OLSAT Level F study materials
OLSAT Level F study resources

OLSAT Level F flashcards

OLSAT Level F · Build recall with a focused review session.

32 cards. Read the term and the definition here. The deck at the top of this page is optional.

Antonym
A word whose meaning is opposite to another word's meaning. On antonym items, choose the option that reverses the stem word's core sense while keeping the same part of speech.
Synonym
A word with nearly the same meaning as another word. Synonym items reward the closest meaning match, so eliminate options that are only loosely related or differ in intensity.
Analogy bridge
The stated relationship linking the first pair of words, such as part-to-whole or cause-to-effect. The same bridge must connect the third word to the correct answer.
Context clue
Surrounding words in a sentence that reveal an unknown word's meaning. Contrast clues (but, unlike) signal an opposite meaning; restatement clues (that is) signal a similar meaning.
Connotation
The positive, negative, or neutral feeling a word carries beyond its dictionary meaning. Two synonyms can differ in connotation, and sentence context decides which one fits.
Main idea
The central point that a whole passage supports. A main-idea answer must cover the entire passage, while a detail answer restates only one sentence.
Odd-one-out
A classification task in which all but one item share a common property. Name the shared property of the majority first, then test each option against it.
Two-blank completion
A sentence-completion item with two missing words. Both choices must fit the sentence's logic and tone; a pair where only one word fits is incorrect.
Contrapositive
The valid rearrangement of an if-then statement: from 'if A then B' you may conclude 'if not B then not A'. The reverse, 'if B then A', is invalid.
Only if
A phrase that marks a necessary condition. 'A only if B' means A implies B, whereas 'A if B' means B implies A; the two directions are not interchangeable.
Syllogism
A deductive argument with two premises and a conclusion. The conclusion is valid only if it must be true in every arrangement consistent with the premises.
Necessary assumption
An unstated premise the argument requires. Test it by negating it: if the conclusion collapses when the statement is false, it was necessary.
Weaken the argument
A question asking which option makes the conclusion less likely. The strongest answer attacks the link between the stated evidence and the conclusion.
Ordering clue
A logic-game statement fixing relative position, such as 'A is before B' or 'C is immediately after D'. Convert each clue to a symbol and chain the symbols.
Exclusive either/or
A clue stating that exactly one of two items is true. It eliminates any arrangement where both are true and any where neither is true.
Valid inference
A conclusion that must follow from the given statements. An option that is merely plausible, or that needs outside information, is not a valid inference.
Most constrained first
A puzzle-solving rule: place the item with the fewest possible positions before the freer items, since fixing it narrows all remaining choices.
Picture analogy
A pictorial item in the form A is to B as C is to ?. Identify the visual change from A to B, then apply that same change to C.
Visual transformation
A change applied to a picture, such as adding a part, resizing, rotating, recoloring, or moving an element. Naming the change makes picture analogies and series predictable.
Mirror versus rotation
A mirrored picture cannot be produced by turning the original. Check an asymmetric feature, such as a notch or letter, to tell reflection from rotation.
Attribute checklist
A fixed order for comparing pictures: number, shape, orientation, then shading. Checking attributes one at a time prevents mistaking two simultaneous changes for one.
Systematic counting
Counting objects along a set path, such as left to right and top to bottom, so that no object is counted twice or missed in a crowded picture.
Hidden figure
A target shape whose outline continues through overlapping lines in a larger drawing. Partial matches that break the outline are distractors.
Picture classification
A pictorial odd-one-out item. The odd picture differs on exactly one attribute, such as symmetry, shading, or number of parts, while the others share it.
Figural series
A sequence of shapes changing by a rule. Track rotation, elements added or removed, and alternating patterns separately to find the next figure.
3x3 matrix rule
In a nine-cell figure grid, the rule must hold across each row and down each column. A correct answer satisfies both directions at once.
Superposition
Overlaying two figures to form a third. Elements may combine as a union, cancel where they overlap, or appear only in the shared region.
Axis of symmetry
A line that divides a figure into two mirror-image halves. Counting axes and their direction helps predict how a figure changes across a series.
Shading rule
A pattern governing filled or hatched regions, such as inverting each step, alternating, or shifting one position. Shading can change independently of shape.
Paper folding
A sheet is folded and holes are punched. Unfold step by step, reflecting each hole across every fold line, so the hole count doubles per fold.
Rotation step
The fixed angle a figure turns between positions in a series, commonly 45 or 90 degrees. Confirm the direction, clockwise or counterclockwise, before choosing.
Figural classification
A shape-based odd-one-out item. Compare number of sides, closed versus open regions, and line intersections; the odd figure differs on one such count.