosines

A rule relating the three sides of a triangle to one angle, generalizing the Pythagorean theorem. It is used to solve non-right triangles when three sides or two sides and the included angle are known.

Related: Law of Sines, Cosine Ratio