PMI DAF study materials
PMI DAF study resources

PMI DAF key terms

PMI DAF · Get comfortable with the vocabulary.

Disciplined Agile (DA)

A hybrid agile toolkit that lets a team choose its way of working by combining practices from agile, lean, and traditional sources, guided by principles, context, and guided continuous improvement rather than a single prescribed method.

Related: Guided Continuous Improvement, Way of Working (WoW), Hybrid Framework
DA Mindset

The set of principles and promises that shape how people behave in Disciplined Agile, covering customer value, collaboration, pragmatism, choice, and continuous learning rather than a fixed process recipe.

Related: DA Principles, Disciplined Agile (DA)
DA Principles

Deliver customer value, be awesome, pragmatism, context counts, choice is good, and optimize the whole are the six guiding principles that inform decision-making across Disciplined Agile teams and organizations.

Related: DA Mindset, Optimize the Whole
Optimize the Whole

A principle stating that improvement should consider the entire value stream and organization, because local optimizations in one team or phase often damage overall flow and outcomes.

Related: DA Principles, Value Stream
Choice is Good

A principle recognizing that different contexts call for different practices, so teams should be empowered to select from a range of proven options rather than follow one mandated process.

Related: Context Counts, Way of Working (WoW)
Context Counts

A principle stating that no single way of working fits every situation; team size, culture, risk, regulation, and technology all influence which practices are appropriate.

Related: Choice is Good, Way of Working (WoW)
Pragmatism

A principle favoring what actually works in a given situation over theoretical purity, encouraging teams to adapt practices to deliver value rather than follow dogma.

Related: DA Principles, Context Counts
Guided Continuous Improvement

A structured approach in which teams use DA guidance to identify improvement opportunities, choose practices, measure results, and share lessons, improving both their way of working and their outcomes over time.

Related: Way of Working (WoW), Retrospective, Disciplined Agile (DA)
Way of Working (WoW)

The tailored combination of roles, practices, ceremonies, and tools a team uses to deliver value, which evolves through guided continuous improvement as context and learning change.

Related: Guided Continuous Improvement, Choice is Good
Hybrid Framework

An approach that deliberately blends practices from multiple sources, such as Scrum ceremonies with Kanban flow and lean governance, to fit an organization's real constraints and needs.

Related: Disciplined Agile (DA), Way of Working (WoW)
Life Cycle

In Disciplined Agile, a high-level delivery pattern such as agile, continuous delivery, lean, or exploratory that describes how work moves from idea to release and guides practice selection.

Related: Agile Life Cycle, Continuous Delivery Life Cycle, Lean Life Cycle
Agile Life Cycle

A delivery life cycle organized around short, timeboxed iterations that produce a potentially shippable increment each time, suited to teams facing evolving requirements and moderate delivery cadence.

Related: Life Cycle, Iteration, Scrum
Continuous Delivery Life Cycle

A delivery life cycle in which work flows continuously and is released frequently, often automatically, to production, requiring strong automation, testing, and deployment discipline.

Related: Life Cycle, DevOps, Continuous Integration
Lean Life Cycle

A delivery life cycle that emphasizes flow efficiency, limiting work in progress, and pulling work as capacity allows, often used where demand is steady and predictability matters more than rapid change.

Related: Kanban, Work in Progress (WIP) Limit, Life Cycle
Exploratory Life Cycle

A delivery life cycle used for research-heavy or uncertain work such as proofs of concept, where learning and experimentation dominate and formal release may never occur.

Related: Life Cycle, Spike
Scrum

An agile framework using fixed-length sprints, defined roles, and artifacts such as product backlog and increment; in Disciplined Agile it is one option within a broader toolkit rather than the default.

Related: Sprint, Product Backlog, Agile Life Cycle
Kanban

A flow-based method that visualizes work on a board, limits work in progress, and manages throughput using explicit policies and measurement, often layered onto an existing process.

Related: Work in Progress (WIP) Limit, Lean Life Cycle, Value Stream
Work in Progress (WIP) Limit

A cap on how many items may be in a given workflow state at once, used to reduce multitasking, expose bottlenecks, and improve flow and cycle time.

Related: Kanban, Flow Efficiency
Flow Efficiency

The ratio of time work spends actively being worked on versus total elapsed time in the process, highlighting delays and queue time that reduce throughput.

Related: Work in Progress (WIP) Limit, Cycle Time
Cycle Time

The elapsed time from when work starts on an item until it is completed, a common flow metric used to forecast delivery and identify process delays.

Related: Lead Time, Flow Efficiency
Lead Time

The total elapsed time from when a request is made or accepted until it is delivered to the customer, including waiting and queue time before work begins.

Related: Cycle Time, Value Stream
Product Backlog

An ordered list of work items such as features, defects, and improvements that a team draws from to plan and deliver value; ordering reflects priority, risk, and value.

Related: Scrum, Sprint
Sprint

A fixed-length iteration in Scrum, typically two to four weeks, during which a team builds a usable increment; other DA life cycles may use iterations without calling them sprints.

Related: Scrum, Iteration
Iteration

A timeboxed period of work that ends with a usable increment of a product or service, providing a regular cadence for planning, delivery, review, and reflection.

Related: Sprint, Agile Life Cycle
Retrospective

A regular team reflection where members inspect how they worked, identify improvements, and agree on actions, serving as a primary vehicle for guided continuous improvement.

Related: Guided Continuous Improvement, Way of Working (WoW)
Value Stream

The sequence of activities an organization performs to deliver a product or service to a customer, analyzed end to end to find waste, delays, and improvement opportunities.

Related: Optimize the Whole, Lead Time
DevOps

A culture and set of practices that integrate development and operations to shorten delivery time, improve reliability, and enable frequent, low-risk releases through automation and shared ownership.

Related: Continuous Delivery Life Cycle, Continuous Integration
Continuous Integration

A practice where developers merge code into a shared mainline frequently, with automated builds and tests verifying each change to detect integration problems early.

Related: DevOps, Continuous Delivery Life Cycle
Spike

A short, timeboxed investigation used to reduce uncertainty or answer a technical question before committing to delivery work, common in exploratory and agile life cycles.

Related: Exploratory Life Cycle, Iteration
Product Owner

The role accountable for maximizing product value by managing and ordering the backlog and representing stakeholder needs; DA tailors responsibilities to context and may share or extend them.

Related: Product Backlog, Scrum
Team Lead

A Disciplined Agile role responsible for guiding the team, removing impediments, and fostering a healthy way of working, blending aspects of coaching, facilitation, and servant leadership.

Related: Scrum Master, Way of Working (WoW)
Scrum Master

A role focused on helping a team apply Scrum effectively by coaching, facilitating ceremonies, and removing impediments; in Disciplined Agile this responsibility may be distributed or combined with others.

Related: Team Lead, Scrum
Architecture Owner

A Disciplined Agile role accountable for the architecture and technical direction of a solution, ensuring design decisions support current delivery and long-term evolvability.

Related: Disciplined Agile (DA), DevOps
Primary Roles

The core roles in Disciplined Agile that exist on most teams, including Product Owner, Team Lead, Team Member, Architecture Owner, and stakeholder, each with defined responsibilities.

Related: Product Owner, Team Lead, Architecture Owner
Stakeholder

Any person or group with an interest in the outcome of the work, such as customers, sponsors, regulators, or support staff, whose needs inform priorities and acceptance criteria.

Related: Product Owner, Primary Roles
Definition of Done

An agreed checklist of criteria that work must satisfy to be considered complete, promoting shared quality expectations and preventing partially finished work from being counted as done.

Related: Product Backlog, Iteration
Inception

A Disciplined Agile phase in which a team is formed, goals are clarified, initial architecture and plans are considered, and the way of working is tailored before delivery begins.

Related: Construction, Transition, Way of Working (WoW)
Construction

The Disciplined Agile phase in which the team builds and tests the solution incrementally, producing potentially consumable increments while adapting plans as learning occurs.

Related: Inception, Transition, Iteration
Transition

The Disciplined Agile phase in which the solution is released to its operational environment, validated, and handed over or supported, including deployment and readiness activities.

Related: Construction, DevOps
Process Blade

A Disciplined Agile concept describing a cohesive area of process guidance, such as team management or product management, that teams can adopt and tailor independently.

Related: Disciplined Agile (DA), Way of Working (WoW)