TASC Media Production key terms
TASC Media Production · Get comfortable with the vocabulary.
- Aperture
- Related: Depth of Field, Exposure
An adjustable opening inside a camera lens that controls how much light reaches the sensor; a wider opening brightens the image and reduces depth of field.
- Shutter Speed
- Related: Exposure, Frame Rate
The length of time a camera's sensor is exposed to light during a single frame; fast settings freeze motion while slow settings blur it.
- ISO
- Related: Exposure, Gain
A camera setting that increases or decreases the sensor's sensitivity to light; raising it brightens dim scenes but adds visible grain or noise.
- Exposure
- Related: Aperture, Shutter Speed
The overall amount of light captured in an image, balanced through aperture, shutter speed, and sensitivity so the picture is neither too dark nor too bright.
- White Balance
- Related: Color Temperature
A camera adjustment that corrects color casts so white objects appear neutral under different light sources such as daylight, tungsten, or fluorescent fixtures.
- Color Temperature
- Related: White Balance
A measure, expressed in kelvin, describing how warm or cool a light source appears; lower values look orange and higher values look blue.
- Frame Rate
- Related: Shutter Speed, Persistence of Vision
The number of individual images recorded or displayed per second; it determines how smooth motion looks and how footage behaves when slowed down.
- Aspect Ratio
- Related: Resolution
The proportional relationship between an image's width and height, such as 16:9 for widescreen video or 4:3 for older television formats.
- Resolution
- Related: Aspect Ratio, Compression
The number of horizontal and vertical pixels in a digital image or video frame; higher counts retain more detail but require more storage and processing power.
- Depth of Field
- Related: Aperture, Focal Length
The range of distance in front of and behind the focal point that stays acceptably sharp; narrow depth isolates a subject against a blurred background.
- Focal Length
- Related: Depth of Field, Zoom Lens
The distance between a lens's optical center and the sensor when focused at infinity; it determines the angle of view and apparent magnification.
- Three-Point Lighting
- Related: Key Light, Fill Light
A standard setup using a key light, a fill light, and a back light to shape a subject, soften shadows, and separate the subject from the background.
- Key Light
- Related: Fill Light, Three-Point Lighting
The primary, brightest light source aimed at a subject; it establishes the main direction of illumination and the dominant shadow pattern.
- Fill Light
- Related: Key Light, Three-Point Lighting
A secondary, softer light placed opposite the key light to brighten shadow areas and reduce contrast without eliminating the sense of dimension.
- Back Light
- Related: Three-Point Lighting, Key Light
A light positioned behind a subject and aimed toward the camera, creating a rim that separates the subject from the background.
- Microphone Polar Pattern
- Related: Cardioid Microphone, Ambient Noise
A description of how sensitive a microphone is to sound arriving from different directions, such as cardioid, omnidirectional, or figure-eight.
- Cardioid Microphone
- Related: Microphone Polar Pattern, Lavalier Microphone
A directional microphone most sensitive to sound from the front and least sensitive from the rear, useful for isolating a single speaker.
- Lavalier Microphone
- Related: Cardioid Microphone, Ambient Noise
A small clip-on microphone worn on the chest or lapel to capture a presenter's voice at a consistent level while remaining out of frame.
- Ambient Noise
- Related: Microphone Polar Pattern, Room Tone
Background sound present in a location, such as traffic, ventilation hum, or crowd murmur, that can mask dialogue and require treatment during editing.
- Room Tone
- Related: Ambient Noise, Sound Bed
A short recording of a location's natural silence, captured without dialogue, used in editing to smooth gaps and mask abrupt audio transitions.
- Sound Bed
- Related: Room Tone, Foley
A continuous layer of music or background audio placed beneath dialogue or narration to set mood and smooth transitions between scenes.
- Foley
- Related: Sound Bed, Diegetic Sound
Everyday sound effects, such as footsteps or rustling clothing, performed in a studio and synchronized to picture to enrich a scene's realism.
- Diegetic Sound
- Related: Non-Diegetic Sound, Foley
Audio whose source exists within the story world, such as a character's dialogue, a radio in the scene, or a door closing on screen.
- Non-Diegetic Sound
- Related: Diegetic Sound, Sound Bed
Audio that the characters cannot hear, such as a musical score or narrator's voice, added to guide audience emotion and understanding.
- Gain
- Related: ISO, Audio Levels
The amount by which an audio signal's level is increased during recording or mixing; excessive gain introduces hiss or distortion.
- Audio Levels
- Related: Gain, Clipping
The measured loudness of a recorded or mixed signal, monitored on meters to keep peaks below clipping and dialogue consistently audible.
- Clipping
- Related: Audio Levels, Gain
Distortion that occurs when a signal exceeds the maximum level a system can handle, flattening peaks and producing harsh, crackling audio.
- Storyboard
- Related: Shot List, Pre-Production
A sequence of sketched panels showing planned camera angles, framing, and action for each shot before production begins.
- Shot List
- Related: Storyboard, Pre-Production
A written inventory of every shot to be captured, noting framing, location, equipment, and order so production stays organized and efficient.
- Pre-Production
- Related: Shot List, Storyboard
The planning phase before filming that covers scripting, budgeting, scheduling, casting, location scouting, and assembling crew and equipment.
- Rule of Thirds
- Related: Framing, Headroom
A composition guideline that divides the frame into a three-by-three grid and places important subjects near the intersecting lines.
- Framing
- Related: Rule of Thirds, Headroom
The deliberate placement and sizing of subjects within the camera's borders to direct attention and convey relationships or mood.
- Headroom
- Related: Framing, Rule of Thirds
The space left between the top of a subject's head and the upper edge of the frame, kept modest so the image feels balanced.
- Jump Cut
- Related: Cut, Continuity Editing
An abrupt edit joining two shots of the same subject from nearly identical angles, producing a visible, jarring skip in time.
- Cut
- Related: Jump Cut, Continuity Editing
The most common editing transition, in which one shot ends and the next begins instantly with no added effect.
- Continuity Editing
- Related: Cut, Jump Cut
An editing approach that maintains consistent screen direction, props, and timing so viewers perceive action as seamless and logical.
- Compression
- Related: Resolution, Codec
The process of reducing a media file's size by discarding redundant or less noticeable data, trading some quality for faster delivery and storage.
- Codec
- Related: Compression, Container Format
Software or hardware that encodes and decodes digital media, determining which devices and platforms can play a given file.
- Container Format
- Related: Codec, Compression
A file wrapper that bundles video, audio, subtitles, and metadata together, such as MP4 or MOV, independent of the codecs inside.