Praxis Elem CKT Math key terms
Praxis Elem CKT Math · Get comfortable with the vocabulary.
- subitizing
- Related: cardinality, conservation of number
Instantly recognizing how many items are in a small group without counting them one by one. Seeing four dots arranged in a square and knowing it is four is an example.
- cardinality
- Related: subitizing, one-to-one correspondence
The understanding that the last number said when counting a set tells how many objects are in that set. A child who counts five blocks and answers 'five' shows this principle.
- one-to-one correspondence
- Related: cardinality, conservation of number
Matching exactly one number word, or one object, to each item being counted. Touching each bear once while saying a number illustrates this counting principle.
- conservation of number
- Related: cardinality, reversibility
Knowing that the count of a set does not change when objects are rearranged or spread out. A child with this understanding knows a scattered row of seven counters is still seven.
- reversibility
- Related: conservation of number, inverse operations
Recognizing that an operation can be undone or mentally reversed. Knowing that adding then subtracting the same amount returns the original number is one example.
- place value
- Related: base-ten blocks, expanded form
The system in which a digit's value depends on its position in a number. In 352, the 3 means three hundreds, the 5 means five tens, and the 2 means two ones.
- base-ten blocks
- Related: place value, regrouping
Manipulatives representing ones (small cubes), tens (rods), hundreds (flats), and thousands (large cubes). They let students build and trade quantities to model regrouping in addition and subtraction.
- expanded form
- Related: place value, standard form
Writing a number as the sum of the values of its digits. The number 4,067 in expanded form is 4,000 + 60 + 7.
- regrouping
- Related: base-ten blocks, place value
Trading ten units in one place for one unit in the next larger place, or the reverse. It is used when adding or subtracting digits whose sum exceeds nine or whose top digit is too small.
- number line
- Related: benchmark fraction, rounding
A line marked with evenly spaced points representing numbers in order. It supports comparing numbers, rounding, and modeling addition, subtraction, and fractions as distances.
- rounding
- Related: number line, estimation
Replacing a number with a nearby number of a specified place value. The result is chosen by checking the digit to the right of that place against the midpoint five.
- estimation
- Related: rounding, compatible numbers
Finding a reasonable approximate answer or quantity rather than an exact one. Strategies include rounding, front-end estimation, and using compatible numbers to simplify computation.
- compatible numbers
- Related: estimation, rounding
Numbers adjusted to values that are easy to compute with mentally, often used in estimation. For example, 198 + 305 can be estimated as 200 + 300.
- inverse operations
- Related: reversibility, fact family
Operations that undo each other, such as addition and subtraction or multiplication and division. They are used to solve equations and to check answers.
- fact family
- Related: inverse operations, commutative property
A set of related equations using the same three numbers. From 3, 4, and 12 come 3 × 4 = 12, 4 × 3 = 12, 12 ÷ 4 = 3, and 12 ÷ 3 = 4.
- commutative property
- Related: associative property, fact family
The rule that changing the order of addends or factors does not change the result. For example, 8 + 5 equals 5 + 8, and 6 × 7 equals 7 × 6.
- associative property
- Related: commutative property, distributive property
The rule that grouping addends or factors differently does not change the result. For example, (2 + 3) + 4 equals 2 + (3 + 4).
- distributive property
- Related: associative property, partial products
The rule that multiplying a sum by a number equals multiplying each addend by that number and adding the products. For example, 6 × 14 equals 6 × 10 plus 6 × 4.
- partial products
- Related: distributive property, area model
The separate products formed when multiplying multi-digit numbers place by place, then added together. For 23 × 4, the partial products are 80 and 12, totaling 92.
- area model
- Related: partial products, array
A rectangle diagram whose side lengths represent factors and whose area represents their product. It visually explains multiplication, partial products, and fraction multiplication.
- array
- Related: area model, factors
An arrangement of objects in equal rows and columns. Arrays model multiplication and division and connect to the area model.
- factors
- Related: multiples, prime number
Numbers multiplied together to produce a product. In 3 × 7 = 21, the factors are 3 and 7; the factors of 21 are 1, 3, 7, and 21.
- multiples
- Related: factors, least common multiple
The products formed when a number is multiplied by whole numbers. The multiples of 4 include 4, 8, 12, 16, and so on.
- prime number
- Related: composite number, factors
A whole number greater than one with exactly two distinct factors, one and itself. Examples include 2, 3, 5, 7, and 11.
- composite number
- Related: prime number, factors
A whole number greater than one that has more than two factors. For example, 12 is composite because it is divisible by 1, 2, 3, 4, 6, and 12.
- equivalent fractions
- Related: simplest form, common denominator
Fractions that name the same amount even though their numerators and denominators differ. For example, one-half, two-fourths, and three-sixths are equivalent.
- benchmark fraction
- Related: number line, equivalent fractions
A familiar fraction such as one-half, one-fourth, or three-fourths used to judge the size of other fractions. Comparing a fraction to one-half helps students estimate and order values.
- common denominator
- Related: least common multiple, equivalent fractions
A shared multiple of the denominators of two or more fractions, used to compare or add them. For one-third and one-fourth, twelve is a common denominator.
- simplest form
- Related: equivalent fractions, greatest common factor
A fraction written so that the numerator and denominator share no common factor greater than one. For example, eight-twelfths simplifies to two-thirds.
- decimal
- Related: place value, fraction
A number written with a decimal point to represent tenths, hundredths, and smaller place values. The digits to the right of the point follow the same base-ten pattern as whole numbers.
- ratio
- Related: proportional reasoning, unit rate
A comparison of two quantities by division. A class with 6 girls and 4 boys has a ratio of girls to boys of 6 to 4, or three to two.
- unit rate
- Related: ratio, proportional reasoning
A rate expressed per one unit of the second quantity. If 3 pounds of apples cost 6 dollars, the unit rate is 2 dollars per pound.
- proportional reasoning
- Related: ratio, unit rate
Reasoning with relationships in which two quantities change by the same factor. It supports solving problems about scaling recipes, maps, and constant speed.
- perimeter
- Related: area, measurement
The distance around the outside of a two-dimensional shape. For a rectangle it equals twice the sum of the length and width.
- area
- Related: perimeter, area model
The amount of surface a two-dimensional figure covers, measured in square units. A rectangle's area equals its length times its width.
- mean
- Related: median, mode
The average found by dividing the sum of a data set by the number of values. The mean of 2, 4, and 9 is 5.
- median
- Related: mean, mode
The middle value of a data set ordered from least to greatest. If there is an even number of values, it is the mean of the two middle values.
- formative assessment
- Related: diagnostic assessment, summative assessment
Ongoing checks of student understanding used to adjust instruction while learning is in progress. Exit tickets, questioning, and quick quizzes are common examples.
- manipulative
- Related: base-ten blocks, representations
A physical object students handle to model mathematical ideas. Counters, fraction tiles, and base-ten blocks are manipulatives that bridge concrete experience and abstract symbols.