LC Applied Maths study materials
LC Applied Maths study resources

LC Applied Maths cheat sheet

LC Applied Maths · Keep the key ideas within reach.

Quick reference

Kinematics and Dynamics of a Particle

  • Constant acceleration: v = u + at, s = ut + ½at², v² = u² + 2as; valid only when a is constant, so never apply them to SHM or variable-force motion.

  • Use s = ½(u + v)t when time is unknown or unwanted; it follows from eliminating a between the first two equations.

  • Variable acceleration: write a = dv/dt = v·dv/ds, then integrate. Choose the form matching the variable given (t or s).

  • Newton's second law in vector form: F_net = ma = m·dv/dt; resolve along and perpendicular to motion rather than horizontally/vertically when the path curves.

  • Friction: limiting value F = μR at the point of slipping; static friction takes whatever value (≤ μR) is needed for equilibrium.

  • Connected particles over a pulley: apply F = ma to each body separately, with the same magnitude of acceleration and tension; the tension is not equal to either weight when accelerating.

  • Impulse = ∫F dt = change in momentum; momentum is conserved in collisions and explosions when no external impulsive force acts along the line of motion.

  • Projectiles: horizontal component of velocity is constant (a = 0), vertical component has a = −g; time of flight comes from the vertical equation alone.

Quick reference

Statics, Equilibrium and Moments

  • A particle is in equilibrium iff the vector sum of all forces is zero; equivalently the force polygon closes and ΣFx = 0, ΣFy = 0.

  • An extended rigid body needs both ΣF = 0 and Σ(moments about any point) = 0; a third equation is available because moment equilibrium holds about every point.

  • Moment of a force about a point = F·d, where d is the perpendicular distance from the point to the line of action; sign convention must be fixed before summing.

  • A couple consists of two equal, opposite, parallel forces; its moment is F·d (d = perpendicular separation) and is the same about every point, so it produces rotation only.

  • Resultant of two forces: use the parallelogram law R² = P² + Q² + 2PQ·cos θ, where θ is the angle between the lines of action; direction from the sine rule.

  • Three-force equilibrium: the lines of action of three non-parallel coplanar forces in equilibrium are concurrent, which locates unknown reaction directions geometrically.

  • Toppling versus sliding: the body topples when the line of action of its weight falls outside the base, and slides when the required friction exceeds μR.

  • Tension in a light inextensible string is uniform throughout its length unless a mass, pulley friction, or an external force acts on it; a light smooth pulley changes direction only.

Quick reference

Circular Motion, Oscillations and Gravity

  • Uniform circular motion: v = rω, period T = 2π/ω, centripetal acceleration a = v²/r = rω² directed toward the centre; the speed is constant but velocity is not.

  • Centripetal force is the resultant of the real forces (tension, weight, normal reaction, friction), never an extra force to be added to the diagram.

  • Vertical circle on a string: at the top T = mv²/r − mg; the string goes slack when v² < gr, and the minimum speed at the lowest point for full rotation is √(5gr).

  • Conical pendulum: T·cos θ = mg and T·sin θ = mrω², so tan θ = ω²r/g and the period depends only on the height of the cone.

  • SHM definition: acceleration is proportional to displacement from a fixed point and directed toward it, a = −ω²x; solutions are x = A·cos(ωt + φ) with period 2π/ω.

  • SHM speed: v = ±ω√(A² − x²), maximum ωA at the centre and zero at the extremes; maximum acceleration ω²A occurs at the extremes.

  • Newton's law of gravitation: F = GMm/r², with potential energy U = −GMm/r and potential V = −GM/r, taking zero at infinity.

  • Orbital motion: GMm/r² = mv²/r gives v = √(GM/r) and T² = 4π²r³/(GM); geostationary orbits require T = 24 h and an equatorial plane.

Quick reference

Calculus and Its Applications

  • Differentiate from first principles: f′(x) = lim(h→0)[f(x + h) − f(x)]/h; this is the required method when the question names it.

  • Chain rule: dy/dx = dy/du · du/dx; product rule: (uv)′ = u′v + uv′; quotient rule: (u/v)′ = (u′v − uv′)/v².

  • Derivatives to know: d/dx(sin x) = cos x, d/dx(cos x) = −sin x, d/dx(tan x) = sec²x, d/dx(ln x) = 1/x, d/dx(eˣ) = eˣ, d/dx(aˣ) = aˣ ln a.

  • Standard integrals: ∫xⁿ dx = xⁿ⁺¹/(n + 1) + C for n ≠ −1, ∫dx/x = ln|x| + C, ∫cos x dx = sin x + C, ∫sin x dx = −cos x + C, ∫eˣ dx = eˣ + C.

  • Definite integrals give signed area; for total area split where the curve crosses the axis and take absolute values of each part.

  • Volume of revolution about the x-axis: V = π∫y² dx between the limits; about the y-axis use π∫x² dy with x expressed in terms of y.

  • Stationary points: solve dy/dx = 0, then classify by the sign change of dy/dx or by d²y/dx² (negative = maximum, positive = minimum, zero = test further).

  • Trapezoidal rule with n strips of width h: ∫f dx ≈ (h/2)[f₀ + 2(f₁ + … + fₙ₋₁) + fₙ]; the error decreases as h².

Quick reference

Probability and Statistics

  • Addition rule: P(A ∪ B) = P(A) + P(B) − P(A ∩ B); for mutually exclusive events the intersection term is zero.

  • Multiplication rule: P(A ∩ B) = P(A)·P(B|A); for independent events P(A ∩ B) = P(A)·P(B) and P(B|A) = P(B).

  • Conditional probability: P(A|B) = P(A ∩ B)/P(B), valid when P(B) > 0; rearrange to P(A ∩ B) = P(B)·P(A|B) when the joint probability is unknown.

  • Total probability: P(B) = ΣP(Aᵢ)·P(B|Aᵢ) over a partition; combine with Bayes' theorem P(Aᵢ|B) = P(Aᵢ)P(B|Aᵢ)/P(B) to reverse conditioning.

  • Binomial distribution B(n, p): P(X = r) = C(n, r)·pʳ·(1 − p)ⁿ⁻ʳ, mean np, variance np(1 − p); requires a fixed number of independent trials with constant p.

  • Normal distribution: standardise with z = (x − μ)/σ, then use tables for Φ(z); for a sample mean use σ/√n as the standard error.

  • Mean and variance of a discrete variable: E(X) = Σx·P(x), Var(X) = E(X²) − [E(X)]²; for aX + b the mean is aE(X) + b and the variance is a²Var(X).

  • Hypothesis test: state H₀ and H₁, choose the significance level, compute the test statistic or tail probability, and reject H₀ only when the p-value is below the level.

Quick reference

Kinematics and Dynamics of a Particle

  • Constant acceleration: v = u + at, s = ut + ½at², v² = u² + 2as; valid only when a is constant, so never apply them to SHM or variable-force motion.

  • Use s = ½(u + v)t when time is unknown or unwanted; it follows from eliminating a between the first two equations.

  • Variable acceleration: write a = dv/dt = v·dv/ds, then integrate. Choose the form matching the variable given (t or s).

  • Newton's second law in vector form: F_net = ma = m·dv/dt; resolve along and perpendicular to motion rather than horizontally/vertically when the path curves.

  • Friction: limiting value F = μR at the point of slipping; static friction takes whatever value (≤ μR) is needed for equilibrium.

  • Connected particles over a pulley: apply F = ma to each body separately, with the same magnitude of acceleration and tension; the tension is not equal to either weight when accelerating.

  • Impulse = ∫F dt = change in momentum; momentum is conserved in collisions and explosions when no external impulsive force acts along the line of motion.

  • Projectiles: horizontal component of velocity is constant (a = 0), vertical component has a = −g; time of flight comes from the vertical equation alone.

Quick reference

Statics, Equilibrium and Moments

  • A particle is in equilibrium iff the vector sum of all forces is zero; equivalently the force polygon closes and ΣFx = 0, ΣFy = 0.

  • An extended rigid body needs both ΣF = 0 and Σ(moments about any point) = 0; a third equation is available because moment equilibrium holds about every point.

  • Moment of a force about a point = F·d, where d is the perpendicular distance from the point to the line of action; sign convention must be fixed before summing.

  • A couple consists of two equal, opposite, parallel forces; its moment is F·d (d = perpendicular separation) and is the same about every point, so it produces rotation only.

  • Resultant of two forces: use the parallelogram law R² = P² + Q² + 2PQ·cos θ, where θ is the angle between the lines of action; direction from the sine rule.

  • Three-force equilibrium: the lines of action of three non-parallel coplanar forces in equilibrium are concurrent, which locates unknown reaction directions geometrically.

  • Toppling versus sliding: the body topples when the line of action of its weight falls outside the base, and slides when the required friction exceeds μR.

  • Tension in a light inextensible string is uniform throughout its length unless a mass, pulley friction, or an external force acts on it; a light smooth pulley changes direction only.

Quick reference

Circular Motion, Oscillations and Gravity

  • Uniform circular motion: v = rω, period T = 2π/ω, centripetal acceleration a = v²/r = rω² directed toward the centre; the speed is constant but velocity is not.

  • Centripetal force is the resultant of the real forces (tension, weight, normal reaction, friction), never an extra force to be added to the diagram.

  • Vertical circle on a string: at the top T = mv²/r − mg; the string goes slack when v² < gr, and the minimum speed at the lowest point for full rotation is √(5gr).

  • Conical pendulum: T·cos θ = mg and T·sin θ = mrω², so tan θ = ω²r/g and the period depends only on the height of the cone.

  • SHM definition: acceleration is proportional to displacement from a fixed point and directed toward it, a = −ω²x; solutions are x = A·cos(ωt + φ) with period 2π/ω.

  • SHM speed: v = ±ω√(A² − x²), maximum ωA at the centre and zero at the extremes; maximum acceleration ω²A occurs at the extremes.

  • Newton's law of gravitation: F = GMm/r², with potential energy U = −GMm/r and potential V = −GM/r, taking zero at infinity.

  • Orbital motion: GMm/r² = mv²/r gives v = √(GM/r) and T² = 4π²r³/(GM); geostationary orbits require T = 24 h and an equatorial plane.

Quick reference

Calculus and Its Applications

  • Differentiate from first principles: f′(x) = lim(h→0)[f(x + h) − f(x)]/h; this is the required method when the question names it.

  • Chain rule: dy/dx = dy/du · du/dx; product rule: (uv)′ = u′v + uv′; quotient rule: (u/v)′ = (u′v − uv′)/v².

  • Derivatives to know: d/dx(sin x) = cos x, d/dx(cos x) = −sin x, d/dx(tan x) = sec²x, d/dx(ln x) = 1/x, d/dx(eˣ) = eˣ, d/dx(aˣ) = aˣ ln a.

  • Standard integrals: ∫xⁿ dx = xⁿ⁺¹/(n + 1) + C for n ≠ −1, ∫dx/x = ln|x| + C, ∫cos x dx = sin x + C, ∫sin x dx = −cos x + C, ∫eˣ dx = eˣ + C.

  • Definite integrals give signed area; for total area split where the curve crosses the axis and take absolute values of each part.

  • Volume of revolution about the x-axis: V = π∫y² dx between the limits; about the y-axis use π∫x² dy with x expressed in terms of y.

  • Stationary points: solve dy/dx = 0, then classify by the sign change of dy/dx or by d²y/dx² (negative = maximum, positive = minimum, zero = test further).

  • Trapezoidal rule with n strips of width h: ∫f dx ≈ (h/2)[f₀ + 2(f₁ + … + fₙ₋₁) + fₙ]; the error decreases as h².

Quick reference

Probability and Statistics

  • Addition rule: P(A ∪ B) = P(A) + P(B) − P(A ∩ B); for mutually exclusive events the intersection term is zero.

  • Multiplication rule: P(A ∩ B) = P(A)·P(B|A); for independent events P(A ∩ B) = P(A)·P(B) and P(B|A) = P(B).

  • Conditional probability: P(A|B) = P(A ∩ B)/P(B), valid when P(B) > 0; rearrange to P(A ∩ B) = P(B)·P(A|B) when the joint probability is unknown.

  • Total probability: P(B) = ΣP(Aᵢ)·P(B|Aᵢ) over a partition; combine with Bayes' theorem P(Aᵢ|B) = P(Aᵢ)P(B|Aᵢ)/P(B) to reverse conditioning.

  • Binomial distribution B(n, p): P(X = r) = C(n, r)·pʳ·(1 − p)ⁿ⁻ʳ, mean np, variance np(1 − p); requires a fixed number of independent trials with constant p.

  • Normal distribution: standardise with z = (x − μ)/σ, then use tables for Φ(z); for a sample mean use σ/√n as the standard error.

  • Mean and variance of a discrete variable: E(X) = Σx·P(x), Var(X) = E(X²) − [E(X)]²; for aX + b the mean is aE(X) + b and the variance is a²Var(X).

  • Hypothesis test: state H₀ and H₁, choose the significance level, compute the test statistic or tail probability, and reject H₀ only when the p-value is below the level.