EXIN BCS Agile BA Professional study materials
EXIN BCS Agile BA Professional study resources

EXIN BCS Agile BA Professional flashcards

EXIN BCS Agile BA Professional · Build recall with a focused review session.

32 cards. Read the term and the definition here. The deck at the top of this page is optional.

Agile Manifesto values
Four value statements: individuals and interactions over processes and tools; working software over comprehensive documentation; customer collaboration over contract negotiation; responding to change over following a plan.
Cynefin framework
A sense-making model with five domains: clear, complicated, complex, chaotic, and disorder. Each domain requires a different decision approach, such as probe-sense-respond in complex situations.
BACCM
Business Analysis Core Concept Model with six interrelated concepts: change, need, solution, stakeholder, value, and context. It provides a common language for business analysis work.
Just in time analysis
Elaborating requirements at the last responsible moment to avoid wasted effort and outdated detail. It balances sufficient understanding with the cost of change.
Definition of Done
A shared team agreement describing the quality criteria a product increment must meet to be considered complete. It applies to all backlog items and supports transparency.
Value stream mapping
A technique to visualize the flow of work from idea to customer, identifying value-adding and non-value-adding steps. It helps reduce lead time and waste.
Agile BA role
A business analyst working in an agile team who facilitates shared understanding, supports product ownership, and ensures analysis is just enough and timely, rather than acting as a gatekeeper.
Empirical process control
A process management approach based on transparency, inspection, and adaptation. It is suited to complex work where requirements and solutions emerge through experience.
Stakeholder power/interest grid
A matrix that maps stakeholders by influence and interest. High power and high interest require close management; low power and low interest require monitoring.
Product Owner
The agile role responsible for maximizing product value by ordering the backlog and making priority decisions. The Product Owner is the single voice for requirements.
Scrum Master
The agile role that facilitates Scrum events, coaches the team, and removes impediments. The Scrum Master serves the team and the organization, not a command-and-control manager.
Daily stand-up
A short daily team meeting, typically 15 minutes, to synchronize work and surface impediments. Each member answers what was done, what will be done, and any blockers.
Sprint review
A collaborative event at the end of a sprint where the team demonstrates a working increment and collects stakeholder feedback. It informs backlog adaptation.
Retrospective
A recurring team event to inspect processes and identify improvements. The team agrees on actions to adapt its way of working in the next iteration.
Stakeholder engagement plan
A living document that identifies stakeholders, analyzes their interests and influence, and defines communication and involvement approaches. It is reviewed as the project evolves.
Collaboration over handoffs
An agile principle favoring direct, ongoing conversation among team members and stakeholders instead of sequential document handoffs. It reduces misunderstanding and delay.
Distributed team communication
Using asynchronous channels for documentation and synchronous channels for complex problem-solving. Maintaining a single source of truth supports alignment across locations and time zones.
Conflict resolution in agile
Addressing task conflict constructively while resolving personal conflict privately. Focus on interests rather than positions to preserve team collaboration and psychological safety.
User story format
A requirement expressed as: As a <role>, I want <goal>, so that <benefit>. It captures who needs the functionality, what is needed, and why it matters.
INVEST criteria
A checklist for good user stories: Independent, Negotiable, Valuable, Estimable, Small, and Testable. It helps teams create stories suitable for iterative delivery.
Backlog refinement
An ongoing activity to add detail, estimate, and reorder backlog items. It typically consumes up to ten percent of team capacity and prepares items for future sprints.
Definition of Ready
A team checklist that a backlog item must satisfy before it can be selected for a sprint. It ensures clarity, testability, and appropriate size.
Acceptance criteria
Conditions that a product increment must meet to be accepted by the Product Owner. They define boundaries and are often written as rules or Given-When-Then scenarios.
MoSCoW prioritization
A prioritization technique classifying items as Must have, Should have, Could have, or Won't have this time. It helps manage scope within a fixed timebox.
Story mapping
A visual technique arranging user stories along a user journey horizontally and by priority or release vertically. It helps slice releases and see product scope.
Velocity
A planning metric based on the amount of work a team completed in past iterations. It is used to forecast future capacity, not to compare teams or pressure performance.
Epic and theme
An epic is a large user story that can be decomposed into smaller stories. A theme is a group of related stories that share a common goal or feature area.
Given-When-Then
A scenario structure stating a precondition (Given), an action (When), and an expected outcome (Then). It supports behavior-driven development and clear acceptance criteria.
Example mapping
A collaborative workshop to break a story into rules, examples, and questions using colored cards. It builds shared understanding before development starts.
Impact mapping
A visual technique linking a goal to actors, impacts, and deliverables. It helps teams avoid output-focused delivery and align work with business outcomes.
MVP and MMF
A minimum viable product validates learning with the least effort. A minimum marketable feature delivers enough value for a release. Both guide incremental delivery.
Kano model
A model classifying features as basic, performance, excitement, indifferent, or reverse. It helps prioritize features based on their effect on customer satisfaction.