Madrid PAU Technical Drawing Applied to Arts and Design II study materials
Madrid PAU Technical Drawing Applied to Arts and Design II study resources

Madrid PAU Technical Drawing Applied to Arts and Design II cheat sheet

Madrid PAU Technical Drawing Applied to Arts and Design II · Keep the key ideas within reach.

Quick reference

Plane geometry and geometric constructions applied to design

  • Thales' theorem: an angle inscribed in a semicircle is right; conversely, the circumcenter of a right triangle is the midpoint of the hypotenuse.

  • Golden ratio φ = (1+√5)/2 ≈ 1.618; a segment divided in extreme and mean ratio satisfies a/b = (a+b)/a.

  • Regular polygon construction: central angle = 360°/n; for a regular pentagon the diagonal-to-side ratio equals φ.

  • Inversion of a point P with respect to a circle of center O and radius r: OP·OP' = r², with P' on ray OP.

  • Power of a point P with respect to a circle: Pow(P) = d² − r², where d = OP; tangent length from P is √Pow(P).

  • Radical axis of two circles is the locus of points with equal power; it is perpendicular to the line joining centers.

  • Apollonius problem: circle tangent to three given circles; up to eight solutions, solved by inversion or homothety.

  • Archimedean spiral: polar equation r = a + bθ; used for cams and decorative design motifs.

Quick reference

Geometric transformations: homothety, similarity, inversion and their applications

  • Homothety center O, ratio k: OP' = k·OP, with P' on line OP; k > 0 preserves orientation, k < 0 reverses it.

  • A homothety maps a circle to a circle; the ratio of radii equals |k| and the centers are homologous points.

  • Similarity transformation = homothety composed with an isometry; it preserves angles and ratios of lengths.

  • Inversion with respect to a circle: a line not through the center maps to a circle through the center; a circle through the center maps to a line.

  • Inversion is conformal but reverses orientation; it maps angles to equal angles.

  • Composition of two homotheties with centers O₁, O₂ and ratios k₁, k₂ is a homothety with ratio k₁k₂ (if k₁k₂ ≠ 1) whose center lies on O₁O₂.

  • In design, inversion generates curves of constant power used in gear tooth profiles and optical reflector shapes.

Quick reference

Tangencies and technical curves (conics and their applications)

  • Tangency condition: two circles are tangent when the distance between centers equals the sum (external) or absolute difference (internal) of their radii.

  • Tangent line to a circle at point T is perpendicular to the radius OT.

  • Ellipse: sum of distances to foci is constant 2a; eccentricity e = c/a < 1; major axis 2a, minor axis 2b, with a² = b² + c².

  • Parabola: points equidistant from focus and directrix; standard form y² = 2px, with p = distance from focus to directrix.

  • Hyperbola: absolute difference of distances to foci is constant 2a; asymptotes have slopes ±b/a; e = c/a > 1.

  • Tangent to a conic from an external point: two real tangents if the point lies outside the conic; construction uses the polar or auxiliary circle.

  • Osculating circle at a point of a curve has the same tangent and curvature; its radius is the radius of curvature ρ.

  • Technical curves used in design: cycloid (rolling circle), involute (unwinding string, gear teeth), and catenary (hanging chain).

Quick reference

Descriptive geometry: point, line and plane; intersections and distances

  • Monge projection: a point is given by its horizontal projection (plan) and vertical projection (elevation); the ground line separates the planes.

  • A line is parallel to a plane if it is parallel to any line in that plane; a line is perpendicular to a plane if it is perpendicular to two non-parallel lines in the plane.

  • True length of a segment is obtained by the right-triangle method: hypotenuse of a right triangle with legs equal to the segment's projection and its difference in height (or depth).

  • Intersection of two planes is a line; find it by locating two points common to both planes using auxiliary planes.

  • Distance from a point to a plane: drop a perpendicular from the point to the plane and measure its true length.

  • Edge-view (point view) of a line is obtained by projecting along the line direction; it is used to find true angles and distances.

  • Plane represented by its traces: horizontal trace (intersection with horizontal plane) and vertical trace (intersection with vertical plane).

  • A plane perpendicular to the ground line appears as a line in both plan and elevation.

Quick reference

Polyhedra and surfaces; representation of volumes

  • Euler's formula for convex polyhedra: V − E + F = 2, where V = vertices, E = edges, F = faces.

  • Regular polyhedra (Platonic solids): tetrahedron (4 triangles), cube (6 squares), octahedron (8 triangles), dodecahedron (12 pentagons), icosahedron (20 triangles).

  • Prism: lateral surface area = perimeter of base × height; volume = area of base × height.

  • Pyramid: volume = (1/3) × area of base × height; lateral faces are triangles meeting at the apex.

  • Cylinder: lateral area = 2πrh; total area = 2πr(h + r); volume = πr²h.

  • Cone: lateral area = πrl (l = slant height); volume = (1/3)πr²h; l² = r² + h².

  • Sphere: surface area = 4πr²; volume = (4/3)πr³.

  • Developable surfaces (cylinder, cone) can be unfolded without stretching; doubly curved surfaces (sphere) cannot.

Quick reference

Orthographic projection, dimensioning and standardization

  • First-angle projection: the object is placed between observer and projection plane; the view from the front is placed above the top view in the layout.

  • Third-angle projection: the projection plane lies between observer and object; the top view is placed above the front view (common in ISO and US practice).

  • Dimensioning rules (ISO 129): dimension lines are parallel to the measured direction, with arrowheads at ends; extension lines start with a small gap from the object.

  • Each dimension is given once; avoid duplicate or redundant dimensions; place dimensions outside the view where possible.

  • Standard scales (ISO 5455): 1:1, 1:2, 1:5, 1:10, 1:20, 1:50, 1:100; enlargement scales 2:1, 5:1, 10:1.

  • Line types (ISO 128): continuous thick for visible edges, continuous thin for dimension and extension lines, dashed for hidden edges, chain line for center lines.

  • Tolerance and fits: ISO 286 designates holes with capital letters (H7) and shafts with lowercase (h6); clearance fit when hole tolerance zone lies above shaft.

  • Surface roughness is indicated by the ISO 1302 symbol with Ra value in micrometers.

Quick reference

Axonometric and perspective representation for design

  • Isometric projection: three axes at 120°; equal foreshortening along all three axes (scale factor ≈ 0.816 in true isometric, or full scale in isometric drawing).

  • Dimetric projection: two axes have equal scale; trimetric: all three scales differ.

  • Cabinet projection: front face true shape; receding axis at 45° with half scale; cavalier uses full scale on receding axis.

  • Perspective: one-point (front face parallel to picture plane), two-point (vertical edges parallel to picture plane), three-point (all axes oblique).

  • Horizon line = eye level; vanishing points lie on the horizon for horizontal lines.

  • In two-point perspective, the station point distance from the picture plane determines the cone of vision; keep the object within a 30° cone to avoid distortion.

  • Measuring points method: locate measuring points on the horizon to transfer true lengths along receding axes.

  • Shadows in perspective: light source direction determines shadow vanishing points; use them to construct cast shadows consistently.

Quick reference

Graphic communication, sketching and design project representation

  • Sketching proportions: use a pencil held at arm's length to compare relative lengths; establish a bounding box before adding detail.

  • Construction lines: light guide lines for axes and symmetry; darken only final visible edges to keep the sketch readable.

  • Orthographic sketch layout: align views (front, top, side) on a common baseline; maintain projection consistency.

  • Presentation drawings use line weight hierarchy: thick outlines, medium internal edges, thin construction and dimension lines.

  • Color and tone in design representation: warm colors advance, cool colors recede; value contrast directs attention.

  • Digital tools (CAD, vector editors) follow the same projection and dimensioning standards as manual drawings.

  • Design portfolio representation: include plans, elevations, sections, and at least one perspective or axonometric to communicate volume.

  • Annotation in design drawings: label materials, dimensions, and scale; include a title block with project name, scale, and date.