ISSA Youth Fitness key terms
ISSA Youth Fitness · Get comfortable with the vocabulary.
- Peak Height Velocity (PHV)
- Related: Adolescent Growth Spurt, Windows of Trainability
The age at which a child's rate of growth in height reaches its fastest point, typically around 12 in girls and 14 in boys, marking a window when coordination may temporarily lag behind rapid limb lengthening.
- Adolescent Growth Spurt
- Related: Peak Height Velocity (PHV), Biological Age
A period of accelerated increases in height and weight during puberty, driven by hormonal changes, that alters leverage, center of mass, and movement mechanics in a short time span.
- Chronological Age
- Related: Biological Age, Maturity Offset
The number of years elapsed since birth. It is easy to record but a weak predictor of training readiness because children of the same age can differ widely in maturity.
- Biological Age
- Related: Chronological Age, Maturity Offset
A measure of how far a child has progressed through physical maturation, estimated from growth, skeletal, or sexual indicators rather than birth date, and a better guide to training tolerance.
- Maturity Offset
- Related: Peak Height Velocity (PHV), Biological Age
The estimated number of years a young person is before or after peak height velocity, calculated from standing and seated height, leg length, and body mass measurements.
- Windows of Trainability
- Related: Peak Height Velocity (PHV), Sensitive Period
Periods during childhood and adolescence when a specific quality such as speed, skill, or aerobic capacity appears especially responsive to training, often linked to growth and maturation stages.
- Sensitive Period
- Related: Windows of Trainability, Fundamental Movement Skills
A developmental stage when a child learns or adapts to a particular stimulus more readily than at other ages, making it a useful timing cue for introducing new skills or qualities.
- Fundamental Movement Skills (FMS)
- Related: Locomotor Skills, Manipulative Skills, Physical Literacy
Basic locomotor, stability, and manipulative actions such as running, hopping, squatting, throwing, and catching that underpin more complex sport and exercise techniques.
- Locomotor Skills
- Related: Fundamental Movement Skills (FMS), Non-Locomotor Skills
Movements that transport the body from one place to another, including walking, running, jumping, hopping, skipping, galloping, and sliding, forming the base for most athletic activity.
- Non-Locomotor Skills
- Related: Locomotor Skills, Static Balance
Stability movements performed in place without traveling, such as bending, twisting, balancing, pushing, pulling, and landing, which control posture and body position.
- Manipulative Skills
- Related: Fundamental Movement Skills (FMS), Object Control
Actions that involve sending, receiving, or controlling an object, such as throwing, catching, kicking, striking, dribbling, and rolling, and which require hand-eye or foot-eye coordination.
- Physical Literacy
- Related: Fundamental Movement Skills (FMS), Motor Competence
The motivation, confidence, physical competence, knowledge, and understanding needed to value and take responsibility for movement and physical activity across life.
- Motor Competence
- Related: Physical Literacy, Coordination
A person's ability to execute a wide range of movement skills proficiently, including coordination, control, and quality of technique, which supports participation and enjoyment in activity.
- Coordination
- Related: Motor Competence, Agility
The ability to organize and sequence body segments smoothly and efficiently to produce a desired movement, relying on sensory feedback and practice rather than raw strength.
- Agility
- Related: Coordination, Static Balance
The ability to change direction or speed rapidly in response to a stimulus, combining speed, balance, coordination, and reactive decision-making rather than a single physical quality.
- Static Balance
- Related: Dynamic Balance, Non-Locomotor Skills
Maintaining a stable body position while stationary, such as standing on one leg or holding a plank, which develops postural control and supports more advanced dynamic skills.
- Dynamic Balance
- Related: Static Balance, Coordination
Maintaining stability while the body is moving or while shifting weight, as in walking a line, hopping, or landing from a jump, and central to safe sport participation.
- Object Control
- Related: Manipulative Skills, Fundamental Movement Skills (FMS)
The ability to manipulate implements or balls with accuracy and force, including striking, kicking, and catching, typically developed through varied practice with different sizes and shapes.
- Long-Term Athlete Development (LTAD)
- Related: Windows of Trainability, Developmental Stage
A stage-based framework describing how training, competition, and recovery should change across childhood, adolescence, and adulthood to match growth and maturation.
- Developmental Stage
- Related: Long-Term Athlete Development (LTAD), Cognitive Development
A phase of childhood or adolescence defined by typical physical, cognitive, and social capacities, used to choose appropriate activity types, instructions, and group structures.
- Cognitive Development
- Related: Attention Span, Developmental Stage
The growth of attention, memory, reasoning, and self-regulation across childhood, which determines how long a young person can focus and how complex instructions can be.
- Attention Span
- Related: Cognitive Development, Station Rotation
The length of time a child can concentrate on a single task before focus fades, generally shorter in younger children and a key constraint on drill duration and session structure.
- Session Objective
- Related: Progression, Session Flow
A single, observable outcome a session is designed to achieve, stated in terms of what participants will be able to do by the end, guiding drill selection and progressions.
- Session Flow
- Related: Session Objective, Station Rotation
The planned sequence of warm-up, skill or movement focus, playful application, and cool-down, arranged so interest and energy rise and fall smoothly across the session.
- Station Rotation
- Related: Attention Span, Small-Sided Game
An organizational format in which small groups move through several short activity stations in sequence, increasing activity time and variety while reducing waiting in lines.
- Small-Sided Game
- Related: Station Rotation, Modification
A modified game with fewer players and a smaller space than the full version, which increases touches, decisions, and participation while keeping rules simple for young learners.
- Modification
- Related: Small-Sided Game, Scaling
Deliberate adjustment of equipment, space, rules, or player numbers to match a child's current ability, so the activity stays challenging but achievable and enjoyable.
- Scaling
- Related: Training Load, Progression
Matching the load, volume, complexity, and duration of an activity to a participant's maturity and training history, so the challenge fits the individual rather than a fixed standard.
- Training Load
- Related: Scaling, Volume
The combined stress placed on a young athlete by training and other activity, described by intensity, duration, and frequency, and a key factor in recovery and injury risk.
- Volume
- Related: Training Load, Intensity
The total amount of work performed in a session or training period, such as total repetitions, sets, distance covered, or minutes of activity, tracked to manage cumulative stress.
- Intensity
- Related: Volume, Rating of Perceived Exertion (RPE)
How hard a given activity is performed relative to a person's capacity, expressed through effort, speed, resistance, or heart rate, and usually raised more cautiously than volume in children.
- Rating of Perceived Exertion (RPE)
- Related: Intensity, Readiness
A simple self-report scale, often pictorial or numbered, on which a child rates how hard an activity felt, giving coaches a practical way to monitor and adjust effort.
- Progression
- Related: Scaling, Regression
The planned, gradual increase in difficulty, load, or complexity over time, applied only when a participant has demonstrated competence and comfort at the current level.
- Regression
- Related: Progression, Modification
A planned step back to an easier version of an activity, used when a participant struggles, loses confidence, or needs recovery, keeping participation successful rather than removing it.
- Readiness
- Related: Rating of Perceived Exertion (RPE), Training Load
A young person's current state of physical recovery, energy, and motivation, along with developmental capacity, which determines whether a planned session should be delivered as written.
- Active Listening
- Related: Positive Reinforcement, Rapport
Fully attending to a child's words and body language, reflecting back what was heard, and responding without judgment, which builds trust and surfaces concerns early.
- Rapport
- Related: Active Listening, Behavior Management
A relationship of mutual trust, comfort, and respect between coach and participant, built through consistent behavior, genuine interest, and predictable responses over many sessions.
- Positive Reinforcement
- Related: Active Listening, Behavior Management
Praising or rewarding a specific behavior or effort to make it more likely to recur, most effective when it names exactly what the child did well and is delivered promptly.
- Behavior Management
- Related: Positive Reinforcement, Rapport
A consistent set of clear expectations, routines, and calm responses used to guide group conduct, prevent disruption, and keep sessions safe and enjoyable for everyone.