ISTQB CT-UT study materials
ISTQB CT-UT study resources

ISTQB CT-UT cheat sheet

ISTQB CT-UT · Keep the key ideas within reach.

Quick reference

Usability Testing Methods and Approaches

  • Formative testing runs during design to find problems and shape the product; summative testing runs against defined metrics to judge whether usability goals were met.

  • Moderated usability testing has a facilitator who probes, prompts, and asks follow-up questions; unmoderated testing is automated and remote, giving larger samples but no probing.

  • Think-aloud protocol asks participants to verbalize thoughts while working; retrospective probing (video cued recall) avoids the interference think-aloud causes on complex tasks.

  • Heuristic evaluation is an expert inspection against recognized principles (e.g., Nielsen's ten heuristics) performed by 3-5 independent evaluators, then consolidated and severity-rated.

  • Cognitive walkthrough evaluates learnability by stepping through each task action asking: will the user try the right action, notice it, interpret feedback correctly, and progress?

  • Usability testing sample sizes are chosen for problem discovery, not statistics: small samples (about 5 per user group) find most high-frequency problems; metrics-based studies need larger samples.

  • A/B testing compares two live variants with real users and a controlled metric; it measures preference/performance but does not explain causes, so pair it with qualitative methods.

  • Usability test sessions follow a script: welcome and consent, warm-up questions, task scenarios, post-task ratings (e.g., Single Ease Question), debrief; the facilitator avoids leading cues.

  • Pilot the session with a colleague on the real environment before running participants; the pilot validates tasks, timing, recording, and the consent script.

Quick reference

Set-up Procedures from a Usability Perspective

  • Separate observation room from the test room; use one-way mirror or video relay so observers do not influence participants; mute observer audio into the test room.

  • Recording set-up: screen capture plus participant camera plus microphone; verify audio levels and that no notification pop-ups from the facilitator machine appear on the captured screen.

  • Reset the device to a clean state between participants: clear cookies, history, cached credentials, test accounts, and any prior session data that could bias the next run.

  • Provide realistic test data and seeded accounts; tasks must not fail because of empty databases, missing permissions, or network restrictions.

  • Prepare the environment checklist: device, browser/OS version matching the target profile, assistive technology installed and configured, network throttling if relevant, backup device.

  • Consent and privacy set-up: informed consent form, recording permission, data retention and anonymization rules, and a way to stop recording on request.

  • Moderator kit: script, task cards, stopwatch or timing tool, severity/observation forms, incentives, and a printed backup of the script if the tooling fails.

  • Remote sessions: verify the participant's connection, screen sharing, and recording rights at the start; have a fallback phone channel if the platform drops.

  • Time-boxing: allocate buffer between sessions for reset, note consolidation, and observer debrief; late sessions degrade data quality.

Quick reference

User Experience Considerations

  • UX spans usefulness, usability, desirability, accessibility, and trust; usability is a subset focused on effectiveness, efficiency, and satisfaction in context of use.

  • Effectiveness = task completion rate; efficiency = time on task or effort per completed task; satisfaction = post-test questionnaire scores such as SUS or UMUX-Lite.

  • System Usability Scale (SUS) yields a 0-100 score from ten items; scores above about 68 are commonly treated as above average, and it is a relative, not absolute, measure.

  • Mental models and expectations drive perceived ease of use: match the interface's language and flow to the user's domain vocabulary and existing habits.

  • Cognitive load reduction: chunk information, use recognition over recall, provide progressive disclosure, and keep feedback immediate for every user action.

  • Error prevention and recovery: constrain inputs, confirm destructive actions, provide undo, and write error messages that state the cause and the next step.

  • Context of use matters: device, environment, interruptions, and user expertise change what counts as good UX; test with representative users in representative settings.

  • Perceived performance affects UX: show progress, skeleton states, and optimistic updates; response-time thresholds (roughly 0.1s, 1s, 10s) shape perceived responsiveness.

  • Emotional and trust factors (visual credibility, consistency, transparency about data use) are UX quality attributes that usability metrics alone may miss.

Quick reference

Accessibility Considerations

  • WCAG principles: Perceivable, Operable, Understandable, Robust (POUR); each has testable success criteria at levels A, AA, and AAA.

  • Common AA targets: text contrast at least 4.5:1 (3:1 for large text), non-text contrast 3:1, visible focus indicator, keyboard operability, and reflow at 320 CSS px width.

  • Screen reader testing requires pairing a specific browser with a specific assistive technology (e.g., NVDA with Firefox/Chrome, VoiceOver with Safari); results are combination-specific.

  • Keyboard-only testing: reach and operate every control with Tab, Shift+Tab, Enter, Space, arrow keys; check logical focus order, no keyboard traps, and skip links.

  • Accessible names and roles: every interactive element needs a programmatic name; images need meaningful alt text or empty alt when decorative; form fields need labels.

  • Zoom and reflow: test at 200% zoom and 400% reflow; content must not require two-dimensional scrolling except for tables, maps, and similar exceptions.

  • Motion and timing: respect prefers-reduced-motion, allow pausing of moving content, and warn or allow extension of time limits.

  • Accessibility is usability for people with disabilities: involve users with disabilities in testing rather than relying only on automated checkers, which catch only a subset of issues.

  • Automated accessibility tools detect a minority of issues; manual checks plus assistive-technology testing are required to claim conformance.

Quick reference

Relevant Standards

  • ISO 9241-11 defines usability as the extent to which a system is used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use.

  • ISO 9241-210 covers human-centred design for interactive systems: understand context, specify user requirements, produce design solutions, evaluate against requirements, iterate.

  • ISO/IEC 25010 (SQuaRE) defines product quality characteristics including usability and accessibility as quality attributes with sub-characteristics.

  • WCAG 2.2 (W3C) is the reference standard for web accessibility; EN 301 549 is the European harmonized standard that references WCAG for ICT procurement.

  • Section 508 (US federal) and the European Accessibility Act are regulations that reference technical standards; distinguish the law from the technical standard it points to.

  • ISO 9241-110 lists interaction principles (suitability for the task, self-descriptiveness, conformity with expectations, learnability, controllability, error tolerance, individualization).

  • ISO/IEC 25062 (CIF) and ISO 9241-11 provide the framework for reporting usability test results against metrics; ISO 20282 covers ease of operation of everyday products.

  • WAI-ARIA specifies roles, states, and properties for custom widgets; use native HTML semantics first and ARIA to fill gaps, not to replace them.

  • ISTQB usability testing treats standards as the basis for review checklists and for defining measurable usability and accessibility requirements.

Quick reference

Usability Risks

  • Usability risk = likelihood of a usability problem occurring multiplied by its impact on users and the business (lost tasks, errors, support cost, abandonment).

  • Risk identification sources: heuristic evaluation, user research, analytics (funnels, drop-off, rage clicks), support tickets, and accessibility audits.

  • Common high-impact risks: unclear navigation, missing feedback, destructive actions without confirmation, inaccessible controls, and inconsistent terminology.

  • Severity rating combines frequency, impact, and persistence of a problem; a rare but catastrophic failure (data loss) outranks a frequent cosmetic issue.

  • Prioritize risks by user criticality: failures on safety-critical or financial tasks carry higher business and legal risk than cosmetic defects.

  • Accessibility failures are legal and reputational risks in regulated markets; procurement often requires demonstrated WCAG conformance.

  • Track usability risks in the same defect/risk system as functional risks so they are visible to project management and prioritized alongside them.

  • Mitigation options: redesign, add guidance or defaults, improve error recovery, provide alternative paths, or accept with documented rationale.

  • Re-test after mitigation to confirm the risk is reduced; a fixed defect that is not re-tested remains an open risk.

Quick reference

Usability Testing Methods and Approaches

  • Formative testing runs during design to find problems and shape the product; summative testing runs against defined metrics to judge whether usability goals were met.

  • Moderated usability testing has a facilitator who probes, prompts, and asks follow-up questions; unmoderated testing is automated and remote, giving larger samples but no probing.

  • Think-aloud protocol asks participants to verbalize thoughts while working; retrospective probing (video cued recall) avoids the interference think-aloud causes on complex tasks.

  • Heuristic evaluation is an expert inspection against recognized principles (e.g., Nielsen's ten heuristics) performed by 3-5 independent evaluators, then consolidated and severity-rated.

  • Cognitive walkthrough evaluates learnability by stepping through each task action asking: will the user try the right action, notice it, interpret feedback correctly, and progress?

  • Usability testing sample sizes are chosen for problem discovery, not statistics: small samples (about 5 per user group) find most high-frequency problems; metrics-based studies need larger samples.

  • A/B testing compares two live variants with real users and a controlled metric; it measures preference/performance but does not explain causes, so pair it with qualitative methods.

  • Usability test sessions follow a script: welcome and consent, warm-up questions, task scenarios, post-task ratings (e.g., Single Ease Question), debrief; the facilitator avoids leading cues.

  • Pilot the session with a colleague on the real environment before running participants; the pilot validates tasks, timing, recording, and the consent script.

Quick reference

Set-up Procedures from a Usability Perspective

  • Separate observation room from the test room; use one-way mirror or video relay so observers do not influence participants; mute observer audio into the test room.

  • Recording set-up: screen capture plus participant camera plus microphone; verify audio levels and that no notification pop-ups from the facilitator machine appear on the captured screen.

  • Reset the device to a clean state between participants: clear cookies, history, cached credentials, test accounts, and any prior session data that could bias the next run.

  • Provide realistic test data and seeded accounts; tasks must not fail because of empty databases, missing permissions, or network restrictions.

  • Prepare the environment checklist: device, browser/OS version matching the target profile, assistive technology installed and configured, network throttling if relevant, backup device.

  • Consent and privacy set-up: informed consent form, recording permission, data retention and anonymization rules, and a way to stop recording on request.

  • Moderator kit: script, task cards, stopwatch or timing tool, severity/observation forms, incentives, and a printed backup of the script if the tooling fails.

  • Remote sessions: verify the participant's connection, screen sharing, and recording rights at the start; have a fallback phone channel if the platform drops.

  • Time-boxing: allocate buffer between sessions for reset, note consolidation, and observer debrief; late sessions degrade data quality.

Quick reference

User Experience Considerations

  • UX spans usefulness, usability, desirability, accessibility, and trust; usability is a subset focused on effectiveness, efficiency, and satisfaction in context of use.

  • Effectiveness = task completion rate; efficiency = time on task or effort per completed task; satisfaction = post-test questionnaire scores such as SUS or UMUX-Lite.

  • System Usability Scale (SUS) yields a 0-100 score from ten items; scores above about 68 are commonly treated as above average, and it is a relative, not absolute, measure.

  • Mental models and expectations drive perceived ease of use: match the interface's language and flow to the user's domain vocabulary and existing habits.

  • Cognitive load reduction: chunk information, use recognition over recall, provide progressive disclosure, and keep feedback immediate for every user action.

  • Error prevention and recovery: constrain inputs, confirm destructive actions, provide undo, and write error messages that state the cause and the next step.

  • Context of use matters: device, environment, interruptions, and user expertise change what counts as good UX; test with representative users in representative settings.

  • Perceived performance affects UX: show progress, skeleton states, and optimistic updates; response-time thresholds (roughly 0.1s, 1s, 10s) shape perceived responsiveness.

  • Emotional and trust factors (visual credibility, consistency, transparency about data use) are UX quality attributes that usability metrics alone may miss.

Quick reference

Accessibility Considerations

  • WCAG principles: Perceivable, Operable, Understandable, Robust (POUR); each has testable success criteria at levels A, AA, and AAA.

  • Common AA targets: text contrast at least 4.5:1 (3:1 for large text), non-text contrast 3:1, visible focus indicator, keyboard operability, and reflow at 320 CSS px width.

  • Screen reader testing requires pairing a specific browser with a specific assistive technology (e.g., NVDA with Firefox/Chrome, VoiceOver with Safari); results are combination-specific.

  • Keyboard-only testing: reach and operate every control with Tab, Shift+Tab, Enter, Space, arrow keys; check logical focus order, no keyboard traps, and skip links.

  • Accessible names and roles: every interactive element needs a programmatic name; images need meaningful alt text or empty alt when decorative; form fields need labels.

  • Zoom and reflow: test at 200% zoom and 400% reflow; content must not require two-dimensional scrolling except for tables, maps, and similar exceptions.

  • Motion and timing: respect prefers-reduced-motion, allow pausing of moving content, and warn or allow extension of time limits.

  • Accessibility is usability for people with disabilities: involve users with disabilities in testing rather than relying only on automated checkers, which catch only a subset of issues.

  • Automated accessibility tools detect a minority of issues; manual checks plus assistive-technology testing are required to claim conformance.

Quick reference

Relevant Standards

  • ISO 9241-11 defines usability as the extent to which a system is used by specified users to achieve specified goals with effectiveness, efficiency, and satisfaction in a specified context of use.

  • ISO 9241-210 covers human-centred design for interactive systems: understand context, specify user requirements, produce design solutions, evaluate against requirements, iterate.

  • ISO/IEC 25010 (SQuaRE) defines product quality characteristics including usability and accessibility as quality attributes with sub-characteristics.

  • WCAG 2.2 (W3C) is the reference standard for web accessibility; EN 301 549 is the European harmonized standard that references WCAG for ICT procurement.

  • Section 508 (US federal) and the European Accessibility Act are regulations that reference technical standards; distinguish the law from the technical standard it points to.

  • ISO 9241-110 lists interaction principles (suitability for the task, self-descriptiveness, conformity with expectations, learnability, controllability, error tolerance, individualization).

  • ISO/IEC 25062 (CIF) and ISO 9241-11 provide the framework for reporting usability test results against metrics; ISO 20282 covers ease of operation of everyday products.

  • WAI-ARIA specifies roles, states, and properties for custom widgets; use native HTML semantics first and ARIA to fill gaps, not to replace them.

  • ISTQB usability testing treats standards as the basis for review checklists and for defining measurable usability and accessibility requirements.

Quick reference

Usability Risks

  • Usability risk = likelihood of a usability problem occurring multiplied by its impact on users and the business (lost tasks, errors, support cost, abandonment).

  • Risk identification sources: heuristic evaluation, user research, analytics (funnels, drop-off, rage clicks), support tickets, and accessibility audits.

  • Common high-impact risks: unclear navigation, missing feedback, destructive actions without confirmation, inaccessible controls, and inconsistent terminology.

  • Severity rating combines frequency, impact, and persistence of a problem; a rare but catastrophic failure (data loss) outranks a frequent cosmetic issue.

  • Prioritize risks by user criticality: failures on safety-critical or financial tasks carry higher business and legal risk than cosmetic defects.

  • Accessibility failures are legal and reputational risks in regulated markets; procurement often requires demonstrated WCAG conformance.

  • Track usability risks in the same defect/risk system as functional risks so they are visible to project management and prioritized alongside them.

  • Mitigation options: redesign, add guidance or defaults, improve error recovery, provide alternative paths, or accept with documented rationale.

  • Re-test after mitigation to confirm the risk is reduced; a fixed defect that is not re-tested remains an open risk.