ie-df-recruit-aptitude cheat sheet
ie-df-recruit-aptitude · Keep the key ideas within reach.
Verbal Reasoning
True/False/Cannot Say: mark True only if the passage alone proves the statement; mark False only if the passage alone disproves it; anything else is Cannot Say, even if real-world knowledge suggests an answer.
Watch quantifier shifts: 'all', 'some', 'most', 'only' and 'never' change truth value; a statement that overstates the passage is usually False or Cannot Say, not True.
Distinguish inference from restatement: a valid answer must be supported by explicit text, not by plausible assumption or general opinion.
Scope words ('in this study', 'among the sample') restrict claims; a statement that drops the scope qualifier is typically Cannot Say.
For 'which weakens/strengthens' items, the correct option must bear directly on the stated conclusion; options about a different population or time frame are irrelevant.
Assumption questions: the right answer is a necessary unstated premise - negate it and the argument should collapse.
Main-point questions reward the option covering the whole passage; options that are true but narrow (one detail) are distractors.
Time rule: answer Cannot Say faster than True/False - hunting for hidden proof wastes minutes; if no line supports it, mark Cannot Say.
Numerical Reasoning
Percentage change = (new − old) ÷ old × 100; a rise then equal fall does not return to the start (100 → +20% = 120 → −20% = 96).
Successive percentage changes multiply: +10% then −10% gives ×1.10 × 0.90 = 0.99, a net 1% fall.
Reverse percentages: if a price after a 15% rise is 92, then original = 92 ÷ 1.15 = 80.
Ratios: to split an amount in ratio a:b:c, total parts = a+b+c, and each share = amount × part ÷ total parts.
Averages: total = mean × count; if one value is added, new mean = (old total + new value) ÷ (n+1).
Weighted average = Σ(value × weight) ÷ Σ(weights); never average two group means without weighting by group size.
Speed/distance/time: distance = speed × time; for a round trip at speeds a and b, average speed = 2ab ÷ (a+b), not (a+b) ÷ 2.
Currency and unit conversion: chain rates through a common base, and check the direction of the rate (multiply vs divide) before computing.
Estimation shortcut: round to 1–2 significant figures to eliminate answer options, then compute exactly only if two options remain close.
Abstract / Spatial Reasoning
Count elements first: number of shapes, lines, dots, or shaded regions per figure often forms a sequence (1,2,3,4) or alternates.
Track rotation direction and step: a shape turning 90° clockwise each frame returns to its start after 4 frames; 45° steps need 8.
Mirror vs rotation: a reflected figure reverses chirality - check whether a distinctive feature (a notch, a letter-like shape) is on the left or right.
Superposition rules: for two-figure combination items, test whether overlapping lines cancel (XOR), add, or keep only common parts.
Position cycling: elements often move one place clockwise around a perimeter or shift one cell right with wraparound each step.
Analogy format (A:B :: C:?): identify the single transformation from A to B (e.g., rotate 180° and invert fill), then apply exactly that to C.
Odd-one-out: find the property shared by all but one - number of sides, symmetry lines, open vs closed, curved vs straight edges.
Net folding: count faces meeting at a vertex (three for a cube); two faces separated by exactly one face on a net end up opposite each other.
Mechanical Comprehension and Work-Sample Judgment
Levers: torque = force × distance from pivot; balance requires F1 × d1 = F2 × d2, so a longer arm needs less force.
Class 1 lever: pivot between load and effort; Class 2: load between pivot and effort (effort arm longer, mechanical advantage > 1); Class 3: effort between pivot and load (advantage < 1).
Pulleys: a single fixed pulley changes direction only (advantage 1); a movable pulley halves the effort; advantage equals the number of rope segments supporting the load.
Gears: meshed gears turn in opposite directions; gear ratio = teeth(driven) ÷ teeth(driver), and a larger gear turns slower with more torque.
Inclined plane: less force over a longer distance; ideal force = load × height ÷ length (friction ignored).
Hydraulics: pressure is equal throughout a confined fluid (P = F ÷ A), so a larger piston area produces proportionally larger force.
Work-sample judgment: read the full scenario and stated constraints (deadline, safety rule, role limits) before ranking responses; safety and policy compliance outrank speed.
Ranking rule for work-sample items: most effective first, then acceptable, then ineffective; an option that violates a stated rule is ineffective no matter how fast it is.
Verbal Reasoning
True/False/Cannot Say: mark True only if the passage alone proves the statement; mark False only if the passage alone disproves it; anything else is Cannot Say, even if real-world knowledge suggests an answer.
Watch quantifier shifts: 'all', 'some', 'most', 'only' and 'never' change truth value; a statement that overstates the passage is usually False or Cannot Say, not True.
Distinguish inference from restatement: a valid answer must be supported by explicit text, not by plausible assumption or general opinion.
Scope words ('in this study', 'among the sample') restrict claims; a statement that drops the scope qualifier is typically Cannot Say.
For 'which weakens/strengthens' items, the correct option must bear directly on the stated conclusion; options about a different population or time frame are irrelevant.
Assumption questions: the right answer is a necessary unstated premise - negate it and the argument should collapse.
Main-point questions reward the option covering the whole passage; options that are true but narrow (one detail) are distractors.
Time rule: answer Cannot Say faster than True/False - hunting for hidden proof wastes minutes; if no line supports it, mark Cannot Say.
Numerical Reasoning
Percentage change = (new − old) ÷ old × 100; a rise then equal fall does not return to the start (100 → +20% = 120 → −20% = 96).
Successive percentage changes multiply: +10% then −10% gives ×1.10 × 0.90 = 0.99, a net 1% fall.
Reverse percentages: if a price after a 15% rise is 92, then original = 92 ÷ 1.15 = 80.
Ratios: to split an amount in ratio a:b:c, total parts = a+b+c, and each share = amount × part ÷ total parts.
Averages: total = mean × count; if one value is added, new mean = (old total + new value) ÷ (n+1).
Weighted average = Σ(value × weight) ÷ Σ(weights); never average two group means without weighting by group size.
Speed/distance/time: distance = speed × time; for a round trip at speeds a and b, average speed = 2ab ÷ (a+b), not (a+b) ÷ 2.
Currency and unit conversion: chain rates through a common base, and check the direction of the rate (multiply vs divide) before computing.
Estimation shortcut: round to 1–2 significant figures to eliminate answer options, then compute exactly only if two options remain close.
Abstract / Spatial Reasoning
Count elements first: number of shapes, lines, dots, or shaded regions per figure often forms a sequence (1,2,3,4) or alternates.
Track rotation direction and step: a shape turning 90° clockwise each frame returns to its start after 4 frames; 45° steps need 8.
Mirror vs rotation: a reflected figure reverses chirality - check whether a distinctive feature (a notch, a letter-like shape) is on the left or right.
Superposition rules: for two-figure combination items, test whether overlapping lines cancel (XOR), add, or keep only common parts.
Position cycling: elements often move one place clockwise around a perimeter or shift one cell right with wraparound each step.
Analogy format (A:B :: C:?): identify the single transformation from A to B (e.g., rotate 180° and invert fill), then apply exactly that to C.
Odd-one-out: find the property shared by all but one - number of sides, symmetry lines, open vs closed, curved vs straight edges.
Net folding: count faces meeting at a vertex (three for a cube); two faces separated by exactly one face on a net end up opposite each other.
Mechanical Comprehension and Work-Sample Judgment
Levers: torque = force × distance from pivot; balance requires F1 × d1 = F2 × d2, so a longer arm needs less force.
Class 1 lever: pivot between load and effort; Class 2: load between pivot and effort (effort arm longer, mechanical advantage > 1); Class 3: effort between pivot and load (advantage < 1).
Pulleys: a single fixed pulley changes direction only (advantage 1); a movable pulley halves the effort; advantage equals the number of rope segments supporting the load.
Gears: meshed gears turn in opposite directions; gear ratio = teeth(driven) ÷ teeth(driver), and a larger gear turns slower with more torque.
Inclined plane: less force over a longer distance; ideal force = load × height ÷ length (friction ignored).
Hydraulics: pressure is equal throughout a confined fluid (P = F ÷ A), so a larger piston area produces proportionally larger force.
Work-sample judgment: read the full scenario and stated constraints (deadline, safety rule, role limits) before ranking responses; safety and policy compliance outrank speed.
Ranking rule for work-sample items: most effective first, then acceptable, then ineffective; an option that violates a stated rule is ineffective no matter how fast it is.