New Zealand Scholarship Design and Visual Communication Assessment flashcards
New Zealand Scholarship Design and Visual Communication Assessment · Build recall with a focused review session.
32 cards. Read the term and the definition here. The deck at the top of this page is optional.
- Design brief
- A stated problem with stakeholders, constraints, scope and success criteria. It frames what the design must achieve and against what evidence the outcome will be judged.
- Iterative design process
- A cyclical process of analysis, ideation, prototyping and evaluation that loops back when evidence reveals a flaw. Progress is shown by documented revision, not a single linear pass.
- Divergent thinking
- Generating many varied options before judging them. In design portfolios it appears as wide concept exploration, deliberately postponing selection until criteria are established.
- Convergent thinking
- Narrowing options against explicit criteria to reach a defensible choice. It requires stated criteria so the selection can be evaluated rather than accepted on preference.
- Annotation
- Written notes attached to sketches that record reasoning, questions and decisions. Annotation makes the design thinking visible so an assessor can follow the decision trail.
- Orthographic projection
- A method of representing a three-dimensional object by aligned two-dimensional views, typically plan, elevation and end view, drawn to a consistent scale and projection convention.
- Isometric drawing
- A parallel projection in which the three principal axes are equally foreshortened at 30 degrees to the horizontal. It shows three faces at true scale without vanishing points.
- Perspective drawing
- A projection using vanishing points and a horizon line to simulate how the eye sees depth. Accuracy depends on consistent station point and cone of vision.
- Vanishing point
- The point on the horizon where parallel lines receding from the viewer appear to converge. One-point and two-point perspectives use one or two such points.
- Line weight hierarchy
- Varying line thickness to distinguish cut edges, visible edges and hidden or construction lines. Consistent hierarchy makes technical drawings readable at a glance.
- Section drawing
- A view showing an object as if sliced by a cutting plane, revealing internal structure. Cut surfaces are hatched and the cutting plane is indicated on another view.
- Scale factor
- The ratio between a drawn dimension and the real dimension, such as 1:20. All views in a set must share the stated scale unless individually labelled.
- Visual hierarchy
- The arrangement of elements so the eye reads them in a planned order, achieved through size, position, contrast, isolation and direction of gaze.
- Typography measure
- The line length of set text, usually expressed in characters per line. Measure affects reading comfort alongside leading, type size and contrast.
- Contrast ratio
- A numeric comparison of the relative luminance of text and background. It provides an objective accessibility check for legibility in communication design.
- Affordance
- A property of an object that suggests how it can be used, such as a handle inviting pulling. Designers use affordances to make use intuitive without instruction.
- Signifier
- A perceptible cue that indicates where or how an action should occur, such as an arrow or a raised button. Signifiers communicate affordances to the user.
- Universal design
- Designing products and environments usable by the widest range of people without adaptation, considering age, ability, size and context of use from the outset.
- Anthropometric data
- Measurements of human body dimensions and reach, usually expressed in percentile ranges. Designers apply a chosen percentile justified by the specific use case.
- Ergonomics
- The study of how people interact physically and cognitively with products and environments, informing dimensions, forces, posture and ease of use.
- Prototype fidelity
- The level of detail and realism in a model, ranging from rough sketch models to functional prototypes. Fidelity should match the question being tested.
- Design critique
- Structured evaluation of a design against stated criteria, identifying strengths, weaknesses, trade-offs and unresolved tensions rather than offering praise alone.
- Precedent analysis
- Studying existing designs to extract transferable principles rather than surface style, stating explicitly what is adopted and what is rejected and why.
- Design for manufacture
- Designing with production processes in mind, reducing part count, simplifying joints and respecting tolerances so the outcome can be made economically and reliably.
- Material properties
- Characteristics such as strength, weight, durability, workability, cost and embodied energy that determine which manufacturing processes and uses are viable.
- Lifecycle assessment
- Evaluation of a product's environmental impact across sourcing, manufacture, use and end-of-life. It grounds sustainability claims in evidence rather than assertion.
- Cradle-to-cradle
- A design approach in which materials circulate in closed loops, either returning safely to the biosphere or being fully recycled into new products without loss of quality.
- Planned obsolescence
- Deliberately designing a product with a limited useful life to prompt replacement. It is a common ethical critique point in product design evaluation.
- User testing
- Observing real users interacting with a design to gather evidence of behaviour, confusion or failure. Observations are stronger evidence than assumed user behaviour.
- Wayfinding
- The design of environmental cues that help people navigate a space, using signage, landmarks, sight lines and consistent information hierarchy.
- Te Ao Māori design principles
- Māori worldview concepts such as whakapapa, kaitiakitanga and mana that can inform culturally grounded design when engaged with mana whenua rather than appropriated superficially.
- Design philosophy statement
- A concise articulation of the values and position guiding a designer's decisions, connecting personal intent, the brief and the resolved outcome into a coherent argument.