EXIN DevOps Professional study materials
EXIN DevOps Professional study resources

EXIN DevOps Professional flashcards

EXIN DevOps Professional · Build recall with a focused review session.

32 cards. Read the term and the definition here. The deck at the top of this page is optional.

Three Ways of DevOps
Flow accelerates delivery from development to operations; feedback shortens the loop from operations back to development; continual learning builds a culture of experimentation and repetition.
Lead time for changes
Elapsed time from code commit to that change running in production. It is a flow metric and one of the DORA four keys, capturing the whole delivery pipeline.
Little's Law
Average lead time equals average work in progress divided by average throughput. Reducing WIP or increasing throughput shortens the time items spend in the system.
Deployment pipeline
An automated sequence of stages, such as build, unit test, acceptance test and deploy, that gives fast feedback on every change and gates progression to production.
Andon cord
A practice where any team member can stop the production line on detecting a problem, triggering immediate swarm and fix rather than passing the defect downstream.
Blameless postmortem
A structured review after an incident that documents timeline and contributing factors and assigns countermeasures, without punishing individuals for honest mistakes.
Shift left
Moving testing, security and quality checks earlier in the delivery pipeline so defects are found when they are cheapest to fix.
Kaizen and kaikaku
Kaizen is continuous incremental improvement by the team; kaikaku is radical, large-scale change. DevOps improvement programs need both modes.
Westrum organizational typology
Three culture types: pathological, power-oriented and blame-focused; bureaucratic, rule-oriented with silos; generative, performance-oriented where information flows openly. Generative predicts better delivery performance.
Generative culture
A culture type where information is shared openly, cooperation is high, novelty is accepted, and messengers of bad news are not punished.
Conway's Law
The observation that system architecture tends to mirror the communication structure of the organization that builds it, so team design shapes the software you get.
Psychological safety
A team climate where members can admit mistakes, ask questions and raise risks without fear of retaliation, enabling fast feedback and learning.
Stream-aligned team
A team aligned to a single value stream or product, owning it end to end including build, run and on-call, minimizing handoffs to other teams.
Platform team
A team that provides internal services and tooling as a product to stream-aligned teams, reducing their cognitive load without imposing mandatory process.
Blameless accountability
People are not punished for errors, but the organization still tracks countermeasures and owners so the same failure mode is not repeated.
Change coalition
A group of influential leaders who visibly sponsor a transformation, model the new behaviors and remove obstacles, giving organizational change credibility.
Infrastructure as Code
Defining servers, networks and configuration in version-controlled files so environments are reproducible, reviewable and recreated rather than hand-configured.
Idempotency
A property of automation where applying the same configuration or script repeatedly produces the same end state, making reruns safe after partial failure.
Immutable infrastructure
Servers and containers are replaced rather than modified in place. Rebuilds are identical, configuration drift disappears and rollback means redeploying a prior image.
Trunk-based development
Developers merge small changes to a shared mainline at least daily, using short-lived branches and feature flags to hide incomplete work.
Deployment versus release
Deployment places code on servers; release exposes it to users. Feature flags separate the two so code can ship dark and be enabled later.
Blue-green deployment
Two identical environments, one live and one idle. The new version deploys to the idle one, traffic switches after checks, and rollback is another switch.
Canary release
A small slice of traffic is routed to the new version while error and latency metrics are compared with the baseline, expanding or rolling back based on evidence.
Continuous integration
Every commit triggers an automated build and test run, and a failing mainline is fixed or reverted before new work merges, keeping the codebase releasable.
Secret management
Credentials, tokens and keys are stored in a vault or secret store and injected at runtime, never committed to source control or printed in build logs.
DORA four keys
Deployment frequency, lead time for changes, change failure rate and time to restore service. The first two measure throughput, the last two stability.
Change failure rate
The percentage of deployments to production that cause degraded service and require remediation such as a hotfix or rollback. It is a stability metric.
Error budget
One hundred percent minus the service level objective. For a 99.9 percent SLO the budget is 0.1 percent of time; exhausting it pauses feature work until reliability recovers.
SLI, SLO and SLA
The SLI is the measured indicator, the SLO is the internal target for it, and the SLA is a contractual commitment with defined consequences for missing it.
Four golden signals
Latency, traffic, errors and saturation. Monitoring these four gives a compact view of service health and supports alerting on symptoms users experience.
Chaos engineering
Deliberately injecting controlled faults into a system to test resilience, guided by a hypothesis and a stop condition, usually run first in non-production.
Metric gaming
When a measure becomes a target, people optimize the number rather than the outcome. Individual velocity or lines-of-code targets are classic examples to avoid.