Lean Bronze flashcards
Lean Bronze · Build recall with a focused review session.
33 cards. Read the term and the definition here. The deck at the top of this page is optional.
- Muda
- Japanese term for waste: any activity that consumes resources but creates no value for the customer. The seven classic wastes are transportation, inventory, motion, waiting, overproduction, overprocessing, and defects.
- Mura
- Unevenness or variability in work volume, demand, or process output. Leveling the workload reduces mura, which in turn reduces the need to hold buffer inventory and capacity.
- Muri
- Overburden placed on people, equipment, or processes beyond their reasonable capacity. Muri often produces defects and safety problems, so it must be addressed alongside waste elimination.
- Gemba
- The actual place where value is created and work happens. Observing the real process with the people who run it reveals facts that reports and meeting-room discussion typically hide.
- Five Lean principles
- Specify value from the customer's view, map the value stream, create flow, establish pull from the customer, and pursue perfection. They form the sequence from understanding value to continuous improvement.
- Kaizen vs. kaikaku
- Kaizen is incremental, low-cost improvement made continuously by the people doing the work. Kaikaku is radical, large-scale transformation, often redesigning a whole value stream at once.
- Respect for people
- A core Lean pillar meaning the people who do the work are engaged in designing and improving it, with problems treated as process issues rather than personal faults.
- Value-added test
- Work is value-added only if the customer cares about it, it physically or informationally changes the product or service, and it is done correctly the first time.
- PDCA cycle
- Plan sets the problem, target, and root cause; Do runs a small trial; Check compares results to the target; Act standardizes the gain or revises the approach. The cycle then repeats.
- DMAIC
- Define, Measure, Analyze, Improve, Control. A structured improvement sequence used when the problem has an unclear cause and data can be collected to verify root causes and results.
- Five Whys
- An iterative questioning technique that asks why repeatedly to move from a visible symptom to a systemic root cause. It stops when the cause is actionable and controllable.
- Fishbone diagram
- A cause-and-effect diagram organizing possible causes into branches such as man, machine, material, method, measurement, and environment. It structures brainstorming before data collection.
- Pareto analysis
- A ranking technique showing that a small number of causes usually produce most of the effect. Bars are sorted by frequency or cost so improvement effort targets the vital few.
- A3 report
- A one-page structured story: background, current condition, target condition, root cause analysis, countermeasures, implementation plan, and follow-up. It supports dialogue and shared understanding.
- Countermeasure
- A targeted action aimed at a verified root cause, treated as a testable hypothesis. It is checked against the expected result and adjusted rather than assumed to be a permanent solution.
- Standard work elements
- Standard work specifies takt time, the work sequence within that time, and the standard in-process inventory required. It provides the baseline against which any improvement is measured.
- Poka-yoke
- Error-proofing built into the process so a mistake cannot be made or cannot pass to the next step. Examples include fixtures that only accept correct orientation and sensors that stop the line.
- Takt time
- Available production time divided by customer demand for that period. It sets the pace a process must meet to satisfy demand without overproducing.
- Leader standard work
- A documented daily and weekly routine for leaders, including gemba walks, tiered meetings, and process audits. It makes sustaining improvement part of normal management rather than an extra project.
- Tiered daily management
- Layered short meetings where team issues escalate upward through defined levels, each with an owner and a response time. Problems get resolved at the lowest capable level.
- Visual management
- Workplace displays such as boards, andon, and floor markings that make standard versus actual status visible at the point of work, so deviation is noticed without asking anyone.
- Hoshin kanri
- Policy deployment: a few breakthrough objectives cascade into annual targets and daily actions. Catchball dialogue aligns levels and surfaces constraints before commitments are fixed.
- Catchball
- The two-way negotiation of objectives, targets, and resources between management levels during planning. It builds ownership and reveals capacity limits before targets are locked in.
- Blame-free problem escalation
- A norm in which reporting a problem is treated as helpful rather than punishable. It increases early detection, because people hide defects and near-misses when they fear consequences.
- Job instruction (TWI)
- A four-step training method: prepare the learner, present the work, let them try it, and follow up. Consistent instruction is how standard work survives staff turnover.
- Sustainment test
- An improvement is sustained only if it is embedded in standard work, visual controls, and leader routines, so it survives staff turnover and a change of leadership.
- Value stream map
- A diagram of material and information flow from customer request to delivery, showing process boxes, inventory counts, lead times, and information flow, used to find system-level waste.
- Process cycle efficiency
- Value-added time divided by total lead time, expressed as a percentage. Most office and service value streams score in the low single digits, showing large improvement potential.
- Push versus pull
- Push releases work based on a forecast or schedule. Pull authorizes work only when a downstream customer consumes it, typically signaled by a kanban, limiting work in process.
- Kanban rules
- A downstream process withdraws what it needs; the upstream produces only what was withdrawn; no kanban means no production; and the number of kanban in circulation is limited.
- Heijunka
- Leveling of production volume and product mix over time. It reduces unevenness, shrinks buffers, and makes pull signals and standard work practical across the value stream.
- SMED
- Single-minute exchange of die: separate internal from external setup work, convert internal steps to external, then streamline what remains, targeting changeovers measured in single-digit minutes.
- Little's Law
- Work in process equals throughput multiplied by lead time. At a fixed throughput, reducing WIP shortens lead time proportionally, which is why limiting WIP is a core flow lever.