Canary Islands PAU Design study plan
Canary Islands PAU Design · Give each week a clear focus.
8 weeks · About 6 hours per week
Elements of design language: form, colour, texture, space, composition
Define in your own notes the seven elements of design language (form, colour, texture, space, composition plus line and value as supporting terms) and give two original examples of each drawn from Canary Islands visual culture such as almagre pigment tones or volcanic rock textures.
Analyse ten designs you can see directly (posters, packaging, signage, furniture) and label which elements dominate and how they interact, writing a short justification for each.
Build a personal vocabulary sheet of 25 Spanish design terms with English equivalents and use at least 15 of them in written analysis.
Sketch three compositional studies of the same subject using contrast of scale, contrast of colour temperature and contrast of texture, and annotate the differences.
Your checkpoint
A 10-page analysis dossier (scanned or photographed) with ten labelled designs, 25 glossary terms and three annotated compositional sketches.
Elements of design language: form, colour, texture, space, composition & Graphic design and visual communication: typography, layout, signage, branding
Apply colour theory deliberately: produce a 12-step colour wheel in paint or digital, then derive a complementary, an analogous and a triadic palette for one brief.
Explain and demonstrate figure-ground, hierarchy, balance, rhythm and grid alignment by redesigning one badly laid out page you have collected.
Compare typographic classification (serif, sans serif, slab, script, display) and identify the category, weight and role of type in eight real examples.
Measure and document typographic detail: x-height, leading, tracking and measure in three printed pieces, noting whether each choice aids or hinders reading.
Your checkpoint
One redesigned A4 page with before/after documentation plus a colour palette sheet and a typographic audit table of eight examples.
Design process and methodology: research, ideation, sketching, prototyping, evaluation
Write a design brief for a self-chosen problem, stating user, context, constraints, success criteria and what you will deliberately not do.
Run structured research: gather at least eight sources (interviews, observation, existing products, standards) and summarise findings into three insight statements.
Generate 30 distinct ideation sketches in timed sprints, then cluster and select three directions with written reasoning.
Build two low-fidelity prototypes (paper or cardboard) of the strongest directions and record what each test revealed.
Your checkpoint
A process journal containing the brief, research summary, 30 ideation sketches, selection rationale and photographic evidence of two tested prototypes.
Graphic design and visual communication: typography, layout, signage, branding & Technical drawing and representation applied to design
Design a small signage or wayfinding system for a real local setting (a market, a school, a trail) with a consistent typographic and pictogram logic.
Draw the system to scale using orthographic projection: plan, elevation and at least one section, with dimension lines, scale bar and title block.
Produce a one-page brand mark study: three mark directions, one refined mark, and rules for minimum size, clear space and colour variants.
Test legibility of your signage at realistic viewing distances and record the results with recommended adjustments.
Your checkpoint
A three-sheet presentation: scaled technical drawing set, signage layout applied to the site, and a one-page mark usage guide with legibility test notes.
Product and object design: function, ergonomics, materials, sustainability
Take one everyday object and reverse-engineer its function: list every user task, then identify where the form helps or obstructs each task.
Carry out an ergonomic assessment using measured hand or body dimensions and state the percentile range your design should accommodate.
Compare five materials (for example pine, cork, recycled aluminium, bioplastic, ceramic) on strength, weight, cost, recyclability and local availability, and justify a selection.
Redesign the object to fix at least two identified problems and build a full-size model or a detailed digital model with dimensions.
Your checkpoint
An object redesign pack: task analysis, ergonomic dimension table, materials comparison matrix and a full-size or dimensioned model with photographs.
History and theory of design: movements, designers, social and cultural context
Build a timeline of design history from the Arts and Crafts movement to contemporary practice, placing at least 15 movements and naming one designer and one characteristic work for each.
Write a 400-word contextual analysis of one movement explaining the social, technological or economic conditions that produced it.
Explain the shift from craft production to industrial and then digital production, and give one design consequence of each shift.
Connect two historical positions to a current debate such as sustainability or accessibility, arguing both sides briefly.
Your checkpoint
An annotated timeline poster (physical or digital) plus a 400-word contextual essay and a short comparison note on two historical positions.
Design and society: accessibility, sustainability, ethics, professional practice & Product and object design: function, ergonomics, materials, sustainability
Audit one public space or product for accessibility using contrast ratios, reach ranges, tactile cues and signage clarity, and list concrete failures.
Apply circular design thinking: map a product's material flow from extraction to disposal and propose two changes that reduce impact.
Draft a short ethics and professional practice checklist covering client briefs, copyright of images and type, attribution and honest presentation of work.
Rewrite one of your earlier deliverables so that it meets the accessibility findings you documented.
Your checkpoint
An accessibility and sustainability audit report of one real setting, including measured findings, a circularity diagram and a revised version of one earlier piece of work.
Elements of design language: form, colour, texture, space, composition & Design process and methodology: research, ideation, sketching, prototyping, evaluation & Graphic design and visual communication: typography, layout, signage, branding
Consolidate all previous deliverables into one portfolio with a consistent layout and a short written rationale for each project.
Run a timed mock exam: answer a full set of practice questions across all seven domains under exam conditions and mark it against the official weightings.
Revisit your weakest two domains using the mock results and produce a one-page correction sheet for each.
Rehearse a five-minute spoken defence of one project, covering brief, process, decisions and evaluation.
Your checkpoint
A complete portfolio with rationales, a marked mock exam with a score breakdown by domain, and two correction sheets.
Milestones
Week 2: You can name and correctly apply all elements and principles of design to unfamiliar work, and you can identify type classification and explain a layout's hierarchy without notes.
Week 4: You have a documented process from brief to tested prototype, and you can produce a scaled orthographic drawing with dimensions and a title block unaided.
Week 6: You can place 15 design movements on a timeline with a designer and a characteristic work for each, and explain the social context of at least one in 400 words.
Week 8: Mock exam score is at least 60 percent overall with no domain below 50 percent, and every earlier deliverable has been revised and included in the portfolio.