ISSA Youth Fitness study materials
ISSA Youth Fitness study resources

ISSA Youth Fitness key terms

ISSA Youth Fitness · Get comfortable with the vocabulary.

Peak Height Velocity (PHV)

The age at which a child's rate of growth in height reaches its fastest point, typically around 12 in girls and 14 in boys, marking a window when coordination may temporarily lag behind rapid limb lengthening.

Related: Adolescent Growth Spurt, Windows of Trainability
Adolescent Growth Spurt

A period of accelerated increases in height and weight during puberty, driven by hormonal changes, that alters leverage, center of mass, and movement mechanics in a short time span.

Related: Peak Height Velocity (PHV), Biological Age
Chronological Age

The number of years elapsed since birth. It is easy to record but a weak predictor of training readiness because children of the same age can differ widely in maturity.

Related: Biological Age, Maturity Offset
Biological Age

A measure of how far a child has progressed through physical maturation, estimated from growth, skeletal, or sexual indicators rather than birth date, and a better guide to training tolerance.

Related: Chronological Age, Maturity Offset
Maturity Offset

The estimated number of years a young person is before or after peak height velocity, calculated from standing and seated height, leg length, and body mass measurements.

Related: Peak Height Velocity (PHV), Biological Age
Windows of Trainability

Periods during childhood and adolescence when a specific quality such as speed, skill, or aerobic capacity appears especially responsive to training, often linked to growth and maturation stages.

Related: Peak Height Velocity (PHV), Sensitive Period
Sensitive Period

A developmental stage when a child learns or adapts to a particular stimulus more readily than at other ages, making it a useful timing cue for introducing new skills or qualities.

Related: Windows of Trainability, Fundamental Movement Skills
Fundamental Movement Skills (FMS)

Basic locomotor, stability, and manipulative actions such as running, hopping, squatting, throwing, and catching that underpin more complex sport and exercise techniques.

Related: Locomotor Skills, Manipulative Skills, Physical Literacy
Locomotor Skills

Movements that transport the body from one place to another, including walking, running, jumping, hopping, skipping, galloping, and sliding, forming the base for most athletic activity.

Related: Fundamental Movement Skills (FMS), Non-Locomotor Skills
Non-Locomotor Skills

Stability movements performed in place without traveling, such as bending, twisting, balancing, pushing, pulling, and landing, which control posture and body position.

Related: Locomotor Skills, Static Balance
Manipulative Skills

Actions that involve sending, receiving, or controlling an object, such as throwing, catching, kicking, striking, dribbling, and rolling, and which require hand-eye or foot-eye coordination.

Related: Fundamental Movement Skills (FMS), Object Control
Physical Literacy

The motivation, confidence, physical competence, knowledge, and understanding needed to value and take responsibility for movement and physical activity across life.

Related: Fundamental Movement Skills (FMS), Motor Competence
Motor Competence

A person's ability to execute a wide range of movement skills proficiently, including coordination, control, and quality of technique, which supports participation and enjoyment in activity.

Related: Physical Literacy, Coordination
Coordination

The ability to organize and sequence body segments smoothly and efficiently to produce a desired movement, relying on sensory feedback and practice rather than raw strength.

Related: Motor Competence, Agility
Agility

The ability to change direction or speed rapidly in response to a stimulus, combining speed, balance, coordination, and reactive decision-making rather than a single physical quality.

Related: Coordination, Static Balance
Static Balance

Maintaining a stable body position while stationary, such as standing on one leg or holding a plank, which develops postural control and supports more advanced dynamic skills.

Related: Dynamic Balance, Non-Locomotor Skills
Dynamic Balance

Maintaining stability while the body is moving or while shifting weight, as in walking a line, hopping, or landing from a jump, and central to safe sport participation.

Related: Static Balance, Coordination
Object Control

The ability to manipulate implements or balls with accuracy and force, including striking, kicking, and catching, typically developed through varied practice with different sizes and shapes.

Related: Manipulative Skills, Fundamental Movement Skills (FMS)
Long-Term Athlete Development (LTAD)

A stage-based framework describing how training, competition, and recovery should change across childhood, adolescence, and adulthood to match growth and maturation.

Related: Windows of Trainability, Developmental Stage
Developmental Stage

A phase of childhood or adolescence defined by typical physical, cognitive, and social capacities, used to choose appropriate activity types, instructions, and group structures.

Related: Long-Term Athlete Development (LTAD), Cognitive Development
Cognitive Development

The growth of attention, memory, reasoning, and self-regulation across childhood, which determines how long a young person can focus and how complex instructions can be.

Related: Attention Span, Developmental Stage
Attention Span

The length of time a child can concentrate on a single task before focus fades, generally shorter in younger children and a key constraint on drill duration and session structure.

Related: Cognitive Development, Station Rotation
Session Objective

A single, observable outcome a session is designed to achieve, stated in terms of what participants will be able to do by the end, guiding drill selection and progressions.

Related: Progression, Session Flow
Session Flow

The planned sequence of warm-up, skill or movement focus, playful application, and cool-down, arranged so interest and energy rise and fall smoothly across the session.

Related: Session Objective, Station Rotation
Station Rotation

An organizational format in which small groups move through several short activity stations in sequence, increasing activity time and variety while reducing waiting in lines.

Related: Attention Span, Small-Sided Game
Small-Sided Game

A modified game with fewer players and a smaller space than the full version, which increases touches, decisions, and participation while keeping rules simple for young learners.

Related: Station Rotation, Modification
Modification

Deliberate adjustment of equipment, space, rules, or player numbers to match a child's current ability, so the activity stays challenging but achievable and enjoyable.

Related: Small-Sided Game, Scaling
Scaling

Matching the load, volume, complexity, and duration of an activity to a participant's maturity and training history, so the challenge fits the individual rather than a fixed standard.

Related: Training Load, Progression
Training Load

The combined stress placed on a young athlete by training and other activity, described by intensity, duration, and frequency, and a key factor in recovery and injury risk.

Related: Scaling, Volume
Volume

The total amount of work performed in a session or training period, such as total repetitions, sets, distance covered, or minutes of activity, tracked to manage cumulative stress.

Related: Training Load, Intensity
Intensity

How hard a given activity is performed relative to a person's capacity, expressed through effort, speed, resistance, or heart rate, and usually raised more cautiously than volume in children.

Related: Volume, Rating of Perceived Exertion (RPE)
Rating of Perceived Exertion (RPE)

A simple self-report scale, often pictorial or numbered, on which a child rates how hard an activity felt, giving coaches a practical way to monitor and adjust effort.

Related: Intensity, Readiness
Progression

The planned, gradual increase in difficulty, load, or complexity over time, applied only when a participant has demonstrated competence and comfort at the current level.

Related: Scaling, Regression
Regression

A planned step back to an easier version of an activity, used when a participant struggles, loses confidence, or needs recovery, keeping participation successful rather than removing it.

Related: Progression, Modification
Readiness

A young person's current state of physical recovery, energy, and motivation, along with developmental capacity, which determines whether a planned session should be delivered as written.

Related: Rating of Perceived Exertion (RPE), Training Load
Active Listening

Fully attending to a child's words and body language, reflecting back what was heard, and responding without judgment, which builds trust and surfaces concerns early.

Related: Positive Reinforcement, Rapport
Rapport

A relationship of mutual trust, comfort, and respect between coach and participant, built through consistent behavior, genuine interest, and predictable responses over many sessions.

Related: Active Listening, Behavior Management
Positive Reinforcement

Praising or rewarding a specific behavior or effort to make it more likely to recur, most effective when it names exactly what the child did well and is delivered promptly.

Related: Active Listening, Behavior Management
Behavior Management

A consistent set of clear expectations, routines, and calm responses used to guide group conduct, prevent disruption, and keep sessions safe and enjoyable for everyone.

Related: Positive Reinforcement, Rapport