JEE B.Arch study materials
JEE B.Arch study resources

JEE B.Arch cheat sheet

JEE B.Arch · Keep the key ideas within reach.

Quick reference

Aptitude Test (B.Arch.) - Perception, Reasoning, and Awareness

  • Orthographic projection rule: a solid's front view shows length and height; the top view shows length and depth; the side view shows depth and height. Missing-line questions are solved by projecting each visible edge into the other two views.

  • Counting a cube's unit cells: a cuboid a×b×c units cut into unit cubes yields a·b·c cubes total; cubes with exactly two painted faces = 4(a−2)+4(b−2)+4(c−2) when all dimensions exceed 2.

  • Three-face painted cubes in an a×b×c painted block number exactly 8 (the corners) whenever a, b, c ≥ 2; cubes with no paint = (a−2)(b−2)(c−2).

  • Mirror images: a vertical mirror reverses left–right but preserves up–down; a horizontal (water) mirror reverses up–down but preserves left–right. Letters asymmetric about the mirror axis change; symmetric ones (A, H, I, M, O, T, U, V, W, X, Y) do not.

  • Paper folding and punching: unfold step by step in reverse order, reflecting each hole across the fold line used in that step; the number of holes doubles with each fold unless a hole lies on the crease.

  • Series and analogy reasoning: check differences, then ratios, then alternating sub-series, then squares/cubes; for figure series check rotation (typically 90° or 45° steps), element addition/subtraction, and shading alternation.

  • Number-series and coding tests: letter positions A=1…Z=26; opposite-letter pairs sum to 27 (A–Z, B–Y, C–X). In coding–decoding, test shift, reversal, and positional-value patterns before assuming a keyword substitution.

  • Architectural awareness: know the designer and city of widely taught works - Le Corbusier's Chandigarh Capitol Complex, Louis Kahn's IIM Ahmedabad, Charles Correa's Jawahar Kala Kendra (Jaipur), B.V. Doshi's IIM Bangalore, and the Lotus Temple by Fariborz Sahba (Delhi).

  • Spatial development: a cube net has 6 squares and 11 distinct valid nets; opposite faces on a net are never adjacent in the folded cube, so faces separated by one square in a straight strip are opposite.

Quick reference

Mathematics (B.Arch.) - Core Formulas and Decision Rules

  • Quadratic ax²+bx+c=0: roots (−b±√(b²−4ac))/(2a); sum = −b/a, product = c/a; discriminant D>0 distinct real, D=0 equal real, D<0 complex conjugates.

  • Conic sections in standard form: circle x²+y²=r²; parabola y²=4ax with focus (a,0) and directrix x=−a; ellipse x²/a²+y²/b²=1 with e=√(1−b²/a²); hyperbola x²/a²−y²/b²=1 with e=√(1+b²/a²).

  • Straight lines: distance from (x₁,y₁) to ax+by+c=0 is |ax₁+by₁+c|/√(a²+b²); angle between lines tanθ=|(m₁−m₂)/(1+m₁m₂)|; parallel lines have equal slopes, perpendicular slopes multiply to −1.

  • Limits and continuity: lim(x→0) sinx/x = 1, lim(x→0)(1−cosx)/x² = 1/2, lim(x→0)(eˣ−1)/x = 1, lim(x→0)ln(1+x)/x = 1; L'Hôpital applies only to 0/0 or ∞/∞ indeterminate forms.

  • Derivatives: d/dx(xⁿ)=nxⁿ⁻¹, d/dx(sinx)=cosx, d/dx(cosx)=−sinx, d/dx(tanx)=sec²x, d/dx(lnx)=1/x, d/dx(eˣ)=eˣ; product rule (uv)′=u′v+uv′, quotient rule (u/v)′=(u′v−uv′)/v².

  • Definite integrals: ∫₀^a f(x)dx = ∫₀^a f(a−x)dx; ∫₀^(2a) f(x)dx = 2∫₀^a f(x)dx when f(2a−x)=f(x); area between curves = ∫|f(x)−g(x)|dx over the intersection interval.

  • Vectors: a·b = |a||b|cosθ; a×b has magnitude |a||b|sinθ and direction normal to both; scalar triple product a·(b×c) gives the parallelepiped volume; coplanar vectors satisfy a·(b×c)=0.

  • Probability: P(A∪B)=P(A)+P(B)−P(A∩B); conditional P(A|B)=P(A∩B)/P(B); Bayes' theorem P(Aᵢ|B)=P(B|Aᵢ)P(Aᵢ)/ΣP(B|Aⱼ)P(Aⱼ).

  • Matrices and determinants: det(AB)=detA·detB; A⁻¹=adj(A)/det(A) exists only when det(A)≠0; for a 3×3 matrix |A|=a₁(b₂c₃−b₃c₂)−a₂(b₁c₃−b₃c₁)+a₃(b₁c₂−b₂c₁).

Quick reference

Drawing Test (B.Arch.) - Construction, Proportion, and Presentation

  • Line hierarchy: outlines are the heaviest, visible edges medium, hidden edges dashed, and construction/centre lines lightest; consistent line weight is the single largest scoring factor in freehand architectural sketching.

  • Human figure scale: an average adult is about 7.5 head-heights tall; door height ≈ 2.1 m, ceiling ≈ 3.0 m, eye level ≈ 1.6 m, chair seat ≈ 0.45 m - use these to keep drawn figures and openings believable.

  • One-point perspective: all receding edges converge to a single vanishing point on the horizon at eye level; front faces stay true shape. Two-point perspective uses two vanishing points on the horizon, and verticals remain vertical.

  • Vanishing-point placement: a vanishing point placed far outside the picture frame reduces distortion; objects below the horizon show their top faces, objects above show their undersides.

  • Isometric drawing uses three axes at 120° with true lengths along each; oblique projection keeps the front face true and draws depth at 30–45° with half or full scale.

  • Composition rule of thirds: place the principal mass or focal element near a third-line intersection rather than dead centre; leave sky/foreground margins so the subject is not crowded by the frame.

  • Shading and rendering: hatch lines follow the form's surface direction; light source is fixed for the whole drawing, giving a highlight, mid-tone, core shadow, and reflected light on curved forms.

  • Memory drawing of everyday objects (chair, table, staircase, hand tools) is judged on correct proportion, plausible structure, and clean line quality rather than artistic flourish.