Adobe Premiere Pro ACP study materials
Adobe Premiere Pro ACP study resources

Adobe Premiere Pro ACP flashcards

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33 cards. Read the term and the definition here. The deck at the top of this page is optional.

prproj file
A Premiere Pro project file with the .prproj extension; it stores edit decisions, sequence settings, and references to media, but not the media itself.
Scratch disks
Project settings that choose destinations for captured video, captured audio, video previews, audio previews, auto-saves, and media cache files.
Media cache
Premiere Pro's stored conformed audio and peak files that speed up editing; clearing it forces reconforming but does not delete original media.
Proxy workflow
Editing with lower-resolution copies while retaining full-resolution originals; toggle proxies on for performance and off before final export.
Link Media dialog
The relinking interface used when clips are offline; it can locate missing files and relink multiple related clips by name, timecode, or duration.
Project Manager
A consolidation tool that copies or transcodes used media into a new project; it can exclude unused clips and collect files for archiving or handoff.
Merge Clips
A command that syncs separate audio and video recordings by timecode or waveform into one clip; useful for dual-system sound workflows.
Insert edit
An edit that places a source clip at the playhead and pushes existing downstream clips to the right, preserving their content and order.
Overwrite edit
An edit that places a source clip at the playhead and replaces any existing timeline material on targeted tracks for the clip's duration.
Three-point edit
An edit using source In and Out points plus one sequence point, such as the playhead or an In point, to determine where the clip lands.
Ripple edit
A trim that changes a clip's duration and shifts all downstream material on unlocked tracks, closing or opening space without leaving a gap.
Rolling edit
A trim that moves a single cut point earlier or later while changing the durations of the two adjacent clips, leaving the overall sequence length unchanged.
Sync Lock
A track setting that keeps locked tracks aligned when insert or ripple edits shift other tracks; unlock a track to let it stay in place.
Nested sequence
A sequence placed inside another sequence as a single clip; effects and transitions applied to the nest affect the combined result of its contents.
Multicam sequence
A source sequence containing synchronized camera angles; the Multicam monitor switches angles during playback and records the chosen cuts to the timeline.
Adjustment layer
A transparent video layer that applies effects to all tracks below it within its duration; it contains no audio and does not alter source clips.
Track Matte Key
An effect that uses a clip on another track as an alpha or luma matte; the matte layer must be above the target clip.
Keyframe interpolation
The rule governing how values change between keyframes; Linear is constant rate, Bezier is curved, Auto Bezier smooths automatically, and Hold keeps the value.
Temporal interpolation
Keyframe interpolation that controls how quickly an animated value changes over time, affecting acceleration and deceleration between keyframes.
Spatial interpolation
Keyframe interpolation that controls the path a moving clip or effect point follows between positions, determining straight or curved motion.
Time Remapping
A clip effect that uses keyframes to vary playback speed over time; it can create speed ramps, freeze frames, and reverse motion.
Audio Clip Mixer
A mixer that adjusts clip-level volume and pan and records clip keyframes; changes travel with the clip rather than the track.
Audio Track Mixer
A mixer that adjusts track, submix, and master output levels and pan; automation is written to track and master, affecting all clips routed there.
Audio Gain
A command that changes clip gain in decibels; options include setting gain, normalizing maximum peak, and normalizing all peaks.
Constant Power crossfade
The default audio transition; it maintains perceived loudness through a crossfade by using an equal-power curve rather than a linear gain change.
Essential Sound panel
A panel for tagging audio as Dialogue, Music, SFX, or Ambience and applying role-based loudness, repair, clarity, and ducking controls.
Loudness Auto-Match
An Essential Sound control that adjusts a clip's loudness toward a target loudness reference, commonly -23 LUFS for broadcast-style mixes.
Essential Graphics panel
The panel for creating and editing text, shapes, and Motion Graphics templates in Premiere Pro; it controls layout, styles, and responsive design.
Lumetri Color panel
A color-grading panel with Basic Correction, Creative, Curves, Color Wheels, HSL Secondary, and Vignette sections applied in that order.
Vectorscope
A scope that displays chroma hue and saturation; the skin-tone line helps judge whether faces fall in a natural hue range.
Input LUT
A lookup table applied in Lumetri Basic Correction to convert source footage into a working color space before creative grading.
Match Source export
An export preset behavior that keeps the sequence's frame size, frame rate, and other source settings instead of cropping or resizing to a different format.
VBR two-pass
A variable-bitrate encoding method that analyzes the video twice to allocate bits efficiently; it improves quality at a target file size but takes longer.