CSPO study materials
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CSPO flashcards

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32 cards. Read the term and the definition here. The deck at the top of this page is optional.

Empiricism
The Scrum theory that knowledge comes from experience and decisions are based on what is observed. It relies on transparency, inspection, and adaptation to manage complex work.
Three pillars of Scrum
Transparency, inspection, and adaptation. Transparency makes work visible; inspection checks progress toward goals; adaptation adjusts process or product when results deviate.
Scrum values
Commitment, focus, openness, respect, and courage. These five values guide the behavior of the Scrum Team and support the empirical pillars.
Sprint
A fixed-length event of one month or less that contains all other Scrum events. Each Sprint turns ideas into a usable Increment and has a consistent length.
Sprint Planning
The event that opens the Sprint. It establishes the Sprint Goal, selects backlog items, and plans how the work will be done, timeboxed to 8 hours for a one-month Sprint.
Daily Scrum
A 15-minute event for Developers held each working day. It inspects progress toward the Sprint Goal and adapts the Sprint Backlog; it is not a status meeting.
Sprint Review
A working session with stakeholders at the end of the Sprint. It inspects the Increment, discusses what changed, and may adapt the Product Backlog.
Sprint Retrospective
The final event of the Sprint. The Scrum Team inspects its process and plans improvements to quality and effectiveness, timeboxed to 3 hours for a one-month Sprint.
Product Backlog
An emergent, ordered list of everything needed to improve the product. It is the single source of work for the Scrum Team and its commitment is the Product Goal.
Sprint Backlog
The Sprint Goal, the selected Product Backlog items, and the plan for delivering them. It is a real-time picture of the Developers' work during the Sprint.
Increment
A concrete, usable stepping stone toward the Product Goal. Each Increment adds to prior Increments and must meet the Definition of Done to count as complete.
Definition of Done
A formal description of the state of the Increment when it meets the quality measures required for the product. It creates shared transparency about completed work.
Scrum Master accountability
Accountable for the Scrum Team's effectiveness. The Scrum Master coaches the team and organization in empiricism and removes impediments to progress.
Developers accountability
The people in the Scrum Team committed to creating any aspect of a usable Increment each Sprint. They self-manage and decide how to do the work.
Sprint cancellation
Only the Product Owner may cancel a Sprint, and only when the Sprint Goal becomes obsolete. Cancellation is rare because it consumes resources and disrupts the team.
Timeboxing
Giving an event a maximum duration so it cannot expand indefinitely. Scrum timeboxes the Sprint, Planning, Daily Scrum, Review, and Retrospective.
Product Owner accountability
Accountable for maximizing product value. The Product Owner develops the Product Goal, orders the Product Backlog, and ensures it is transparent and understood.
Product Goal
A long-term objective for the Scrum Team and the commitment of the Product Backlog. Only one Product Goal is active at a time.
Sprint Goal
A single objective for the Sprint created during Sprint Planning. It guides the Developers and provides flexibility on scope while protecting focus.
Product vision
A description of the future state the product creates for customers. It is broader than the Product Goal and guides long-term backlog ordering.
Backlog ordering
The Product Owner's decision about item sequence, based on value, risk, dependencies, size, and learning. Ordering is the main signal of priority.
Backlog refinement
Ongoing work of adding detail, estimates, and order to Product Backlog items. It is not a formal Scrum event; the team decides how and when to do it.
User story form
A common backlog item format: As a role, I want a capability, so that I get a benefit. It keeps the user and value visible.
Acceptance criteria
Conditions a backlog item must satisfy to be accepted. They clarify intent and complement the Definition of Done, which applies to every Increment.
Story splitting
Dividing a large backlog item into smaller slices that still deliver value or learning. Slices may follow workflow steps, business rules, or data variations.
Stakeholder mapping
Identifying stakeholders by influence and interest to plan engagement. High-influence, high-interest groups need frequent collaboration; others need monitoring.
Customer collaboration
An Agile Manifesto value favoring working with customers over contract negotiation. Needs are discovered iteratively rather than fully specified up front.
Responding to change
An Agile Manifesto value favoring adaptation over rigid plans. The Product Backlog is reordered as learning arrives while the Sprint Goal provides stability.
Working software
An Agile Manifesto value that makes the usable Increment the primary measure of progress. Documentation supports value but does not replace a working product.
Value vs. output
Value is the outcome customers and the business receive; output is the volume of work produced. Product Owners order by value, using evidence such as usage data.
Definition of Ready
Not part of Scrum. If a team uses one, it is a local agreement and must not block backlog transparency or the Product Owner's ordering decisions.
Forecast vs. commitment
Developers forecast what they can deliver in a Sprint. Scope may be renegotiated with the Product Owner as learning occurs, while the Sprint Goal is protected.