ISEE Primary 3 flashcards
ISEE Primary 3 · Build recall with a focused review session.
32 cards. Read the term and the definition here. The deck at the top of this page is optional.
- Main idea
- The most important point a whole passage makes about its topic. It is broad enough to cover every paragraph, while details support it rather than replace it.
- Supporting detail
- A fact or example in the text that backs up the main idea. A correct answer restates information actually written in the passage, adding nothing new.
- Inference
- A conclusion the text strongly suggests without stating it directly. The reader combines clues in the passage with common sense, not outside facts.
- Sequence words
- Words such as first, next, then, after, and finally that show the order of events. They let a reader build a timeline of what happened and when.
- Cause and effect
- A cause explains why something happened; an effect is the result. Signal words include because, so, since, therefore, and as a result.
- Context clue
- A word or phrase near an unfamiliar word that hints at its meaning. Nearby sentences, examples, and opposites often reveal what the unknown word means.
- Fact versus opinion
- A fact can be proven or checked, such as a date or measurement. An opinion is a personal judgment, often signaled by words like best, worst, or should.
- Author's purpose
- The reason a writer created the text: to inform with facts, to persuade by convincing the reader, or to entertain by telling a story. Structure and word choice reveal it.
- Character trait
- A word describing what a character is like inside, such as brave, patient, or selfish. Readers infer traits from the character's actions, words, and choices.
- Compare and contrast
- Finding how two things are alike and how they differ. Signal words include both, alike, similarly, but, however, unlike, and in contrast.
- Prediction
- A reasonable guess about what will happen next, based on clues already given in the text. A good prediction can be checked against later pages.
- Story elements
- The parts of a narrative: characters, setting, problem, key events, and solution. Naming these parts helps a reader summarize the story in order.
- Text features
- Parts of a book that help readers find information, such as headings, captions, labels, bold words, a table of contents, and an index.
- Dialogue
- The words characters say to each other, shown in quotation marks. Dialogue moves the story forward and reveals how characters feel and think.
- Summarize
- To retell the most important ideas or events in a few sentences, in order, using your own words and leaving out small details.
- Theme
- The lesson or big idea a story shares about life, such as honesty matters or friends help each other. It is not the same as the topic.
- Place value
- The value a digit has because of its position in a number. In 4,706 the 7 sits in the hundreds place, so it is worth 700.
- Standard form and expanded form
- Standard form writes a number with digits, like 3,052. Expanded form shows the value of each digit: 3,000 + 0 + 50 + 2.
- Rounding rule
- To round, look at the digit to the right of the place being rounded. If it is 5 or more, round up; if it is 4 or less, keep the digit the same.
- Regrouping
- Trading ten ones for one ten, or one hundred for ten tens, when adding or subtracting. It is needed when a column sums past 9 or the top digit is too small.
- Commutative property
- Changing the order of numbers in addition or multiplication does not change the answer: 3 + 8 = 8 + 3 and 4 × 6 = 6 × 4.
- Array model
- A rectangle of rows and columns that shows multiplication. An array with 4 rows of 6 dots shows 4 × 6 = 24.
- Fact family
- A group of related facts using the same three numbers, such as 3, 5, and 15: 3 × 5 = 15, 5 × 3 = 15, 15 ÷ 3 = 5, and 15 ÷ 5 = 3.
- Division and remainder
- Division splits a number into equal groups. Any remainder left over must be smaller than the divisor; 17 ÷ 5 = 3 remainder 2.
- Numerator and denominator
- In a fraction, the denominator below the bar counts the equal parts in one whole, and the numerator above counts how many parts are taken.
- Equivalent fractions
- Fractions that name the same amount, such as 1/2 and 2/4. Multiplying or dividing both numerator and denominator by the same number keeps the value.
- Comparing fractions
- With the same denominator, the larger numerator is the larger fraction. With the same numerator, the smaller denominator gives the larger fraction.
- Perimeter
- The distance around a shape, found by adding all side lengths. For a rectangle, perimeter equals 2 × (length + width).
- Area of a rectangle
- The number of square units that cover a rectangle, found by multiplying length by width. A 5 by 3 rectangle has area 15 square units.
- Elapsed time
- The amount of time between a start and an end. Count forward in hours, then minutes; from 9:40 to 10:15 is 35 minutes.
- Estimate to check
- Rounding numbers before computing gives an approximate answer. If the exact answer is far from the estimate, an error was likely made.
- Two-step word problem
- A problem needing two operations in order, such as multiplying groups and then subtracting. Decide what is asked before choosing each operation.