CTC (NAR) flashcards
CTC · Build recall with a focused review session.
32 cards. Read the term and the definition here. The deck at the top of this page is optional.
- GROW model
- A coaching conversation structure: Goal (desired outcome), Reality (current situation), Options (possible actions), and Will (commitment to act). It keeps coaching focused and forward-moving.
- Mentoring versus coaching
- Mentoring is a long-term career and psychosocial relationship where experience is shared; coaching is a short-term, goal-specific partnership where the coach asks rather than tells.
- Coaching agreement
- A document defining session frequency, confidentiality, success measures, and engagement duration, established before coaching begins to set expectations and boundaries.
- Thomas–Kilmann conflict modes
- Five conflict-handling styles on assertiveness and cooperativeness axes: competing, collaborating, compromising, avoiding, and accommodating. Selection depends on stakes and time.
- Positions versus interests
- Positions are stated demands; interests are the underlying needs and priorities behind them. Resolving conflict requires shifting from positions to interests.
- Mediation versus arbitration
- Mediation is facilitated negotiation by a neutral party with no authority to impose a settlement. Arbitration ends with a binding decision by the neutral third party.
- Divergent and convergent thinking
- Divergent thinking generates many options without judgment; convergent thinking evaluates and selects among them. Effective problem solving separates the two phases.
- SCAMPER technique
- An idea-generation checklist: Substitute, Combine, Adapt, Modify, Put to another use, Eliminate, and Reverse. Each prompt forces a different angle on an existing product or process.
- Problem statement framing
- A problem statement should be open-ended and free of embedded solutions; 'How might we…?' invites options, while a stated solution forecloses idea generation.
- DISC D style
- Dominance: fast-paced and task-focused. Direct, decisive, and results-oriented, often impatient with detail. Communicate with bottom-line outcomes and brevity.
- DISC I style
- Influence: fast-paced and people-focused. Enthusiastic, persuasive, and collaborative, but weak on follow-through. Communicate with recognition and enthusiasm.
- DISC S style
- Steadiness: moderate-paced and people-focused. Patient, loyal, and supportive, resistant to sudden change. Communicate with personal reassurance and time to adjust.
- DISC C style
- Conscientiousness: moderate-paced and task-focused. Analytical, precise, and systematic, cautious about risk. Communicate with data, accuracy, and clear rationale.
- DISC scope limitation
- DISC measures observable behavior, not personality, values, intelligence, or competence. It describes how someone acts, not why, and is not a predictor of performance.
- Goleman's five components
- Self-awareness, self-regulation, motivation, empathy, and social skill. Self-awareness is foundational; social skill translates emotional intelligence into influence and relationship management.
- Amygdala hijack
- A stress response in which the emotional brain overrides the rational brain, producing fight-or-flight reactions. Recovery requires time and physiological down-regulation.
- Three forms of empathy
- Cognitive empathy (understanding another's perspective), emotional empathy (feeling with them), and compassionate empathy (acting to help). Each serves a different relational purpose.
- BATNA
- Best Alternative to a Negotiated Agreement: the course of action if no deal is reached. A strong BATNA increases leverage and reduces dependence on the deal.
- ZOPA
- Zone of Possible Agreement: the overlap between each side's reservation value. No ZOPA means no deal unless the terms or alternatives change.
- Integrative versus distributive negotiation
- Distributive negotiation assumes a fixed pie and claims value; integrative negotiation creates value by trading on differing priorities and interests.
- MESOs
- Multiple Equivalent Simultaneous Offers: presenting several packages of equal value to you, which reveals the other side's priorities through their choice.
- Rule of three
- A presentation structure principle: three main points are recalled more reliably than four or more, so group supporting evidence under three key messages.
- Presentation opening and close
- Open with a hook and thesis; close with a summary and call to action. Audiences remember beginnings and endings more than the middle.
- Handling audience questions
- Listen fully, paraphrase the question, answer concisely, and defer unknowns with a commitment to follow up. Avoid debating or guessing.
- Break-even units
- Fixed costs divided by contribution margin per unit, where contribution margin equals price minus variable cost per unit. It shows the volume needed to cover fixed costs.
- Net present value
- The sum of future cash flows discounted at the cost of capital, minus the initial investment. A positive NPV adds value and is the preferred capital-budgeting criterion.
- Cash conversion cycle
- Days inventory plus days receivable minus days payable. It measures how long cash is tied up in operations before collection.
- Triple constraint
- Scope, time, and cost, with quality as the balancing outcome. Changing one constraint affects the others, so trade-offs must be explicit.
- Critical path
- The longest sequence of dependent tasks in a project. It determines the minimum project duration and has zero float, so any delay there delays the project.
- Earned value CPI and SPI
- CPI = EV ÷ AC measures cost performance; SPI = EV ÷ PV measures schedule performance. Values below 1.0 indicate cost overrun or schedule delay.
- Tuckman's stages
- Forming (orientation), storming (conflict), norming (cohesion), performing (productivity), and adjourning (closure). Teams pass through these stages in sequence.
- Psychological safety
- The shared belief that one can speak up, ask questions, or admit mistakes without punishment. It predicts team learning and performance more than individual talent.