PMI DAF key terms
PMI DAF · Get comfortable with the vocabulary.
- Disciplined Agile (DA)
- Related: Guided Continuous Improvement, Way of Working (WoW), Hybrid Framework
A hybrid agile toolkit that lets a team choose its way of working by combining practices from agile, lean, and traditional sources, guided by principles, context, and guided continuous improvement rather than a single prescribed method.
- DA Mindset
- Related: DA Principles, Disciplined Agile (DA)
The set of principles and promises that shape how people behave in Disciplined Agile, covering customer value, collaboration, pragmatism, choice, and continuous learning rather than a fixed process recipe.
- DA Principles
- Related: DA Mindset, Optimize the Whole
Deliver customer value, be awesome, pragmatism, context counts, choice is good, and optimize the whole are the six guiding principles that inform decision-making across Disciplined Agile teams and organizations.
- Optimize the Whole
- Related: DA Principles, Value Stream
A principle stating that improvement should consider the entire value stream and organization, because local optimizations in one team or phase often damage overall flow and outcomes.
- Choice is Good
- Related: Context Counts, Way of Working (WoW)
A principle recognizing that different contexts call for different practices, so teams should be empowered to select from a range of proven options rather than follow one mandated process.
- Context Counts
- Related: Choice is Good, Way of Working (WoW)
A principle stating that no single way of working fits every situation; team size, culture, risk, regulation, and technology all influence which practices are appropriate.
- Pragmatism
- Related: DA Principles, Context Counts
A principle favoring what actually works in a given situation over theoretical purity, encouraging teams to adapt practices to deliver value rather than follow dogma.
- Guided Continuous Improvement
- Related: Way of Working (WoW), Retrospective, Disciplined Agile (DA)
A structured approach in which teams use DA guidance to identify improvement opportunities, choose practices, measure results, and share lessons, improving both their way of working and their outcomes over time.
- Way of Working (WoW)
- Related: Guided Continuous Improvement, Choice is Good
The tailored combination of roles, practices, ceremonies, and tools a team uses to deliver value, which evolves through guided continuous improvement as context and learning change.
- Hybrid Framework
- Related: Disciplined Agile (DA), Way of Working (WoW)
An approach that deliberately blends practices from multiple sources, such as Scrum ceremonies with Kanban flow and lean governance, to fit an organization's real constraints and needs.
- Life Cycle
- Related: Agile Life Cycle, Continuous Delivery Life Cycle, Lean Life Cycle
In Disciplined Agile, a high-level delivery pattern such as agile, continuous delivery, lean, or exploratory that describes how work moves from idea to release and guides practice selection.
- Agile Life Cycle
- Related: Life Cycle, Iteration, Scrum
A delivery life cycle organized around short, timeboxed iterations that produce a potentially shippable increment each time, suited to teams facing evolving requirements and moderate delivery cadence.
- Continuous Delivery Life Cycle
- Related: Life Cycle, DevOps, Continuous Integration
A delivery life cycle in which work flows continuously and is released frequently, often automatically, to production, requiring strong automation, testing, and deployment discipline.
- Lean Life Cycle
- Related: Kanban, Work in Progress (WIP) Limit, Life Cycle
A delivery life cycle that emphasizes flow efficiency, limiting work in progress, and pulling work as capacity allows, often used where demand is steady and predictability matters more than rapid change.
- Exploratory Life Cycle
- Related: Life Cycle, Spike
A delivery life cycle used for research-heavy or uncertain work such as proofs of concept, where learning and experimentation dominate and formal release may never occur.
- Scrum
- Related: Sprint, Product Backlog, Agile Life Cycle
An agile framework using fixed-length sprints, defined roles, and artifacts such as product backlog and increment; in Disciplined Agile it is one option within a broader toolkit rather than the default.
- Kanban
- Related: Work in Progress (WIP) Limit, Lean Life Cycle, Value Stream
A flow-based method that visualizes work on a board, limits work in progress, and manages throughput using explicit policies and measurement, often layered onto an existing process.
- Work in Progress (WIP) Limit
- Related: Kanban, Flow Efficiency
A cap on how many items may be in a given workflow state at once, used to reduce multitasking, expose bottlenecks, and improve flow and cycle time.
- Flow Efficiency
- Related: Work in Progress (WIP) Limit, Cycle Time
The ratio of time work spends actively being worked on versus total elapsed time in the process, highlighting delays and queue time that reduce throughput.
- Cycle Time
- Related: Lead Time, Flow Efficiency
The elapsed time from when work starts on an item until it is completed, a common flow metric used to forecast delivery and identify process delays.
- Lead Time
- Related: Cycle Time, Value Stream
The total elapsed time from when a request is made or accepted until it is delivered to the customer, including waiting and queue time before work begins.
- Product Backlog
- Related: Scrum, Sprint
An ordered list of work items such as features, defects, and improvements that a team draws from to plan and deliver value; ordering reflects priority, risk, and value.
- Sprint
- Related: Scrum, Iteration
A fixed-length iteration in Scrum, typically two to four weeks, during which a team builds a usable increment; other DA life cycles may use iterations without calling them sprints.
- Iteration
- Related: Sprint, Agile Life Cycle
A timeboxed period of work that ends with a usable increment of a product or service, providing a regular cadence for planning, delivery, review, and reflection.
- Retrospective
- Related: Guided Continuous Improvement, Way of Working (WoW)
A regular team reflection where members inspect how they worked, identify improvements, and agree on actions, serving as a primary vehicle for guided continuous improvement.
- Value Stream
- Related: Optimize the Whole, Lead Time
The sequence of activities an organization performs to deliver a product or service to a customer, analyzed end to end to find waste, delays, and improvement opportunities.
- DevOps
- Related: Continuous Delivery Life Cycle, Continuous Integration
A culture and set of practices that integrate development and operations to shorten delivery time, improve reliability, and enable frequent, low-risk releases through automation and shared ownership.
- Continuous Integration
- Related: DevOps, Continuous Delivery Life Cycle
A practice where developers merge code into a shared mainline frequently, with automated builds and tests verifying each change to detect integration problems early.
- Spike
- Related: Exploratory Life Cycle, Iteration
A short, timeboxed investigation used to reduce uncertainty or answer a technical question before committing to delivery work, common in exploratory and agile life cycles.
- Product Owner
- Related: Product Backlog, Scrum
The role accountable for maximizing product value by managing and ordering the backlog and representing stakeholder needs; DA tailors responsibilities to context and may share or extend them.
- Team Lead
- Related: Scrum Master, Way of Working (WoW)
A Disciplined Agile role responsible for guiding the team, removing impediments, and fostering a healthy way of working, blending aspects of coaching, facilitation, and servant leadership.
- Scrum Master
- Related: Team Lead, Scrum
A role focused on helping a team apply Scrum effectively by coaching, facilitating ceremonies, and removing impediments; in Disciplined Agile this responsibility may be distributed or combined with others.
- Architecture Owner
- Related: Disciplined Agile (DA), DevOps
A Disciplined Agile role accountable for the architecture and technical direction of a solution, ensuring design decisions support current delivery and long-term evolvability.
- Primary Roles
- Related: Product Owner, Team Lead, Architecture Owner
The core roles in Disciplined Agile that exist on most teams, including Product Owner, Team Lead, Team Member, Architecture Owner, and stakeholder, each with defined responsibilities.
- Stakeholder
- Related: Product Owner, Primary Roles
Any person or group with an interest in the outcome of the work, such as customers, sponsors, regulators, or support staff, whose needs inform priorities and acceptance criteria.
- Definition of Done
- Related: Product Backlog, Iteration
An agreed checklist of criteria that work must satisfy to be considered complete, promoting shared quality expectations and preventing partially finished work from being counted as done.
- Inception
- Related: Construction, Transition, Way of Working (WoW)
A Disciplined Agile phase in which a team is formed, goals are clarified, initial architecture and plans are considered, and the way of working is tailored before delivery begins.
- Construction
- Related: Inception, Transition, Iteration
The Disciplined Agile phase in which the team builds and tests the solution incrementally, producing potentially consumable increments while adapting plans as learning occurs.
- Transition
- Related: Construction, DevOps
The Disciplined Agile phase in which the solution is released to its operational environment, validated, and handed over or supported, including deployment and readiness activities.
- Process Blade
- Related: Disciplined Agile (DA), Way of Working (WoW)
A Disciplined Agile concept describing a cohesive area of process guidance, such as team management or product management, that teams can adopt and tailor independently.