Ruankao Multimedia Application Designer (Intermediate) flashcards
Ruankao Multimedia Application Designer (Intermediate) · Build recall with a focused review session.
32 cards. Read the term and the definition here. The deck at the top of this page is optional.
- Von Neumann bottleneck
- The performance limit caused by sharing one bus between processor and memory. Multimedia systems bypass it with DMA, GPU blocks, and dedicated codecs that move frame data without per-pixel CPU copies.
- DMA transfer
- Direct Memory Access lets a device move data to or from RAM without per-instruction CPU involvement. It is essential for real-time capture of audio and video streams at high sustained rates.
- Nyquist sampling theorem
- A signal must be sampled at more than twice its highest frequency component to be reconstructed without aliasing. For audio, 44.1 kHz therefore captures frequencies up to 22.05 kHz.
- PCM quantization SNR
- For uniform b-bit pulse-code modulation, signal-to-quantization-noise ratio approximates 6.02b + 1.76 decibels. Each additional bit improves dynamic range by roughly six decibels.
- Chroma subsampling 4:2:0
- A YCbCr layout that keeps full luma resolution but stores chroma at one quarter of it, horizontally and vertically halved. It needs 1.5 bytes per pixel at eight-bit depth.
- Run-length encoding
- A lossless scheme that replaces consecutive repeated values with a count and a value. It is effective on palette images and fax data but poor on noisy natural photographs.
- JPEG baseline pipeline
- The still-image encoder splits into 8x8 blocks, level-shifts, applies DCT, quantizes with scaled tables, zig-zag scans, then entropy-codes DC differences and AC runs with Huffman coding.
- I, P and B frames
- I-frames are intra-coded independently. P-frames predict from earlier references. B-frames predict bidirectionally from past and future frames, so decoding requires reordering and extra buffering.
- Psychoacoustic masking
- A loud tone raises the audibility threshold for nearby quieter frequencies and times. Perceptual audio codecs discard or coarsely quantize components below this masked threshold to save bits.
- GOP length trade-off
- A longer group of pictures improves compression by adding more predicted frames, but increases seek latency and lets errors propagate further before the next independent I-frame resets.
- RAID 5
- Block-level striping with distributed parity across all disks. It tolerates one disk failure and improves read throughput, but rebuilds are slow and write performance carries parity overhead.
- Sustained versus burst rate
- Burst rate is a short peak transfer, while sustained rate is the continuous throughput. Real-time capture and playback succeed only when sustained rate exceeds the stream's data rate.
- ADC and DAC
- An analog-to-digital converter samples and quantizes incoming audio for storage or processing. A digital-to-analog converter reconstructs an analog signal for playback through speakers or headphones.
- Non-destructive editing
- An editing approach that references original media and stores decisions separately, so trims, effects, and color changes can be revised without rewriting or degrading the source files.
- Proxy editing workflow
- Editors transcode large source footage into smaller, lower-resolution proxies for smooth timeline work, then relink the originals for final rendering to preserve full output quality.
- Drop-frame timecode
- A timecode counting scheme that skips specific frame numbers to keep clock time aligned with 29.97 fps NTSC video, which otherwise drifts from real time over long recordings.
- Alpha compositing over
- The Porter-Duff over operator blends source and destination as source color times source alpha plus destination color times one minus source alpha, giving correct transparency layering.
- Bicubic interpolation
- A resampling method using sixteen neighboring pixels and cubic weighting. It produces smoother, sharper scaling than bilinear interpolation but can introduce slight ringing near strong edges.
- Vector versus raster
- Raster images store a fixed pixel grid and lose quality when enlarged. Vector graphics store geometric paths and render sharply at any resolution, suiting logos and diagrams.
- Loudness normalization LUFS
- Loudness Units Full Scale measures perceived loudness, not peaks. Broadcast targets around minus twenty-three LUFS and streaming around minus fourteen LUFS to even out playback levels.
- 3:2 pulldown
- A telecine process that repeats film frames in a 3:2 pattern to convert 24 fps material to 29.97 fps NTSC. Inverse telecine detects and removes the duplicated frames.
- True peak metering
- A meter that reconstructs the analog waveform between samples to catch inter-sample overs. It matters because lossy encoding can push peaks above the measured sample peak.
- Fitts's law
- Movement time to a target equals a plus b times the base-two logarithm of twice the distance divided by target width. Bigger, closer targets are acquired faster.
- Response time thresholds
- About 0.1 second feels instantaneous, 1 second preserves the flow of thought, and 10 seconds is the limit before attention drifts. Longer waits need visible progress feedback.
- Redundancy principle
- People learn better from narration and graphics than from narration plus identical on-screen text. Duplicating spoken words as text splits attention and increases cognitive load.
- HLS and MPEG-DASH
- Both are HTTP-based adaptive streaming methods. HLS uses playlist files referencing media segments; DASH uses an XML manifest. Players switch renditions based on measured bandwidth.
- Content-based retrieval
- Searching multimedia by intrinsic features such as color histograms, texture, shape, or audio coefficients, often combined with metadata, rather than by manually entered keywords alone.
- Adaptive bitrate ladder
- A set of encoded renditions at increasing resolutions and bitrates, with aligned keyframes, allowing the player to switch quality mid-stream without visible artifacts or decoder resets.
- Critical path method
- A scheduling technique that identifies the longest chain of dependent tasks. That chain determines the shortest possible project duration and shows where delays directly slip delivery.
- Creative Commons licenses
- Standardized public copyright licenses combining conditions such as attribution, share-alike, non-commercial, and no-derivatives. They grant permissions in advance without individual negotiation.
- Fair use four factors
- A legal balancing test weighing purpose of use, nature of the work, amount used, and effect on the market. It is a defense after infringement, not automatic permission.
- ISO/IEC JTC 1/SC 29
- The joint standards subcommittee responsible for coding of audio, picture, multimedia, and hypermedia information, including the JPEG and MPEG families of standards.