TASC Media Production study materials
TASC Media Production study resources

TASC Media Production key terms

TASC Media Production · Get comfortable with the vocabulary.

Aperture

An adjustable opening inside a camera lens that controls how much light reaches the sensor; a wider opening brightens the image and reduces depth of field.

Related: Depth of Field, Exposure
Shutter Speed

The length of time a camera's sensor is exposed to light during a single frame; fast settings freeze motion while slow settings blur it.

Related: Exposure, Frame Rate
ISO

A camera setting that increases or decreases the sensor's sensitivity to light; raising it brightens dim scenes but adds visible grain or noise.

Related: Exposure, Gain
Exposure

The overall amount of light captured in an image, balanced through aperture, shutter speed, and sensitivity so the picture is neither too dark nor too bright.

Related: Aperture, Shutter Speed
White Balance

A camera adjustment that corrects color casts so white objects appear neutral under different light sources such as daylight, tungsten, or fluorescent fixtures.

Related: Color Temperature
Color Temperature

A measure, expressed in kelvin, describing how warm or cool a light source appears; lower values look orange and higher values look blue.

Related: White Balance
Frame Rate

The number of individual images recorded or displayed per second; it determines how smooth motion looks and how footage behaves when slowed down.

Related: Shutter Speed, Persistence of Vision
Aspect Ratio

The proportional relationship between an image's width and height, such as 16:9 for widescreen video or 4:3 for older television formats.

Related: Resolution
Resolution

The number of horizontal and vertical pixels in a digital image or video frame; higher counts retain more detail but require more storage and processing power.

Related: Aspect Ratio, Compression
Depth of Field

The range of distance in front of and behind the focal point that stays acceptably sharp; narrow depth isolates a subject against a blurred background.

Related: Aperture, Focal Length
Focal Length

The distance between a lens's optical center and the sensor when focused at infinity; it determines the angle of view and apparent magnification.

Related: Depth of Field, Zoom Lens
Three-Point Lighting

A standard setup using a key light, a fill light, and a back light to shape a subject, soften shadows, and separate the subject from the background.

Related: Key Light, Fill Light
Key Light

The primary, brightest light source aimed at a subject; it establishes the main direction of illumination and the dominant shadow pattern.

Related: Fill Light, Three-Point Lighting
Fill Light

A secondary, softer light placed opposite the key light to brighten shadow areas and reduce contrast without eliminating the sense of dimension.

Related: Key Light, Three-Point Lighting
Back Light

A light positioned behind a subject and aimed toward the camera, creating a rim that separates the subject from the background.

Related: Three-Point Lighting, Key Light
Microphone Polar Pattern

A description of how sensitive a microphone is to sound arriving from different directions, such as cardioid, omnidirectional, or figure-eight.

Related: Cardioid Microphone, Ambient Noise
Cardioid Microphone

A directional microphone most sensitive to sound from the front and least sensitive from the rear, useful for isolating a single speaker.

Related: Microphone Polar Pattern, Lavalier Microphone
Lavalier Microphone

A small clip-on microphone worn on the chest or lapel to capture a presenter's voice at a consistent level while remaining out of frame.

Related: Cardioid Microphone, Ambient Noise
Ambient Noise

Background sound present in a location, such as traffic, ventilation hum, or crowd murmur, that can mask dialogue and require treatment during editing.

Related: Microphone Polar Pattern, Room Tone
Room Tone

A short recording of a location's natural silence, captured without dialogue, used in editing to smooth gaps and mask abrupt audio transitions.

Related: Ambient Noise, Sound Bed
Sound Bed

A continuous layer of music or background audio placed beneath dialogue or narration to set mood and smooth transitions between scenes.

Related: Room Tone, Foley
Foley

Everyday sound effects, such as footsteps or rustling clothing, performed in a studio and synchronized to picture to enrich a scene's realism.

Related: Sound Bed, Diegetic Sound
Diegetic Sound

Audio whose source exists within the story world, such as a character's dialogue, a radio in the scene, or a door closing on screen.

Related: Non-Diegetic Sound, Foley
Non-Diegetic Sound

Audio that the characters cannot hear, such as a musical score or narrator's voice, added to guide audience emotion and understanding.

Related: Diegetic Sound, Sound Bed
Gain

The amount by which an audio signal's level is increased during recording or mixing; excessive gain introduces hiss or distortion.

Related: ISO, Audio Levels
Audio Levels

The measured loudness of a recorded or mixed signal, monitored on meters to keep peaks below clipping and dialogue consistently audible.

Related: Gain, Clipping
Clipping

Distortion that occurs when a signal exceeds the maximum level a system can handle, flattening peaks and producing harsh, crackling audio.

Related: Audio Levels, Gain
Storyboard

A sequence of sketched panels showing planned camera angles, framing, and action for each shot before production begins.

Related: Shot List, Pre-Production
Shot List

A written inventory of every shot to be captured, noting framing, location, equipment, and order so production stays organized and efficient.

Related: Storyboard, Pre-Production
Pre-Production

The planning phase before filming that covers scripting, budgeting, scheduling, casting, location scouting, and assembling crew and equipment.

Related: Shot List, Storyboard
Rule of Thirds

A composition guideline that divides the frame into a three-by-three grid and places important subjects near the intersecting lines.

Related: Framing, Headroom
Framing

The deliberate placement and sizing of subjects within the camera's borders to direct attention and convey relationships or mood.

Related: Rule of Thirds, Headroom
Headroom

The space left between the top of a subject's head and the upper edge of the frame, kept modest so the image feels balanced.

Related: Framing, Rule of Thirds
Jump Cut

An abrupt edit joining two shots of the same subject from nearly identical angles, producing a visible, jarring skip in time.

Related: Cut, Continuity Editing
Cut

The most common editing transition, in which one shot ends and the next begins instantly with no added effect.

Related: Jump Cut, Continuity Editing
Continuity Editing

An editing approach that maintains consistent screen direction, props, and timing so viewers perceive action as seamless and logical.

Related: Cut, Jump Cut
Compression

The process of reducing a media file's size by discarding redundant or less noticeable data, trading some quality for faster delivery and storage.

Related: Resolution, Codec
Codec

Software or hardware that encodes and decodes digital media, determining which devices and platforms can play a given file.

Related: Compression, Container Format
Container Format

A file wrapper that bundles video, audio, subtitles, and metadata together, such as MP4 or MOV, independent of the codecs inside.

Related: Codec, Compression