CTC study materials
CTC study resources

CTC (NAR) cheat sheet

CTC · Keep the key ideas within reach.

Quick reference

Mentoring and Coaching

  • Mentoring is a long-term developmental relationship focused on career and psychosocial support; coaching is a short-term, performance-focused partnership targeting specific skills or goals.

  • The GROW model sequences a coaching conversation: Goal (what do you want?), Reality (what is happening now?), Options (what could you do?), Will (what will you commit to?).

  • Coaching assumes the coachee has the resources to solve the problem; the coach asks rather than tells. Mentoring assumes the mentor transfers experience and opens networks.

  • A coaching agreement specifies session frequency, confidentiality boundaries, success measures, and the duration of the engagement before the first session.

  • The mentor–mentee relationship moves through initiation, cultivation, separation, and redefinition; each phase has distinct expectations for contact frequency and direction.

  • Powerful coaching questions are open-ended, future-oriented, and free of embedded advice (e.g., 'What would success look like?' not 'Have you tried…?').

  • Feedback in coaching follows observation–impact–question: state the observed behavior, its impact, and ask the coachee to interpret it before offering suggestions.

  • Mentoring programs fail most often from unclear matching criteria and absent goal-setting; define mentee objectives and mentor capability profiles before matching.

Quick reference

Conflict Management

  • The Thomas–Kilmann model defines five conflict modes on assertiveness and cooperativeness axes: competing, collaborating, compromising, avoiding, and accommodating.

  • Collaborating works best when both the issue and the relationship are high-stakes and time allows; competing suits emergencies and safety decisions; avoiding suits trivial or cooling-off situations.

  • Positions are stated demands; interests are the underlying needs, fears, and priorities. Conflict resolution shifts the conversation from positions to interests.

  • Escalation of conflict follows a predictable path: discomfort, incident, misunderstanding, tension, crisis. Intervention is cheapest at the discomfort and incident stages.

  • Separate people from the problem: address the emotional and relational layer before negotiating substantive terms, or the substance will be rejected.

  • A conflict diagnosis asks three questions: what is the source (data, relationship, values, structure, interest), who is involved, and what stage has it reached?

  • Mediation is facilitated negotiation by a neutral third party who has no authority to impose a settlement; arbitration ends with a binding decision by the third party.

  • De-escalation techniques include active listening, naming the emotion, slowing pace, and agreeing on process before debating content.

Quick reference

Creative Problem Solving

  • The CPS model has four stages: Clarify (explore the vision, gather data, formulate the problem), Ideate, Develop, and Implement; each stage diverges then converges.

  • Divergent thinking produces many options without judgment; convergent thinking evaluates and selects. Mixing the two in the same moment kills idea generation.

  • Problem statements should be open-ended and free of embedded solutions: 'How might we…?' invites options; 'We need a new CRM' forecloses them.

  • Brainstorming rules: defer judgment, encourage wild ideas, build on others' ideas, and aim for quantity before quality.

  • SCAMPER prompts idea generation through Substitute, Combine, Adapt, Modify, Put to another use, Eliminate, and Reverse.

  • The Six Thinking Hats method assigns parallel thinking roles (facts, feelings, caution, benefits, creativity, process) to structure group ideation.

  • Prototyping is the cheapest way to test an idea; a prototype should be built to answer a specific question, not to demonstrate completeness.

  • Convergent tools include dot voting, impact–effort matrices, and criteria-based scoring; select the tool before generating ideas to avoid biased selection.

Quick reference

DISC Behavioral Styles

  • DISC measures observable behavior on two axes: pace (fast vs. moderate) and focus (task vs. people), producing D, I, S, and C styles.

  • D (Dominance) is fast-paced and task-focused: direct, results-oriented, decisive, and impatient with detail.

  • I (Influence) is fast-paced and people-focused: enthusiastic, persuasive, collaborative, and weak on follow-through and detail.

  • S (Steadiness) is moderate-paced and people-focused: patient, loyal, supportive, and resistant to sudden change.

  • C (Conscientiousness) is moderate-paced and task-focused: analytical, precise, systematic, and cautious about risk.

  • Communication rule: address D with bottom-line results, I with recognition and enthusiasm, S with personal reassurance and time, C with data and accuracy.

  • DISC describes behavior, not personality, intelligence, or values; it measures how someone acts, not why, and is not a predictor of competence.

  • Most people are a blend of two or more styles; the primary style is the most natural, the secondary is the backup under stress.

Quick reference

Emotional Intelligence

  • Goleman's five components: self-awareness, self-regulation, motivation, empathy, and social skill.

  • Self-awareness is the foundation: recognizing one's emotions as they occur and understanding their triggers and impact on others.

  • Self-regulation includes pausing between stimulus and response, reframing, and managing impulses; it is distinct from suppression.

  • Empathy has three forms: cognitive (understanding another's perspective), emotional (feeling with them), and compassionate (acting to help).

  • The amygdala hijack is a stress response in which the emotional brain overrides the rational brain; recovery requires time and physiological down-regulation.

  • Active listening requires paraphrasing, reflecting feeling, asking clarifying questions, and withholding judgment until the speaker finishes.

  • Emotional intelligence is learnable; self-awareness and self-regulation improve with deliberate practice and feedback, unlike IQ which is largely stable.

  • Social skill translates emotional intelligence into influence, persuasion, conflict resolution, and building networks.

Quick reference

Negotiation

  • BATNA (Best Alternative to a Negotiated Agreement) defines the walk-away point; a strong BATNA increases leverage and reduces dependence on the deal.

  • The ZOPA (Zone of Possible Agreement) is the overlap between each side's reservation value; no ZOPA means no deal without changing the terms.

  • Distributive negotiation assumes a fixed pie and seeks to claim value; integrative negotiation seeks to create value by trading on differing priorities.

  • Interests, not positions, drive integrative deals; trade what is cheap for you and valuable to them, and ask what is behind each demand.

  • Anchoring: the first offer sets a reference point; a well-justified anchor pulls the settlement range toward it, so prepare the anchor with rationale.

  • Concessions should decrease in size and be exchanged for reciprocal movement; unilateral concessions signal a weak reservation point.

  • MESOs (multiple equivalent simultaneous offers) present several packages of equal value to you, revealing the other side's priorities.

  • Negotiation preparation covers your interests, their likely interests, your BATNA, their likely BATNA, reservation value, and target value.

Quick reference

Presentation Skills

  • Structure a presentation as opening (hook and thesis), body (three key points), and close (summary and call to action); audiences remember beginnings and endings.

  • Audience analysis determines content depth, vocabulary, and examples; the same topic needs different framing for executives, peers, and customers.

  • The rule of three: three main points are recalled more reliably than four or more; group supporting evidence under each point.

  • Visual aids support, not replace, the speaker; one idea per slide, minimal text, and large readable type.

  • Delivery variables include pace (about 130–150 words per minute), pause, volume, eye contact, and gesture; pausing after key points increases retention.

  • Handling questions: listen fully, repeat or paraphrase, answer concisely, and defer unknowns with a commitment to follow up.

  • Rehearse aloud and time the presentation; silent rehearsal does not surface pacing, transitions, or filler words.

  • Nervousness is managed by preparation, breathing, and reframing arousal as readiness; avoid reading slides verbatim.

Quick reference

Finance for Managers

  • Gross profit = revenue − cost of goods sold; operating profit = gross profit − operating expenses; net profit = operating profit − interest − taxes.

  • Contribution margin = price − variable cost per unit; break-even units = fixed costs ÷ contribution margin per unit.

  • The balance sheet follows assets = liabilities + equity at a point in time; the income statement covers a period; the cash flow statement reconciles the two.

  • Net present value discounts future cash flows at the cost of capital; a positive NPV adds value and is the preferred capital-budgeting criterion.

  • IRR is the discount rate at which NPV equals zero; accept projects whose IRR exceeds the cost of capital, but beware multiple IRRs with non-conventional cash flows.

  • Payback period ignores the time value of money and cash flows after payback; use it as a liquidity screen, not a sole decision rule.

  • Working capital = current assets − current liabilities; the cash conversion cycle = days inventory + days receivable − days payable.

  • ROI = (gain from investment − cost of investment) ÷ cost of investment; it ignores risk and timing, so pair it with NPV for capital decisions.

Quick reference

Project Management

  • The triple constraint is scope, time, and cost, with quality as the balancing outcome; changing one constraint affects the others.

  • A project charter authorizes the project and records objectives, scope, stakeholders, milestones, and success criteria before work begins.

  • The critical path is the longest sequence of dependent tasks; it determines the minimum project duration and has zero float.

  • Float (slack) = late start − early start; tasks on the critical path have zero float, so any delay there delays the project.

  • Risk management: identify, assess probability and impact, plan responses (avoid, mitigate, transfer, accept), and monitor throughout the project.

  • A RACI matrix assigns Responsible, Accountable, Consulted, and Informed roles; only one person should be Accountable per task.

  • Scope creep is uncontrolled expansion of scope without corresponding changes to time, cost, or resources; a change control process prevents it.

  • Earned value: CPI = EV ÷ AC (cost performance), SPI = EV ÷ PV (schedule performance); values below 1.0 indicate overrun or delay.

Quick reference

Team Building

  • Tuckman's stages: forming (orientation), storming (conflict), norming (cohesion), performing (productivity), and adjourning (closure).

  • Psychological safety-the belief that one can speak up without punishment-predicts team learning and performance more than individual talent.

  • Team roles must be explicit: clarify who decides, who executes, who is consulted, and who is informed to prevent overlap and gaps.

  • Diverse teams outperform homogeneous ones on complex problem-solving when inclusion is managed; without inclusion, diversity increases conflict.

  • Shared goals and interdependent tasks define a team; a group of individuals with independent tasks is a workgroup, not a team.

  • Norms are unwritten rules of behavior; they form early and are hard to change, so set them deliberately at team formation.

  • Team development interventions include goal-setting, role clarification, problem-solving workshops, and interpersonal feedback sessions.

  • Remote and hybrid teams need explicit communication cadences and documented decisions to compensate for missing informal contact.