CAPE MOB Unit 1 study materials
CAPE MOB Unit 1 study resources

CAPE MOB Unit 1 cheat sheet

CAPE MOB Unit 1 · Keep the key ideas within reach.

Quick reference

Unit 1: Foundations of Mobile Computing

  • Mobile computing is defined as a computing environment where users can access services and applications while moving, using portable devices and wireless networks.

  • Key constraints of mobile computing: limited battery life, limited processing power, small screen size, variable bandwidth, and intermittent connectivity.

  • The three-tier architecture of mobile computing: presentation tier (client device), application tier (middleware/application server), and data tier (database/back-end).

  • Mobile devices are classified by form factor and capability: smartphones, tablets, wearables, embedded sensors, and laptops.

  • Wireless communication media include radio waves (Wi-Fi, cellular, Bluetooth), infrared, and microwave; radio is the most common due to range and non-line-of-sight operation.

  • Mobility types: user mobility (person moves with device), device mobility (device moves between networks), and session mobility (session persists across devices).

  • Context awareness in mobile computing uses sensors (GPS, accelerometer, light, proximity) to adapt services to location, time, and user activity.

  • Challenges of mobile computing include security, privacy, energy management, heterogeneity of devices and networks, and seamless handoff.

Quick reference

Unit 2: Mobile Networking and Wireless Technologies

  • Cellular generations: 1G analog voice, 2G digital voice + SMS, 3G mobile data, 4G LTE all-IP broadband, 5G enhanced mobile broadband and low-latency IoT.

  • IEEE 802.11 (Wi-Fi) uses CSMA/CA for medium access; stations contend for the channel and use acknowledgment frames to detect collisions.

  • Bluetooth (IEEE 802.15.1) operates in the 2.4 GHz ISM band using frequency-hopping spread spectrum; it forms piconets with one master and up to seven active slaves.

  • Mobile IP allows a mobile node to maintain its home IP address while visiting foreign networks; it uses home agent, foreign agent, care-of address, and tunneling.

  • Handoff (handover) is the process of transferring an active connection from one base station or access point to another; hard handoff breaks before making, soft handoff makes before breaking.

  • Wireless network security: WEP is deprecated; WPA2 uses AES-CCMP; WPA3 uses SAE for stronger authentication and forward secrecy.

  • TCP performance over wireless is affected by packet loss misinterpreted as congestion; solutions include split TCP, snoop TCP, and link-layer retransmission.

  • Mobile ad hoc networks (MANETs) are infrastructure-less, self-configuring wireless networks where nodes act as routers; routing protocols include AODV and OLSR.