EXIN Agile Scrum Product Owner flashcards
EXIN Agile Scrum Product Owner · Build recall with a focused review session.
32 cards. Read the term and the definition here. The deck at the top of this page is optional.
- Three pillars of Scrum
- Transparency, inspection, and adaptation. Together they enable empirical process control: work and progress are visible, checked frequently, and adjusted when results deviate from expectations.
- Agile Manifesto values
- Individuals and interactions, working software, customer collaboration, and responding to change are valued over their counterparts, while the items on the right retain value.
- Scrum values
- Commitment, courage, focus, openness, and respect. These five values guide the behavior of everyone in the Scrum Team and support the empirical pillars.
- Empiricism
- The principle that knowledge comes from experience and decisions are made on observation. Scrum applies it through transparency, frequent inspection, and adaptation rather than detailed upfront plans.
- Iterative and incremental
- Iterative means repeating cycles to refine; incremental means adding finished pieces. Scrum does both, producing a usable Increment each Sprint and refining it over time.
- Timebox
- A fixed maximum duration for an event, such as 15 minutes for the Daily Scrum or one month for the Sprint. The timebox is not extended; scope adjusts instead.
- Complexity and Scrum fit
- Scrum is designed for complex work where requirements and technology are not fully understood, so cause and effect emerge only in retrospect and plans must adapt.
- Product Owner accountability
- One person accountable for maximizing the value of the product resulting from the Scrum Team's work. The role may delegate tasks but never the accountability itself.
- Product Backlog ownership
- The Product Owner is the sole authority for ordering and managing the Product Backlog, ensuring it is visible, transparent, and shows what the team will work on next.
- PO and Definition of Done
- The Product Owner confirms that Increments meet the agreed Definition of Done before they are considered releasable; quality criteria are agreed with the Developers.
- PO availability
- The Product Owner must be reachable to clarify requirements and answer questions during the Sprint; unavailability commonly causes rework, wrong scope, and failed Sprint Goals.
- PO versus Scrum Master
- The Product Owner decides what and why, ordering the backlog for value. The Scrum Master serves the process, removing impediments and coaching the team on Scrum.
- PO and stakeholders
- The Product Owner gathers stakeholder input, communicates progress, and negotiates scope, acting as the single point of contact between the Scrum Team and its stakeholders.
- PO and technical decisions
- The Product Owner does not dictate how items are built. Technical design, architecture, and implementation approach belong to the Developers on the Scrum Team.
- Product Goal
- A long-term objective for the Scrum Team recorded in the Product Backlog. It provides a target for planning and is replaced once achieved or abandoned.
- Backlog refinement
- The ongoing activity of breaking down and clarifying backlog items into smaller, more precise entries. It typically consumes no more than ten percent of team capacity.
- User story format
- As a role, I want a goal so that a benefit. It expresses a need from the user's perspective and is completed by acceptance criteria defining when it is done.
- INVEST criteria
- A checklist for good backlog items: Independent, Negotiable, Valuable, Estimable, Small, and Testable. Items failing these criteria are refined further before planning.
- Definition of Done
- A formal description of the quality state required for an Increment. It applies to every backlog item and is agreed by the whole Scrum Team.
- Definition of Ready
- An optional team agreement describing when a backlog item is sufficiently understood to enter Sprint Planning. It is not defined in the Scrum Guide.
- Story points
- A relative unit for estimating effort, complexity, and uncertainty using comparison rather than hours. Points are team-specific and support velocity-based forecasting.
- Velocity
- The amount of backlog work a team completes per Sprint, measured in its chosen unit. It supports forecasting but is not a performance target or productivity measure.
- Stacey matrix
- A model plotting work by agreement on requirements versus technology. Low agreement on both places work in the complex or chaotic zone where empirical approaches suit.
- Cynefin framework
- A sense-making model with clear, complicated, complex, and chaotic domains. Complex work uses probe-sense-respond because cause and effect appear only in hindsight.
- Cone of uncertainty
- The observation that estimates are widest early in a project and narrow as work progresses and knowledge grows, so early forecasts should be given as ranges.
- Emergent backlog
- A backlog that evolves as learning occurs. Ordering and content change with new insight, while the Sprint Goal provides short-term stability within the Sprint.
- Vertical slicing
- Splitting work so each piece delivers a thin end-to-end function across all layers, rather than a single technical layer, enabling early feedback and value.
- Spike
- A timeboxed investigation on the backlog whose purpose is to gain knowledge or reduce uncertainty, such as evaluating a technology before committing to a solution.
- Kano model
- A classification of features as must-be, performance, attractive, indifferent, or reverse. Must-be features prevent dissatisfaction; attractive features create disproportionate delight.
- MoSCoW prioritization
- Scope labeled Must have, Should have, Could have, and Won't have this time. All Must items must be delivered for the iteration to be considered successful.
- Minimum Viable Product
- The smallest product version that allows validated learning from real users. It is a learning instrument to test assumptions, not simply a low-quality release.
- Cost of delay
- The economic loss caused by not delivering an item sooner. Dividing cost of delay by duration gives a ranking heuristic for ordering backlog items.