NB Grade 5 Math study materials
NB Grade 5 Math study resources

NB Grade 5 Math flashcards

NB Grade 5 Math · Build recall with a focused review session.

32 cards. Read the term and the definition here. The deck at the top of this page is optional.

Place value
The value a digit has because of its position in a number; each place is ten times the place to its right, so the 4 in 4 300 is worth 4 000.
Rounding rule
To round, locate the target place and check the digit to its right. A digit of 5 or more rounds up; 4 or less keeps the digit unchanged.
Equivalent fractions
Fractions that name the same amount, such as 2/3 and 8/12. Multiplying or dividing both numerator and denominator by the same nonzero number produces an equivalent fraction.
Fraction of a set
Divide the whole set by the denominator to find one part, then multiply by the numerator. Three fifths of 40 is 40 divided by 5, then times 3, giving 24.
Factor versus multiple
A factor divides a number exactly, while a multiple is the product of that number and a whole number. For 12, factors include 3 and 4; multiples include 24 and 36.
Decimal comparison
Line up the decimal points and compare digits from left to right. The first place where digits differ decides the larger number, so 0.7 is greater than 0.68.
Pattern rule
A description of how a sequence grows or shrinks, usually a starting value plus a repeated operation, such as start at 5 and add 6 each time.
Arithmetic pattern
A sequence with a constant difference between consecutive terms. Subtract neighbouring terms to find the difference, then keep adding it to extend the pattern.
Input-output table
A table pairing input values with output values. Test a possible rule on at least two rows to confirm it works before using it to predict missing entries.
Variable and expression
A variable is a letter representing an unknown number. An expression such as 4n + 1 is evaluated by substituting a value for n and computing the result.
Balanced equation
An equation stating that both sides have equal value. To find an unknown, undo operations on one side while keeping the other side balanced.
Growing shape pattern
A sequence of figures that gains a constant number of tiles or squares each stage. Record the counts in a table to reveal the constant increase.
Rectangle perimeter
The total distance around a rectangle, found with P = 2 × (length + width). Perimeter is a length, so it is measured in units such as centimetres.
Rectangle area
The number of square units covering a rectangle, found with A = length × width. Area is reported in square units such as square centimetres.
Triangle area
Half the product of a base and the perpendicular height to that base: A = base × height ÷ 2. The height must meet the base at a right angle.
Rectangular prism volume
The space inside a box shape, found with V = length × width × height. Volume is reported in cubic units such as cubic centimetres.
Angle sums
A right angle measures 90 degrees and a straight angle measures 180 degrees. The three interior angles of any triangle always add to 180 degrees.
Metric conversions
Common relationships: 1 metre equals 100 centimetres, 1 kilometre equals 1000 metres, 1 kilogram equals 1000 grams, and 1 litre equals 1000 millilitres.
Regular polygon
A closed flat shape with straight sides in which every side is the same length and every interior angle is the same size, such as a square.
Mean
The average of a data set: add all values, then divide by how many values there are. The mean of 3, 5, 7, and 9 is 24 divided by 4, or 6.
Median
The middle value when data are ordered from least to greatest. With an even number of values, average the two middle values to find the median.
Mode
The value that appears most frequently in a data set. A set may have no mode, one mode, or several modes if values tie for most frequent.
Range of data
The greatest value minus the least value in a data set. Range describes how spread out the data are, not the average size of the values.
Bar graph rules
Bars of equal width and equal spacing, a titled graph, labelled axes, and a scale with equal steps so heights can be read accurately.
Simple probability
The chance of an event, found by dividing favourable outcomes by all equally likely outcomes. Probability 0 means impossible and 1 means certain.
Complementary probability
The chance an event does not happen equals 1 minus the chance it does happen. All possible outcomes of a simple experiment add to 1.
Problem-solving cycle
Understand the problem, choose and carry out a strategy, then check the answer against an estimate and the original question before finishing.
Working backwards
A strategy for problems that give the final result and ask for the start. Undo each operation in reverse order to recover the original value.
Estimate then calculate
Round numbers to friendly values to get an approximate answer first. Compare the exact result with the estimate to detect calculation errors.
Order of operations
Compute inside brackets first, then multiplication and division from left to right, then addition and subtraction from left to right, to get one correct value.
Checking division
Multiply the quotient by the divisor, then add the remainder. The result should equal the original dividend, confirming the division is correct.
Units in answers
Measurement answers need units such as centimetres, square centimetres, or minutes. A bare number does not fully answer a measurement question.