Andalusia PAU Design study materials
Andalusia PAU Design study resources

Andalusia PAU Design cheat sheet

Andalusia PAU Design · Keep the key ideas within reach.

Quick reference

Design fundamentals, aesthetics and visual perception

  • Gestalt laws describe perceptual grouping: proximity (near elements group), similarity (alike elements group), closure (incomplete shapes are completed), continuity (aligned elements read as a line), figure-ground (a shape is separated from its background).

  • Contrast is the perceived difference between two elements in any dimension (value, hue, size, texture); high contrast directs attention, low contrast produces unity but risks illegibility.

  • Visual weight is the apparent heaviness of an element; it increases with size, darkness, saturation, complexity and isolation, and it is balanced around the composition's optical centre, slightly above geometric centre.

  • Symmetry (bilateral, radial) produces stability and formality; asymmetry produces dynamism and must be balanced by compensating visual weight.

  • The aesthetic triad: a stimulus is judged beautiful when it is processed fluently (prototypical, symmetric, high contrast) and when it matches the viewer's expectations and context.

  • Reading order in Western layouts follows the Z-pattern for sparse pages and the F-pattern for text-dense pages; gaze priority is driven by contrast, faces, and motion before text.

  • Colour constancy and simultaneous contrast: a colour's appearance shifts with its surround, so a swatch must always be judged against the final background, never in isolation.

Quick reference

Elements and principles of design: form, colour, composition, texture and space

  • Elements: point, line, plane, volume, shape/form, value, colour, texture, space. Principles: balance, rhythm, proportion, scale, hierarchy, emphasis, unity/variety, movement.

  • Colour models: RGB (additive, screens), CMYK (subtractive, print), HSB (hue 0-360°, saturation and brightness 0-100%) for intuitive manipulation; Pantone as a spot-colour reference system.

  • Colour harmony schemes: monochromatic (one hue), analogous (adjacent hues), complementary (opposite, maximum contrast), split-complementary, triadic (three evenly spaced hues).

  • Value structure: a composition reads clearly with three value groups (light, mid, dark); squinting at a design reveals whether its value pattern holds without colour.

  • Golden ratio φ ≈ 1.618 and the rule of thirds are proportional guides; the rule of thirds places key elements on the intersections of a 3×3 grid.

  • Positive space is occupied by figures; negative space is the unoccupied area and is an active compositional element (counterform in lettering, whitespace in layout).

  • Texture is either tactile (real surface) or visual (simulated); repetition of a texture module creates pattern, and scale change turns pattern into a single textural field.

Quick reference

Graphic expression techniques and tools applied to design

  • Vector graphics store geometry as mathematical paths (Bézier curves with anchor points and handles); they scale without loss and suit logos, typography and signage.

  • Raster graphics store a pixel grid; resolution is measured in ppi for screens and dpi for output, and file size grows with the square of linear dimensions.

  • Print resolution rule: 300 ppi at final size for photographs; 1200-2400 dpi for line art and bitmap lettering; large-format banners may drop to 100-150 ppi at viewing distance.

  • Colour management: calibrate the monitor, work in a defined profile (sRGB for web, Adobe RGB or CMYK for print), and soft-proof before output; convert, do not assign, profiles.

  • File formats: PDF/X for press-ready output, SVG for scalable web vector, PNG for lossless raster with transparency, JPEG for lossy photographs, TIFF for lossless print masters.

  • Bleed (typically 3 mm) extends artwork beyond the trim line; crop marks, registration marks and safe margins belong outside the live area.

  • Traditional media behave differently: ink and watercolour are transparent and build up, gouache and acrylic are opaque and cover, and pencil/charcoal modulate through pressure and grain.

Quick reference

Design methodology: briefing, analysis, ideation and prototyping

  • The brief fixes objectives, target audience, constraints (budget, deadline, format), deliverables and success criteria; an ambiguous brief must be renegotiated into measurable requirements before ideation.

  • Design thinking cycle: empathise, define, ideate, prototype, test; it is iterative, not linear, and each test feeds back into redefinition.

  • The double diamond: discover (diverge), define (converge), develop (diverge), deliver (converge).

  • Divergent tools: brainstorming with deferred judgement, mind maps, mood boards, SCAMPER (Substitute, Combine, Adapt, Modify, Put to other use, Eliminate, Reverse).

  • Convergent tools: weighted decision matrix, dot voting, Pugh matrix, and feasibility/viability/desirability screening.

  • Prototype fidelity is chosen by the question asked: low-fidelity sketches and paper mock-ups test concept, high-fidelity mock-ups test detail and usability.

  • User research methods: interviews (why), observation and contextual inquiry (how in reality), surveys (how many), usability testing (where it fails).

Quick reference

Product and object design; ergonomics and function

  • Ergonomic anthropometry uses percentile data: 5th percentile for reach limits, 95th percentile for clearance, and the 50th for adjustable ranges; design for the extreme user, not the average.

  • Standard anthropometric references: adult stature ~1.70 m, eye height ~1.60 m, comfortable standing work surface 900-950 mm, seated desk 720-750 mm, seat height 420-450 mm.

  • Design for the 5th-95th percentile range means an adjustable element should span both limits; a fixed element should satisfy the 95th percentile clearance or 5th percentile reach.

  • Universal design's seven principles include equitable use, flexibility in use, simple and intuitive use, perceptible information, tolerance for error, low physical effort, and size and space for approach and use.

  • Affordances signal how an object is used (a handle affords pulling); signifiers make the affordance visible; a constraint prevents an incorrect action.

  • Form follows function is a heuristic, not a law: functional requirements and semantic/emotional requirements are resolved together in a good product.

  • Materials selection balances mechanical properties (strength, stiffness, hardness), process compatibility (injection moulding, bending, casting), cost and end-of-life recyclability.

Quick reference

Graphic and communication design: typography, signage and image

  • Type anatomy: baseline, x-height, cap height, ascender, descender, counter, stem, bowl, serif, terminal; x-height strongly affects apparent size and legibility.

  • Classification: humanist, transitional, modern (Didone), Egyptian/slab, sans-serif (grotesque, geometric, humanist), plus script and display faces.

  • Units: 1 point = 1/72 inch ≈ 0.353 mm; 1 pica = 12 points; 1 em is the type size, 1 en is half of it.

  • Legibility rules: line length 45-75 characters, leading 120-145% of type size for body text, and adequate contrast; all-caps is acceptable for short headings only.

  • Kerning adjusts space between a pair of letters, tracking adjusts spacing across a run, leading adjusts line spacing; letter-spacing is measured in ems or thousandths of an em.

  • Signage: pictograms must be legible at distance, contrast ratio should be high (dark on light or light on dark), and text height relates to reading distance (roughly 1 mm of cap height per 250 mm of distance for critical reading).

  • Image functions: informational, persuasive, decorative; cropping, scale, angle and juxtaposition change meaning, and captions anchor an image's interpretation.

Quick reference

Design history, movements and socio-cultural context

  • Arts and Crafts (Morris, Ruskin, from 1860s): reaction against industrial production, defence of craft, honest materials, medievalism.

  • Bauhaus (Weimar 1919, Dessau 1925, closed 1933): unite art and craft, form follows function, geometric vocabulary, preliminary course (Vorkurs), workshops; masters include Gropius, Klee, Kandinsky, Moholy-Nagy, Albers.

  • De Stijl (1917, Netherlands): Mondrian and van Doesburg, orthogonal grid, primary colours plus black/white/grey, elementarism and neoplasticism.

  • Russian Constructivism (1915-1930s): El Lissitzky, Rodchenko, photomontage, diagonal dynamics, red/black, design in service of social transformation.

  • Art Deco (1925 Paris exposition, 'Exposition Internationale des Arts Décoratifs'): geometric ornament, exotic and machine motifs, luxury materials, streamlined forms.

  • Swiss Style / International Typographic Style (1950s): grid systems, Helvetica (1957, Miedinger and Hoffmann), asymmetric layout, objective photography; Müller-Brockmann as key figure.

  • Postmodernism and Memphis (1980s, Sottsass): quotation, irony, anti-functional ornament, historical eclecticism; preceded by Pop and followed by digital and parametric design.

Quick reference

Sustainability, accessibility and ethical dimensions of design

  • Life-cycle assessment (LCA) evaluates impacts from raw material extraction through production, distribution, use and end-of-life; it prevents shifting the burden between stages.

  • Circular design strategies follow the waste hierarchy: refuse, reduce, reuse, repair, remanufacture, recycle, recover; design for disassembly and mono-materiality ease recycling.

  • Eco-design criteria: material efficiency, low-impact and recycled materials, energy in use, longevity, repairability, recyclability, packaging minimisation, and avoided hazardous substances.

  • WCAG principles POUR: Perceivable, Operable, Understandable, Robust; minimum contrast for normal text is 4.5:1 (3:1 for large text), and colour must never be the sole carrier of meaning.

  • Accessibility in practice: alternative text for images, captions for video, keyboard operability, focus indicators, resizable text to 200% without loss of content.

  • Ethical design concerns: dark patterns (forced continuity, roach motel, confirmshaming), persuasive design versus manipulation, data minimisation and informed consent.

  • Inclusive design differs from universal design in process: it starts from excluded user groups and treats diversity as a design resource, extending benefit to all users.