NNAT3 Level C study materials
NNAT3 Level C study resources

NNAT3 Level C cheat sheet

NNAT3 Level C · Keep the key ideas within reach.

Quick reference

Pattern Completion

  • A 3x3 or 4x4 grid with one missing cell is completed by matching the row rule, the column rule, and the whole-grid rule simultaneously.

  • Row rule check: compare the two visible cells in the missing cell's row; the third cell usually combines, rotates, or counts them.

  • Column rule check: verify the same relation holds down the missing cell's column; if row and column rules conflict, the answer is wrong.

  • Counting rule: total number of a shape type is often constant per row, per column, or across the whole grid (e.g., 3 circles per row).

  • Rotation rule: a shape in the missing cell often equals the neighbor rotated 90 or 180 degrees; track a fixed corner as a reference point.

  • Shading rule: black/white/gray fills usually follow alternation, inversion, or a fixed count per line; check fill before checking shape.

  • Elimination order: reject options that break the row rule first, then the column rule, then the global count; usually one option survives.

  • Symmetry rule: if the completed grid must be symmetric about a center line, the missing cell is the mirror of the opposite cell.

Quick reference

Reasoning by Analogy

  • Format is A is to B as C is to ?; the transformation from A to B must be applied identically to C.

  • Transformation checklist: size change, rotation, reflection, color inversion, added element, removed element, element count change.

  • Order matters: A-to-B direction defines the rule; applying B-to-A by mistake is the most common analogy error.

  • If A to B adds an inner shape, then C to ? must add the same inner shape in the same relative position.

  • If A to B rotates clockwise, C to ? rotates clockwise by the same angle; a counterclockwise option is a trap.

  • When two transformations occur together (e.g., shrink and invert color), both must appear in the answer.

  • Verify by reverse check: applying the inverse transformation to the chosen answer should reproduce C exactly.

  • Distractor pattern: wrong options usually apply only one of two transformations or apply the right one in the wrong direction.

Quick reference

Serial Reasoning

  • Sequence items change by a consistent step; identify the step between item 1 and 2, then confirm it between 2 and 3.

  • Common numeric progressions: +1, +2, doubling, and repeating cycles (e.g., 1,2,3,1,2,3).

  • Rotation series: note the angle per step (45, 90, 180 degrees) and the direction (clockwise vs counterclockwise) before predicting.

  • Alternating series: odd positions follow one rule and even positions follow another; separate the two subsequences.

  • Growth series: element count may increase by a fixed amount each step, or by the previous count (1,1,2,3,5).

  • Position series: a moving dot often travels one cell per step along a fixed path, wrapping at the grid edge.

  • Color or fill cycles often repeat every 2 or 3 items; the answer's fill is determined by position modulo the cycle length.

  • Confirm the rule on at least two consecutive transitions before choosing; a rule that fits only one transition is unreliable.

Quick reference

Spatial Visualization

  • Mental rotation: track one distinctive feature (a notch, a dot, a long side) rather than the whole figure to compare orientations.

  • Reflection vs rotation: a mirrored figure cannot be produced by rotation alone; check chirality using an asymmetric detail.

  • Paper folding: unfold in reverse order; each fold doubles the number of holes, and holes mirror across the fold line.

  • Punch symmetry: a punch through a fold creates holes symmetric about every fold line, so count holes as 2 per fold when fully folded.

  • Cube nets: opposite faces never share an edge in the net; faces separated by exactly one face in a straight line are opposite.

  • Cube rotation: a cube has 24 distinct orientations; adjacent-face relations are preserved under any rotation.

  • Overlap/composition: when two transparent shapes combine, the result contains the union of lines and the intersection shading.

  • Shadow/projection: a 3D stack viewed from the side shows the tallest column per position, not the total block count.