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PEPT: Project Management and Scheduling

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Project Management and Scheduling

Project Management and Scheduling

This domain tests whether you can build and read a network schedule, control it against a baseline, and report performance honestly.

Core rules and concepts

  • The work breakdown structure defines scope; activities carry durations, logic, and resources.
  • Critical path method: a forward pass gives early start and finish, a backward pass gives late start and finish. Total float = late start minus early start. The critical path has zero total float and sets project duration.
  • Free float is the delay an activity can absorb without moving any successor's early start; total float is not the same thing.
  • PERT applies three-point estimates to uncertainty; CPM is deterministic.
  • Earned value: CPI = EV/AC, SPI = EV/PV, and EAC is commonly forecast as BAC/CPI. Metrics are only meaningful against an approved baseline.
  • No change without an approved change order; update the schedule itself, not only the report.
  • Resource levelling usually extends duration; crashing adds cost; fast-tracking adds risk.

Worked example

Activity A takes 5 days. B (4 days) and C (6 days) both follow A. D (3 days) follows both B and C. Path A-B-D = 12 days; A-C-D = 14 days, so the project is 14 days and A-C-D is critical. B carries 2 days of total float, so a 2-day slip on B costs nothing. C has zero float, so a 3-day slip on C delays completion to 17 days - day for day.

Traps

Calling the longest path critical without checking that every logic link is real; confusing total and free float; reporting SPI on a project with no earned-value baseline; accepting verbal schedule direction; assuming levelling shortens a schedule.