QLS study materials
QLS study resources

QLS flashcards

QLS · Build recall with a focused review session.

32 cards. Read the term and the definition here. The deck at the top of this page is optional.

Constructive alignment
A design principle requiring that stated learning outcomes, teaching and learning activities, and assessment tasks all target the same content and cognitive verbs, so assessment genuinely measures the outcome.
Summative assessment
Assessment administered after instruction to certify achievement or assign a grade against a standard, in contrast to formative assessment, which informs learning while instruction is still underway.
WCAG POUR principles
The four accessibility principles - Perceivable, Operable, Understandable, Robust - under which all WCAG success criteria are organized; conformance levels ascend A, AA, and AAA.
Kirkpatrick four levels
An evaluation framework measuring training at four levels: reaction, learning, behavior, and results. Satisfying one level does not guarantee outcomes at the next level.
Cognitive Load Theory
A theory holding that working memory capacity is limited, so instruction should minimize extraneous load such as split attention and redundancy while supporting essential processing.
RACI matrix
A responsibility chart assigning each deliverable a Responsible, Accountable, Consulted, and Informed party, with exactly one Accountable owner per deliverable.
xAPI (Tin Can)
A learning technology specification that records statements of actor, verb, and object, capturing learning experiences inside or outside a learning management system.
Item discrimination index
A statistic computed as the proportion correct in the upper scoring group minus the proportion correct in the lower group; values below roughly 0.20 flag items for review.
Backward design
A curriculum planning sequence that first identifies desired results, then determines acceptable evidence of learning, and only then plans learning experiences and instruction.
Universal Design for Learning
An instructional framework providing multiple means of engagement, representation, and action and expression so diverse learners can access and demonstrate learning.
Critical path
The longest sequence of dependent tasks in a project schedule; it determines the minimum project duration and its tasks have zero float.
Formative assessment
Assessment conducted during instruction to inform teaching and learning decisions, typically low-stakes and followed by feedback rather than a certification judgment.
Gagne's nine events
A sequenced instructional model: gain attention, state objectives, recall prior knowledge, present content, guide learning, elicit performance, give feedback, assess, and enhance retention and transfer.
Learning objective components
A well-formed objective states a performance using an observable verb, the condition under which it occurs, and the criterion for acceptable performance.
LTI standard
A specification that standardizes launching external tools from a learning management system and passing grades back, avoiding custom one-off integrations.
Informed consent
Voluntary agreement to participate given after disclosure of purpose, risks, benefits, and the right to withdraw without penalty, documented before data collection begins.
Psychological safety
A shared belief that interpersonal risk-taking is safe, so learners ask questions and admit errors without fear of embarrassment or punishment.
Accommodation versus modification
An accommodation changes how a learner demonstrates knowledge, such as extended time, without altering the construct; a modification changes what is assessed or the standard itself.
Contrast minimum ratios
WCAG requires a contrast ratio of at least 4.5:1 for normal text and 3:1 for large text, defined as 18pt or 14pt bold, against its background.
Merrill's First Principles
An instructional design framework built on activation of prior experience, demonstration of skills, application by the learner, and integration into real-world activity, organized around whole tasks.
Norm-referenced assessment
Assessment that interprets a learner's score relative to the performance of a comparison group, rather than against an absolute performance standard.
Think-pair-share
A facilitation sequence in which learners reflect individually, discuss in pairs, then share with the whole group, increasing participation breadth compared with immediate cold calling.
Creative Commons BY
An open license permitting reuse, adaptation, and commercial use provided the creator receives credit, a license link is given, and changes are indicated.
SCORM
A specification for packaging web-based learning content so a learning management system can launch it and exchange runtime tracking data such as completion and score.
Stakeholder power/interest grid
A mapping tool classifying stakeholders by influence and stake; high power with high interest warrants close management, while low power with low interest warrants monitoring.
Bloom's revised taxonomy
A hierarchy of cognitive processes ascending from remember, understand, apply, analyze, evaluate, to create, used to set and assess the intended level of cognitive demand.
Wait time
The pause of roughly three to five seconds after posing a question before calling on someone, which increases response length and the number of learners participating.
Modified Angoff method
A standard-setting procedure in which subject-matter experts estimate the probability that a borderline candidate answers each item correctly, yielding a defensible cut score.
Constructivism
A learning theory holding that learners actively build knowledge from prior experience, favoring authentic tasks, scaffolding, and social negotiation over direct transmission.
Triple constraint
The interdependent project dimensions of scope, schedule, and cost; a change to any one requires renegotiating the others to keep the plan feasible.
Change control process
A documented workflow of change request, impact assessment, approval by the authorized party, and baseline update that keeps project scope under control.
Nominal group technique
A structured group decision method using silent idea generation, round-robin recording, clarification, and ranked voting to reduce dominance and conformity effects.