NL Grade 3 Reading study materials
NL Grade 3 Reading study resources

NL Grade 3 Reading flashcards

NL Grade 3 Reading · Build recall with a focused review session.

32 cards. Read the term and the definition here. The deck at the top of this page is optional.

Closed syllable
A syllable that ends with a consonant and usually has a short vowel sound, as in cat, ship, jump, and splash.
Open syllable
A syllable that ends with a vowel, which usually says its long sound, as in go, me, hi, and the first syllable of robot.
Silent e
A final e that is not pronounced and usually makes the earlier vowel long, changing cap to cape and hop to hope.
Consonant digraph
Two consonants that work together to make one new sound, such as sh in ship, ch in chair, th in thin, and ck in duck.
Consonant blend
Two or three consonants grouped together where each letter's sound is still heard, such as st in stop or gr in grass.
Vowel team
Two vowels that work together to make one sound, such as ai in rain, oa in boat, ee in seed, and ay in play.
Syllable counting rule
A word has as many syllables as it has vowel sounds, so table has two and cat has one, no matter how many letters appear.
Context clues
The words and sentences surrounding an unknown word that give hints about what the word means, helping a reader keep going.
Prefix
A word part added to the beginning of a base word that changes its meaning, such as un- meaning not or re- meaning again.
Suffix
A word part added to the end of a base word that changes meaning or use, such as -ful meaning full of or -less meaning without.
Compound word
A word made of two smaller words joined together, where both parts help build the meaning, as in raincoat, playground, and bedtime.
Homophones
Words that sound the same but are spelled differently and mean different things, such as to, too, and two, or sea and see.
Shades of meaning
Small differences in strength or feeling between similar words, such as warm, hot, and scorching, which grow stronger in order.
Antonym clue
A hint about a word's meaning given by an opposite word nearby, often signaled by but, unlike, or instead of.
Literal answer
An answer stated directly in the text, which a reader can find by locating and quoting the exact sentence that says it.
Text features
Parts of informational text beyond sentences that carry meaning, including headings, captions, bold words, labels, diagrams, maps, and glossaries.
Caption
A short line of text placed beside or under a picture that explains what the picture shows or why it matters.
Cause and effect
A link between events where the cause explains why something happened and the effect explains what happened as a result.
Fact versus opinion
A fact can be checked and proven true, while an opinion tells a feeling, belief, or judgment that others may not share.
Sequence words
Words such as first, next, then, and finally that show the order in which steps or events happen in a text.
Story elements
The main parts of a story: characters, setting, plot, problem, and solution, which together describe what happens and to whom.
Setting
Where and when a story takes place, which can be stated outright or shown through details and can change during the story.
Plot
The sequence of events in a story, usually organized as a beginning, a middle where a problem grows, and an end.
Problem and solution
The problem is the difficulty a character must face, and the solution is how that difficulty is finally worked out.
Dialogue
The exact words characters speak in a story, shown inside quotation marks and usually paired with a tag naming the speaker.
First-person narrator
A storyteller who is part of the story and uses words like I and we, telling only what that character knows.
Inference
A conclusion a reader reaches by combining details from the text with what the reader already knows, always supported by evidence.
Text evidence
The exact words or details in a passage that support an answer, inference, or prediction a reader gives.
Prediction
A reasonable guess about what will happen next, based on what has already happened and on patterns the reader knows.
Lesson or moral
A general statement about how people should act, drawn from what a character learns or from how a story turns out.
Author's purpose
The reason an author writes a text, most often to inform, to persuade, or to entertain, sometimes more than one at once.
Main idea
The most important point an author makes about the topic, which may be stated in a topic sentence or gathered from details.