PSPO II study materials
PSPO II study resources

PSPO II key terms

PSPO II · Get comfortable with the vocabulary.

Scrum Team

A small, cross-functional group made up of one Scrum Master, one Product Owner and the Developers, who work together toward a shared Product Goal and are jointly accountable for creating value every Sprint.

Related: Product Owner, Developers, Self-managing
Product Owner

The Scrum Team member accountable for maximizing the value the product delivers; they set and communicate the Product Goal, order the Product Backlog, and balance the needs of stakeholders, customers and users.

Related: Product Backlog, Product Goal, Ordering
Developers

The Scrum Team members who create a usable Increment each Sprint; they self-manage their work, commit to the Sprint Goal and hold one another accountable for quality and the Definition of Done.

Related: Increment, Definition of Done, Self-managing
Scrum Master

The team member accountable for establishing Scrum as described in the Scrum Guide, coaching the team and the wider organisation, and helping remove impediments so value can flow.

Related: Scrum Team, Sprint Retrospective
Empiricism

The idea that knowledge comes from experience and that decisions should rest on what is observed. Scrum applies it through transparency, inspection and adaptation across its events and artefacts.

Related: Sprint Review, Increment
Sprint

A fixed timebox of one month or less during which the Scrum Team turns selected Product Backlog items into a usable, valuable Increment, keeping a consistent length to build a rhythm.

Related: Sprint Goal, Increment, Sprint Backlog
Sprint Goal

A single objective for the Sprint that provides focus while allowing flexibility in the work; it explains why the Sprint is valuable and is agreed during Sprint Planning.

Related: Sprint, Sprint Backlog
Definition of Done

A shared, explicit list of quality criteria that a Product Backlog item must satisfy before it can be called complete and included in the Increment; the whole team uses the same one.

Related: Increment, Developers
Increment

The concrete, usable step toward the Product Goal produced within a Sprint. Each Increment adds to earlier ones and must meet the current Definition of Done.

Related: Definition of Done, Sprint Review
Sprint Review

The penultimate event of the Sprint, where the team and stakeholders inspect the Increment and the Product Backlog together and adapt what comes next based on what they learn.

Related: Increment, Stakeholder engagement, Product Backlog refinement
Sprint Retrospective

The closing event of the Sprint, in which the team inspects how it collaborated and worked, then chooses the most useful improvements to apply in the next Sprint.

Related: Scrum Master, Self-managing
Self-managing

A property of Scrum Teams meaning they decide internally who does what, when and how, instead of being directed by a manager or someone outside the team.

Related: Scrum Team, Developers
Product Goal

A long-term, measurable objective describing a future state of the product. It gives the Product Backlog something to aim at and is kept as an item in that backlog.

Related: Product Backlog, Product vision
Product Backlog

An emergent, ordered list of everything needed to improve the product. It is the single source of planned work for the Scrum Team and is never finished.

Related: Ordering, Product Backlog refinement, Product Goal
Product Backlog refinement

The ongoing activity of clarifying, splitting and re-ordering Product Backlog items so they are small and clear enough for upcoming Sprints. It is a continuous practice, not a formal Scrum event.

Related: Product Backlog, Ordering
Sprint Backlog

Composed of the Sprint Goal, the Product Backlog items chosen for the Sprint and the Developers' plan for delivering them; it is a forecast that is updated as new information appears.

Related: Sprint Goal, Forecast, Sprint
Ordering

Arranging Product Backlog items by value, risk, dependency or other factors so the most important work is tackled first. The Product Owner is accountable for the sequence.

Related: Product Backlog, Value
Technical debt

The future cost of rework created by choosing a quick short-term solution over a better one that takes longer. Left unchecked it slows delivery and erodes the ability to innovate.

Related: Ability to Innovate, Value
Release

Making a new or updated product available to users. In Scrum a release can happen whenever it adds value and does not have to line up with the end of a Sprint.

Related: Increment, Time to Market
Forecast

A prediction of what the team can deliver within a timebox, based on evidence such as past performance and current capacity, rather than a fixed promise or guarantee.

Related: Sprint Backlog, Empiricism
Value

The worth, usefulness or benefit a product provides to customers, users and the organisation. It depends on context, is hard to measure directly, and is often inferred from observed outcomes.

Related: Outcome, Current Value, Ordering
Outcome

A measurable change in behaviour, performance or results experienced by users or the organisation after a product change. Outcomes reveal whether delivered work actually created value.

Related: Output, Value, Experiment
Output

What a team produces, such as features, stories or releases. It is a means to an end and a weak indicator of value unless it is linked to observed outcomes.

Related: Outcome, Value
Product vision

A short, compelling description of the future state the product aims to create for its customers and users, used to guide long-term decisions and align the team.

Related: Product strategy, Product Goal
Product strategy

The set of choices that turns a vision into a plan: which customers to serve, the value proposition offered, and the sequence of investments and bets to pursue.

Related: Product vision, Value proposition, Product roadmap
Product roadmap

A communication tool showing the intended sequence of product outcomes or themes over time. Modern roadmaps focus on goals and learning rather than fixed feature dates.

Related: Product strategy, Outcome
Value proposition

A clear statement of the benefits a product offers, who it is for, and why it is better than the alternatives; it underpins product decisions and how the product is positioned.

Related: Product strategy, Customer
Product management

The discipline of discovering, delivering and measuring valuable products by connecting business goals, customer needs and technical feasibility across the whole life of a product.

Related: Product Owner, Product strategy, Outcome
Value stream

The sequence of steps an organisation goes through to turn an idea into a delivered product or service. Mapping it exposes delays, handoffs and waste that slow value delivery.

Related: Time to Market, Release
Stakeholder

Any person or group with an interest in, or influence over, the product, including customers, users, sponsors, regulators and internal teams. Their needs must be understood and balanced.

Related: Stakeholder engagement, Customer, User
Customer

The person or organisation that chooses, buys or pays for the product, or owns the relationship with the supplier. A customer may or may not be an end user.

Related: User, Value proposition
User

The person who actually uses the product to get a job done. Their behaviour and experience determine whether the intended value is ever realized.

Related: Customer, Outcome
Stakeholder engagement

The ongoing practice of identifying, communicating with and involving the people affected by or interested in the product, so their input shapes decisions and they stay supportive.

Related: Stakeholder, Sprint Review
Evidence-Based Management

A framework for measuring, managing and increasing the value a product delivers, using empirical evidence from a small set of Key Value Areas to guide decisions and investment.

Related: Key Value Area, Current Value, Unrealized Value
Key Value Area

One of four areas used in Evidence-Based Management to organize measurement and focus improvement: Current Value, Unrealized Value, Ability to Innovate and Time to Market.

Related: Evidence-Based Management, Current Value, Ability to Innovate
Current Value

The value the product delivers to customers and users today, indicated by measures such as revenue, usage, customer satisfaction and retention.

Related: Unrealized Value, Value
Unrealized Value

The potential value the product could deliver if it satisfied currently unmet customer needs; it describes the gap between what is possible and what is realized today.

Related: Current Value, Key Value Area
Time to Market

How quickly the organisation can turn an idea into value delivered to customers, measured from concept through build and release to receipt of feedback.

Related: Value stream, Release
Ability to Innovate

The organisation's capacity to create and deliver new value, limited by factors such as technical debt, defects, and time consumed by unplanned or reworked work.

Related: Technical debt, Key Value Area
Experiment

A small, time-boxed test of an assumption or hypothesis, designed to generate evidence and reduce uncertainty before the organisation commits significant investment.

Related: Outcome, Evidence-Based Management