CSET: Theatre (223/224) study materials
CSET: Theatre (223/224) study resources

CSET: Theatre (223/224): Design and Technical Theatre

CSET: Theatre (223/224) · Work through your exam, one topic at a time.

All guide sections

Design and Technical Theatre

Domain 3 tests the design process and the technical systems that realize it: scenery, costumes, lighting, sound, props, drawings, and safe execution.

Design process

  • Read the script for given circumstances, style, and practical demands.
  • Research period, place, and visual vocabulary; build a concept that supports the director's interpretation.
  • Communicate through ground plans (overhead), elevations (vertical views), renderings, scale models, and paint elevations.
  • Coordinate sightlines, masking, quick changes, focus, and cue placement.

Technical systems

  • Scenic: flats, platforms, wagons, flies, battens, counterweight arbor; always lock or counterbalance before loading.
  • Lighting: ellipsoidal reflector spotlights for sharp focus/gobos; Fresnels for soft-edge wash; PAR cans for beam wash; cyc units for backdrops. Gel subtracts color; gobo shapes the beam; DMX addresses and channels patch fixtures to the console.
  • Sound: dynamic vs condenser mics; gain before feedback; reinforcement vs playback; cue playback.
  • Costume: silhouette, period, fabric weight, movement, and backstage changes.

A lighting plot shows fixture positions, color, gobo, and channel; a cue sheet lists cue numbers and timings. Technical rehearsals convert paper plots into cue sequences, and the stage manager records cues in the prompt book. Designers balance concept with budget, labor, and venue constraints.

Worked example

A designer needs a hard-edged leaf pattern on a backdrop. Reasoning: choose an ellipsoidal reflector spotlight, place a leaf gobo in the gate, focus the unit, and check the throw distance. A Fresnel would soften the edge; a PAR cannot hold a patterned gobo cleanly. If the throw is long, verify lens angle and intensity before hanging.

Traps that cost marks

  • Confusing a ground plan with an elevation.
  • Misreading scale, e.g. 1/2 in = 1 ft means 12 ft becomes 6 in.
  • Mixing additive light and subtractive gel.
  • Treating a Fresnel as a hard-edge fixture.
  • Ignoring safety: unsecured counterweights, overloaded circuits, and unmarked cables.