SK SSA Math 5 study materials
SK SSA Math 5 study resources

SK SSA Math 5 cheat sheet

SK SSA Math 5 · Keep the key ideas within reach.

Quick reference

Number and Operations

  • Place value: each position to the left is 10 times the value of the position to its right, so 4,703 = 4×1000 + 7×100 + 0×10 + 3×1.

  • Order of operations: evaluate parentheses/brackets first, then exponents, then multiplication and division left to right, then addition and subtraction left to right.

  • Rounding rule: locate the target place, look at the single digit to its right; 5 or more rounds up, 4 or less keeps the digit unchanged and the rest become zeros.

  • Multiplying by powers of 10 shifts digits left (×10, ×100, ×1000); dividing shifts digits right, so 3.6 ÷ 100 = 0.036.

  • A fraction a/b equals a ÷ b; to compare fractions with unlike denominators, rewrite them with a common denominator or compare to a benchmark such as 1/2.

  • To add or subtract fractions, use a common denominator and combine numerators only; to multiply, multiply numerators and multiply denominators.

  • Dividing by a fraction is multiplying by its reciprocal: 3/4 ÷ 2/5 = 3/4 × 5/2 = 15/8.

  • Decimal place values to the right of the point are tenths, hundredths, thousandths; 0.7 = 0.70, but 0.07 is ten times smaller.

  • A percent is a ratio out of 100: 35% = 35/100 = 0.35; to find 35% of 80, compute 0.35 × 80 = 28.

Quick reference

Algebra and Patterns

  • A variable is a letter standing for an unknown or changing number; an expression has no equals sign, while an equation states two expressions are equal.

  • Evaluate an expression by substituting the given value for the variable and following order of operations, e.g. 3n + 5 for n = 4 gives 17.

  • Solve one-step equations by applying the inverse operation to both sides: x + 9 = 14 gives x = 5; 4x = 28 gives x = 7.

  • Distributive property: a(b + c) = ab + ac; combine like terms (same variable and exponent) before solving.

  • Arithmetic sequences change by a constant difference d; the nth term is a + (n − 1)d, where a is the first term.

  • Geometric sequences change by a constant multiplier r; each term is r times the previous term, e.g. 2, 6, 18, 54 has r = 3.

  • To find a rule from a table, test whether the output changes by a constant amount (linear) or by a constant factor (multiplicative).

  • An inequality uses <, >, ≤, ≥; the solution is a range of values, and multiplying or dividing by a negative number reverses the inequality sign.

  • Coordinate pairs (x, y): x is horizontal distance from the origin, y is vertical; a point on the x-axis has y = 0.

Quick reference

Geometry and Measurement

  • Perimeter is the distance around a figure; area is the number of square units covering it, so area is reported in square units and perimeter in linear units.

  • Rectangle area = length × width; triangle area = ½ × base × height, where height is perpendicular to the chosen base.

  • Parallelogram area = base × height; trapezoid area = ½ × (base₁ + base₂) × height.

  • Circle: circumference = 2πr or πd; area = πr²; the diameter is twice the radius.

  • Volume of a rectangular prism = length × width × height; volume is measured in cubic units.

  • A right angle measures 90°; a straight angle measures 180°; angles in a triangle sum to 180° and in a quadrilateral to 360°.

  • Complementary angles sum to 90°; supplementary angles sum to 180°; vertical (opposite) angles are equal.

  • Unit conversions: 1 km = 1000 m, 1 m = 100 cm, 1 kg = 1000 g, 1 L = 1000 mL, 1 hour = 60 minutes.

  • To convert between units, multiply when moving to a smaller unit and divide when moving to a larger unit, e.g. 2.5 m = 250 cm.

Quick reference

Data Analysis and Probability

  • Mean = sum of values ÷ number of values; median is the middle value of an ordered list (average the two middle values if the count is even).

  • Mode is the most frequent value; range is maximum minus minimum; an outlier can pull the mean far from the median.

  • A bar graph compares categories, a line graph shows change over time, and a circle graph shows parts of a whole as percentages totaling 100%.

  • Probability of an event = number of favorable outcomes ÷ total equally likely outcomes, so it always lies between 0 and 1.

  • The complement rule: P(not A) = 1 − P(A); if P(rain) = 0.3, then P(no rain) = 0.7.

  • For two independent events, multiply probabilities: P(A and B) = P(A) × P(B).

  • With replacement, probabilities stay the same for each draw; without replacement, the total and the favorable count both decrease.

  • Theoretical probability comes from counting outcomes; experimental probability comes from observed results and approaches the theoretical value with more trials.

Quick reference

Mathematical Reasoning and Problem Solving

  • Four-step approach: read and restate the question, identify the given information, choose an operation or strategy, then check whether the answer is reasonable.

  • Key operation cues: 'total' and 'in all' suggest addition; 'difference' and 'how many more' suggest subtraction; 'each' and 'per' often suggest multiplication or division.

  • Estimate first by rounding to compatible numbers; use the estimate to judge whether the exact answer is plausible.

  • Work backward from the answer by reversing operations, useful when the result of a sequence of steps is given.

  • Unit rate reasoning: find the value of one unit, then multiply by the number of units needed (if 3 items cost $12, one costs $4).

  • Check by substitution: put the solution back into the original equation or word problem to confirm both sides match.

  • A ratio compares two quantities; a proportion states two ratios are equal and can be solved by cross-multiplying.

  • Multi-step problems: identify the hidden sub-question first, solve it, then use that result in the final step.

  • Reject impossible answers: a length cannot be negative, a probability cannot exceed 1, and a part cannot be larger than the whole unless stated.

Quick reference

Mathematical Reasoning and Problem Solving

  • Four-step approach: read and restate the question, list the given information, choose a strategy, then check whether the answer is reasonable.

  • Operation cues: 'in all' and 'total' suggest addition; 'how many more' suggests subtraction; 'each' and 'per' often suggest multiplication or division.

  • Estimate first by rounding to compatible numbers, then use the estimate to judge whether the exact answer is plausible.

  • Work backward by reversing operations when the final result of a sequence of steps is given.

  • Unit-rate reasoning: find the value of one unit, then multiply by the number of units needed; if 3 items cost $12, one costs $4.

  • Check by substitution: place the solution back into the original equation or word problem to confirm both sides match.

  • A proportion states two ratios are equal and is solved by cross-multiplying; a ratio simply compares two quantities.

  • Multi-step problems: identify and solve the hidden sub-question first, then use that result in the final step.

  • Reject impossible answers: lengths cannot be negative, probabilities cannot exceed 1, and a part cannot exceed the whole unless stated.

Quick reference

Mathematical Reasoning and Problem Solving

  • Four-step approach: restate the question, list the given information, choose a strategy, then verify the answer is reasonable.

  • Operation cues: 'in all' and 'total' suggest addition; 'how many more' suggests subtraction; 'each' and 'per' often suggest multiplication or division.

  • Estimate first by rounding to compatible numbers, then use the estimate to judge whether the exact answer is plausible.

  • Work backward by reversing operations when the final result of a sequence of steps is given.

  • Unit-rate reasoning: find the value of one unit, then multiply by the number of units needed; if 3 items cost $12, one costs $4.

  • Check by substitution: place the solution back into the original equation or word problem to confirm both sides match.

  • A proportion states two ratios are equal and is solved by cross-multiplying; a ratio simply compares two quantities.

  • Multi-step problems: identify and solve the hidden sub-question first, then use that result in the final step.

  • Reject impossible answers: lengths cannot be negative, probabilities cannot exceed 1, and a part cannot exceed the whole unless stated.