Adobe Premiere Pro ACP flashcards
Adobe Premiere Pro ACP · Build recall with a focused review session.
33 cards. Read the term and the definition here. The deck at the top of this page is optional.
- prproj file
- A Premiere Pro project file with the .prproj extension; it stores edit decisions, sequence settings, and references to media, but not the media itself.
- Scratch disks
- Project settings that choose destinations for captured video, captured audio, video previews, audio previews, auto-saves, and media cache files.
- Media cache
- Premiere Pro's stored conformed audio and peak files that speed up editing; clearing it forces reconforming but does not delete original media.
- Proxy workflow
- Editing with lower-resolution copies while retaining full-resolution originals; toggle proxies on for performance and off before final export.
- Link Media dialog
- The relinking interface used when clips are offline; it can locate missing files and relink multiple related clips by name, timecode, or duration.
- Project Manager
- A consolidation tool that copies or transcodes used media into a new project; it can exclude unused clips and collect files for archiving or handoff.
- Merge Clips
- A command that syncs separate audio and video recordings by timecode or waveform into one clip; useful for dual-system sound workflows.
- Insert edit
- An edit that places a source clip at the playhead and pushes existing downstream clips to the right, preserving their content and order.
- Overwrite edit
- An edit that places a source clip at the playhead and replaces any existing timeline material on targeted tracks for the clip's duration.
- Three-point edit
- An edit using source In and Out points plus one sequence point, such as the playhead or an In point, to determine where the clip lands.
- Ripple edit
- A trim that changes a clip's duration and shifts all downstream material on unlocked tracks, closing or opening space without leaving a gap.
- Rolling edit
- A trim that moves a single cut point earlier or later while changing the durations of the two adjacent clips, leaving the overall sequence length unchanged.
- Sync Lock
- A track setting that keeps locked tracks aligned when insert or ripple edits shift other tracks; unlock a track to let it stay in place.
- Nested sequence
- A sequence placed inside another sequence as a single clip; effects and transitions applied to the nest affect the combined result of its contents.
- Multicam sequence
- A source sequence containing synchronized camera angles; the Multicam monitor switches angles during playback and records the chosen cuts to the timeline.
- Adjustment layer
- A transparent video layer that applies effects to all tracks below it within its duration; it contains no audio and does not alter source clips.
- Track Matte Key
- An effect that uses a clip on another track as an alpha or luma matte; the matte layer must be above the target clip.
- Keyframe interpolation
- The rule governing how values change between keyframes; Linear is constant rate, Bezier is curved, Auto Bezier smooths automatically, and Hold keeps the value.
- Temporal interpolation
- Keyframe interpolation that controls how quickly an animated value changes over time, affecting acceleration and deceleration between keyframes.
- Spatial interpolation
- Keyframe interpolation that controls the path a moving clip or effect point follows between positions, determining straight or curved motion.
- Time Remapping
- A clip effect that uses keyframes to vary playback speed over time; it can create speed ramps, freeze frames, and reverse motion.
- Audio Clip Mixer
- A mixer that adjusts clip-level volume and pan and records clip keyframes; changes travel with the clip rather than the track.
- Audio Track Mixer
- A mixer that adjusts track, submix, and master output levels and pan; automation is written to track and master, affecting all clips routed there.
- Audio Gain
- A command that changes clip gain in decibels; options include setting gain, normalizing maximum peak, and normalizing all peaks.
- Constant Power crossfade
- The default audio transition; it maintains perceived loudness through a crossfade by using an equal-power curve rather than a linear gain change.
- Essential Sound panel
- A panel for tagging audio as Dialogue, Music, SFX, or Ambience and applying role-based loudness, repair, clarity, and ducking controls.
- Loudness Auto-Match
- An Essential Sound control that adjusts a clip's loudness toward a target loudness reference, commonly -23 LUFS for broadcast-style mixes.
- Essential Graphics panel
- The panel for creating and editing text, shapes, and Motion Graphics templates in Premiere Pro; it controls layout, styles, and responsive design.
- Lumetri Color panel
- A color-grading panel with Basic Correction, Creative, Curves, Color Wheels, HSL Secondary, and Vignette sections applied in that order.
- Vectorscope
- A scope that displays chroma hue and saturation; the skin-tone line helps judge whether faces fall in a natural hue range.
- Input LUT
- A lookup table applied in Lumetri Basic Correction to convert source footage into a working color space before creative grading.
- Match Source export
- An export preset behavior that keeps the sequence's frame size, frame rate, and other source settings instead of cropping or resizing to a different format.
- VBR two-pass
- A variable-bitrate encoding method that analyzes the video twice to allocate bits efficiently; it improves quality at a target file size but takes longer.