SMP study materials
SMP study resources

SMP cheat sheet

SMP · Keep the key ideas within reach.

Quick reference

Scrum Theory and Principles

  • Scrum is founded on empiricism: knowledge comes from experience and decisions are based on observation of the actual work.

  • Three empirical pillars: transparency, inspection and adaptation; all three must be present for empirical process control to work.

  • Transparency requires a shared standard so that inspectors and stakeholders interpret artifacts the same way.

  • Inspection must be frequent enough to detect deviation but not so frequent that it interferes with the work itself.

  • Adaptation should happen as soon as possible; if any aspect of the process or artifacts falls outside acceptable limits, adjust it.

  • Five Scrum values: commitment, focus, openness, respect and courage; they guide behavior and build trust.

  • Lean thinking in Scrum: eliminate waste, focus on essentials, respect people and deliver value continuously.

  • Iterative and incremental delivery maximizes feedback opportunities and reduces risk before large investments are made.

  • Decision rule: when a deviation is found during inspection, adapt the process or artifact rather than accepting the deviation.

Quick reference

Scrum Roles and Accountabilities

  • Scrum defines three accountabilities: Product Owner, Scrum Master and Developers; there are no sub-teams or hierarchies.

  • Product Owner is accountable for maximizing product value and for effective Product Backlog management, including ordering.

  • Scrum Master is accountable for the Scrum Team's effectiveness, coaching the team and organization and removing impediments.

  • Developers are accountable for creating a usable Increment each Sprint and decide internally who does what, when and how.

  • The Product Owner is one person, never a committee; work may be delegated but accountability remains with the Product Owner.

  • Scrum Master is a true leader who serves the Scrum Team and the wider organization rather than a project manager or task assigner.

  • Decision rule: the Product Owner orders the Product Backlog; the Developers determine how much work enters the Sprint Backlog.

  • Only the Product Owner may cancel a Sprint, and only when the Sprint Goal becomes obsolete.

Quick reference

Scrum Events

  • Five events: Sprint (the container), Sprint Planning, Daily Scrum, Sprint Review and Sprint Retrospective.

  • A Sprint is fixed length, one month or less, and a new Sprint starts immediately after the previous Sprint ends.

  • Sprint Planning addresses three topics: why the Sprint is valuable (Sprint Goal), what can be done, and how the work will be done.

  • Daily Scrum is a 15-minute event for Developers to inspect progress toward the Sprint Goal and adapt the Sprint Backlog.

  • Sprint Review inspects the outcome of the Sprint and determines future adaptations; timebox up to four hours for a one-month Sprint.

  • Sprint Retrospective plans ways to increase quality and effectiveness; timebox up to three hours for a one-month Sprint.

  • Sprint Planning timebox is up to eight hours for a one-month Sprint; shorter Sprints reduce the timeboxes proportionally.

  • Events create regularity and minimize the need for meetings not defined in Scrum.

  • Decision rule: if the Sprint Goal becomes obsolete, the Product Owner may cancel the Sprint; otherwise the Sprint runs to its timebox.

Quick reference

Scrum Artifacts and Commitments

  • Three artifacts: Product Backlog, Sprint Backlog and Increment; each artifact has one commitment attached to it.

  • Product Backlog commitment is the Product Goal: a long-term target for the Scrum Team, with only one active at a time.

  • Sprint Backlog commitment is the Sprint Goal: a single objective that provides focus and guides the Developers' work.

  • Increment commitment is the Definition of Done: a formal description of quality the Increment must meet.

  • Product Backlog is an emergent, ordered list of what is needed to improve the product; it is the single source of work.

  • Sprint Backlog is composed of the Sprint Goal, selected Product Backlog items and a plan for delivering the Increment.

  • An Increment is a concrete, usable stepping stone toward the Product Goal; it must be usable to provide value.

  • Decision rule: if an item does not meet the Definition of Done, it is not part of the Increment and cannot be released.

  • If the organizational Definition of Done is a minimum standard, teams may add stricter criteria but may not relax it.

Quick reference

Coaching and Facilitation

  • Coaching stance: ask before telling; questions raise self-awareness and ownership more reliably than instructions.

  • Facilitation means designing and guiding group processes to reach a defined outcome while staying neutral on content.

  • Decision rule: facilitate when the group can solve the problem; teach or mentor when a skill gap exists; coach for personal growth.

  • Powerful questions are open, concise and invite reflection; leading or yes/no questions reduce ownership.

  • Psychological safety is a precondition for honest inspection; facilitation should protect equal voice and dissent.

  • Retrospective facilitation typically moves through data gathering, insight generation and decision on actions.

  • Conflict handling: address behavior and interests rather than personalities, using structured formats to depersonalize.

  • Distinguish impediments the team can remove itself from those needing organizational action and escalation.

Quick reference

Servant Leadership and Team Development

  • Servant leadership prioritizes the growth, needs and effectiveness of others; the leader removes impediments rather than directing work.

  • Tuckman stages: forming, storming, norming, performing, with adjourning when a team disbands.

  • Situational leadership: match direction and support to the person's competence and commitment for the specific task.

  • Psychological safety, the shared belief that speaking up is safe, predicts learning behavior and team performance.

  • Self-managing teams require clear goals, explicit boundaries and real decision authority to function.

  • Decision rule: give more structure and direction to new teams and more autonomy as capability and trust grow.

  • Delegation rule: delegate when competence and commitment are high; increase direction or support when either is low.

  • Protect the team from interruptions while ensuring it still receives direct stakeholder feedback.

Quick reference

Product Delivery and Value Maximization

  • Value is realized when Increments are released and used; delivered value is an outcome, not a count of completed items.

  • Little's Law: average cycle time equals work in progress divided by throughput; limiting WIP shortens cycle time if throughput holds.

  • Flow metrics to monitor: cycle time, throughput and work in progress; rising WIP predicts longer delivery times.

  • Cost of delay expresses the economic impact of late delivery and supports ordering the Product Backlog by value.

  • The Sprint Goal should express a single valuable outcome rather than a list of separate tasks.

  • Work that does not meet the Definition of Done is undone work and accumulates as debt, reducing transparency.

  • Decision rule: an Increment may be released only when it meets the Definition of Done; release frequency is a business decision.

  • The Product Owner orders the Product Backlog using value, risk, dependencies and cost of delay as criteria.

Quick reference

Organizational Agility and Scaling

  • Scrum is a framework for a single Scrum Team; scaling frameworks add coordination practices but are not Scrum itself.

  • Nexus applies to three to nine Scrum Teams working on one product, with a Nexus Integration Team addressing cross-team integration.

  • Dependencies between teams are the primary scaling constraint; they must be made visible and minimized.

  • Decision rule: scale only when a single team cannot deliver the product; extra teams add coordination cost and dependencies.

  • When several teams build one product, they share one Product Backlog, one Product Owner and one Product Goal.

  • Structure the organization around products and value streams rather than functional handoffs to reduce coordination overhead.

  • Empirical process control at scale requires integration, a shared Definition of Done and a single integrated Increment.

  • Agile transformation is a change in operating model and leadership behavior, not a process rollout or tool installation.